Belt of Ten Storms Bracers of Ten Storms Breastplate of Ten Storms Epaulets of Ten Storms Gauntlets of Ten Storms Greaves of Ten Storms Helmet of Ten Storms Legplates of Ten Storms
3: Increases the amount healed by Chain Heal to targets beyond the first by 5%. 5: Increases your critical strike rating by 42. 8: When you cast a Healing Wave or Lesser Healing Wave, there is a 25% chance the target also receives a free Lightning Shield that causes Nature damage to attacker on hit.
7.21% Chance To Drop. (1,529 in 21,199) Found on 1 creatures in 1 zones.This item is found on creatures which usually require more than one group to kill. This item can only be found on specific creatures.
I don't know what exactly they were trying to aim at with this belt. EF Belt has mana regen, more int, and only 8 less healing, with this belt you get spell crit for what you give up. Healing, I'd prefer the mana regen, and dpsing, +damage is better than + to crit. Perhaps if they changed it to damage and healing instead of healing it'd be nice, but as is, I'll be using EF for healing over this even though I have both.
I'm a 35 elemental/16 enhancement build and this set would be perfect for me. The bonuses to healing would make up for the lack of talent points spent.
I agree with the post of hollywoodshono. I had a resto build shammy (with the mana tide totem) and I must say its really not worth it and after a few days I rebuilded it to an Elemental build shammy (I only use 5 points in resto for 2 points in the less cooldown on reincarnate)and so far I am very pleased about it (1400 crit with Earthshock :D). And for those who think a shammy is not for DPS i would say try it yourself and you will see you are wrong. They are still very good in back-up healing (wich i do a lot in dungeons).
no, this belt is ele shaman dream.... Helm,Belt,Legs of Ten Storms and Chest,Gloves Earthfury.. these 5items gives +crit spells :) a must for ele shammies :P (got my belt yestarday)
Oh and im 22/7/22, we play on a PvP server so we cant focus on PvE only. Im our Shaman Officer and I do NOT tell my shamans how to spec, we even have a good mix of Ele/Resto and Enh shamans in PE and thats the way we like it, we don't choose any over others when we do MC/BWL, both have their beauties.
5% less mana to heals=31 Mana less to Healing Wave, 19 less Mana to Lesser Healing Wave, 21 Less Mana to Chain Heal.
Woopty frickin Doo, I guess you're going to say any build without the 5% maximum Mana is gimp too? Learn how to play a Shaman.
I'll agree, that Nature's Swiftness is good, but give me a Hand of Edward the Old anyday so I can Instant anything without a cooldown.
I am also an Elemental Shaman, I specialized to play as DPS, if I wanted to be a Healer, I'd make a Priest, or a Druid and spec Restoration.
Any group that takes a Shaman as a Healer, is WASTING their potential. I'm sorry, but I'll take 1300 damage crits over being able to heal for 150 more HP for 5% less mana, and that's IF I spend 30 talent points, give me a break.
21 Enhancement is good, because it gives Shamans Survivability, especially if you have + Defense items, or items with % to Parry or Dodge. I wouldn't mind 30 Enhancement, but 1.5 second Clearcasted Chain Lightning Bolts are just too nifty to pass up.
Let me explain this again to the noobs, SHAMANS ARE DPS, NOT HEALERS, PALADINS ARE NOT SUPPOSED TO PLAY AS HEALERS, ONLY SUPPORT BACKUP HEALING.
Let me explain this again to the noobs, SHAMANS ARE DPS, NOT HEALERS, PALADINS ARE NOT SUPPOSED TO PLAY AS HEALERS, ONLY SUPPORT BACKUP HEALING.
What on earth are you talking about? a shaman is a hybrid class, he can be dps, and he can be a healer. But the main factor is that a shaman is a support class, and no a shaman is not supposed to be the main dps, nor he is supposed to be a main healer.
I play a restoration shaman (0/20/31) and i do my part in our raids, the way to get mana tide is alot of wasted talents (which will get improved?) but giving all your grp members 1200mana can be very crusial in a bossfight.
I take it that you haven't done any endgame raiding since your sig says 55 Shaman, but i can tell you this much : in MC you rarely want to go in melee, you do totems and help offheal everyone that takes dmg from aoe effects. Going in melee yourself is simply not worth it (with exeptions ofcoz) because the dmg you deal is not worth the dmg you take.
Shamans offheal and do totems, but can do melee to a certain degree, thats how a shaman is and how blizzard intended them to be (hence the stats on Earthfury and Ten Storms).
the stats are unholy and I love em. on the discussion of restore spec shamans. I prefer just being at x/x/21. Mana tide is overrated. 5minutes for 960, Whoop-de-frickin-doo. Any raid group who relies on that too much shows you their lack of skill plain and simple. I'd go for more points just to use purification(10% bonus to heals ain't all that bad) for instance runs and such, but mana tide imo ain't worth it. Either make it last longer or do more regen.
Mana tide wouldn't mean jack in pvp, it'll probably get hit a second it goes up.
My guild allows the shamans to spec properly, but heavily recommend at least to get NS. I'm 30/0/21. And despite your opinion, Yea. I got this belt b/c I chose to play the way I wanted to, no one forced me or threatened me to respec to get this.
And yes, I have spec'ed mana tide, it was a joke played on me b/c the guild I was in that raided MC forced their shamans for MTT. None of the shamans were happy about it, and to this day that guild still can't clear razorgore. But that doesn't reflect everything. MTT is useful for many issues, but the talent pts leading to it are practically worthless, if the other talent points were more useful leading up to this, then it'd be a good investment, but 1k mana in 5minutes isn't great unless your raid is trully lacking dps forcing more heals.
Like blomsterjohn says, shaman is a hybrid class, if you wanted spelldmg - take a mage, if you wanted healing - go for a priest/druid... What makes a shaman good is his ability to work both as a support healer, and do damage where it's needed.. if you replace a rogue with a shaman you're wasting potential anyway, as there's no way in hell a shaman is gonna be able to outdmg a rogue.. (taking it they're equally geared).
Well any shaman able to get it is by all means resto speced. No raid would want an elemental speced in molten core/deathwing lair. I got my belt in MC before blizzard removed it from mc and to deathwindlair
Full resto? That tree is worse than the enhancement tree. I'm an elemental specd shaman and i have out dps'd mages and warlocks in all of the high level instances. So tell me then, they are elemental shammys so unfreindly to mc? I've been there, had no problem.
Dont know about that. What does full resto give? Hooray a worthless totem. the x/x/21 works fine in MC. Thinking othervise is naive. But the 44 is a nice addition to healing
This belt is nice for a elemental spec shammy too.
Also about the discussion on the end game raids and your spec. Many shamans in our raids are elemental/enhc. spec ... only a couple of our shammies were resto. I do agree that alot of the talents in the restoration tree are useless by the small degree, but if your looking at the big picture and how long these fights are lasting, it adds up and it does help. Also ... about MTT, sure cooldown is 5 min (i think) thats 240 ish mana over 12 sec, however, if you have MTT that means you have the talents before that. When the 12 secs for MTT is done, just drop Mana Spring totem. Instead of giving 10 mana every 2 secs for 1 min.(Like mine does)It now last longer and restores more mana for the every 2 secs.
Not much you think, but it adds up.
If your not resto. spec ... your mana spring totem is going to give you 300 mana over the 1 min. Now, knowing alot of these battles can last over 5-10 mins, your mana spring totem is giving you 1500-3000 mana over that time.
Thats only for the Mana Spring totem, with no talents for it in resto. If your resto spec, you have MTT, which is around 1000 mana over 12 secs. But you also have the Mana Spring totem, which is now lasting longer and restoring more mana.
Im not a resto shaman, but ill try to guess for the numbers. Lets say your Mana Spring totem restores 14 mana every 2 secs (i just guessing). And it last for 1.2 mins (just guessing again, i could be wrong). That means your Mana Spring totem is going to restore 560 mana over the time it's there. Now if your in a 5-10 min battle, thats about 2500 - 5500 mana. Now add MTT to that every 5 mins, and the mana restored during this battle is 3500 - 7500. Tell me that won't help your priest and mages during a battle.
Obviously your mana totems aren't going to help much if all your priests and mages are just waisting mana and not reserving it. Totems are there to help your raid last longer.
If i was resto shaman, i would keep Mana Spring totem down constanly, and when all the casters got to the point where they were oom ... drop MTT to help get the mana back up. Once MTT is gone, drop Mana Spring totem again.
I hope this helped someone. Note: I didnt even mention Enamored Mana Spring totem/trinket ... which restores 27 mana every 2 secs for 24 secs. The cool down on it is 5 mins as well as MTT. As a Elemental Shaman (39/11/0) the Enamored Mana Sping totem is my form of the MTT :) ... well good luck.
It fails.
Troll Female
http://img274.imageshack.us/my.php?image=trollfemale3id.png
Tauren Female
http://img334.imageshack.us/my.php?image=taurenfemale3pb.png
Orc Female
http://img274.imageshack.us/my.php?image=orcfemale9ao.png
Troll Male
http://img274.imageshack.us/my.php?image=trollmale7sr.png
Tauren Male
http://img281.imageshack.us/my.php?image=taurenmale2mo.png
Orc Male
http://img438.imageshack.us/my.php?image=orcmale5tp.png
Should all be working now
Tayjones Lvl 70 Hunter Kor'Gall (Alt)
Tayhurloon Lvl 60 Shaman Kor'gall (Alt)
Tayagamar Lvl 40 Paladin Deathwing (Alt)
of Ten Storms and Chest,Gloves Earthfury.. these 5items gives +crit spells :) a must for ele shammies :P (got my belt yestarday)
(Yay, I now got the suckyest 3 set-part bonus in the game)
Here is an image of it:
http://img358.imageshack.us/my.php?image=tsbelt4cn.png
Oh and im 22/7/22, we play on a PvP server so we cant focus on PvE only. Im our Shaman Officer and I do NOT tell my shamans how to spec, we even have a good mix of Ele/Resto and Enh shamans in PE and thats the way we like it, we don't choose any over others when we do MC/BWL, both have their beauties.
Edited, Sun Aug 14 08:43:09 2005
5% less mana to heals=31 Mana less to Healing Wave, 19 less Mana to Lesser Healing Wave, 21 Less Mana to Chain Heal.
Woopty frickin Doo, I guess you're going to say any build without the 5% maximum Mana is gimp too? Learn how to play a Shaman.
I'll agree, that Nature's Swiftness is good, but give me a Hand of Edward the Old anyday so I can Instant anything without a cooldown.
I am also an Elemental Shaman, I specialized to play as DPS, if I wanted to be a Healer, I'd make a Priest, or a Druid and spec Restoration.
Any group that takes a Shaman as a Healer, is WASTING their potential. I'm sorry, but I'll take 1300 damage crits over being able to heal for 150 more HP for 5% less mana, and that's IF I spend 30 talent points, give me a break.
21 Enhancement is good, because it gives Shamans Survivability, especially if you have + Defense items, or items with % to Parry or Dodge. I wouldn't mind 30 Enhancement, but 1.5 second Clearcasted Chain Lightning Bolts are just too nifty to pass up.
Let me explain this again to the noobs, SHAMANS ARE DPS, NOT HEALERS, PALADINS ARE NOT SUPPOSED TO PLAY AS HEALERS, ONLY SUPPORT BACKUP HEALING.
Gorefiend - Shono 53 Paladin
Feathermoon - Zugzugshono 55 Shaman
What on earth are you talking about? a shaman is a hybrid class, he can be dps, and he can be a healer.
But the main factor is that a shaman is a support class, and no a shaman is not supposed to be the main dps, nor he is supposed to be a main healer.
I play a restoration shaman (0/20/31) and i do my part in our raids, the way to get mana tide is alot of wasted talents (which will get improved?) but giving all your grp members 1200mana can be very crusial in a bossfight.
I take it that you haven't done any endgame raiding since your sig says 55 Shaman, but i can tell you this much : in MC you rarely want to go in melee, you do totems and help offheal everyone that takes dmg from aoe effects. Going in melee yourself is simply not worth it (with exeptions ofcoz) because the dmg you deal is not worth the dmg you take.
Shamans offheal and do totems, but can do melee to a certain degree, thats how a shaman is and how blizzard intended them to be (hence the stats on Earthfury and Ten Storms).
BlomsterJohn - 60 tauren shammy / Shadow moon
http://wow.allakhazam.com/profile.html?79159
on the discussion of restore spec shamans. I prefer just being at x/x/21. Mana tide is overrated. 5minutes for 960, Whoop-de-frickin-doo. Any raid group who relies on that too much shows you their lack of skill plain and simple. I'd go for more points just to use purification(10% bonus to heals ain't all that bad) for instance runs and such, but mana tide imo ain't worth it. Either make it last longer or do more regen.
Mana tide wouldn't mean jack in pvp, it'll probably get hit a second it goes up.
Edited, Thu Jul 14 08:40:24 2005
My guild allows the shamans to spec properly, but heavily recommend at least to get NS. I'm 30/0/21. And despite your opinion, Yea. I got this belt b/c I chose to play the way I wanted to, no one forced me or threatened me to respec to get this.
And yes, I have spec'ed mana tide, it was a joke played on me b/c the guild I was in that raided MC forced their shamans for MTT. None of the shamans were happy about it, and to this day that guild still can't clear razorgore. But that doesn't reflect everything. MTT is useful for many issues, but the talent pts leading to it are practically worthless, if the other talent points were more useful leading up to this, then it'd be a good investment, but 1k mana in 5minutes isn't great unless your raid is trully lacking dps forcing more heals.
Edited, Mon Oct 24 23:30:44 2005
What makes a shaman good is his ability to work both as a support healer, and do damage where it's needed.. if you replace a rogue with a shaman you're wasting potential anyway, as there's no way in hell a shaman is gonna be able to outdmg a rogue.. (taking it they're equally geared).
BTW, its Blackwing Lair, not Deathwin lair.
Also about the discussion on the end game raids and your spec. Many shamans in our raids are elemental/enhc. spec ... only a couple of our shammies were resto. I do agree that alot of the talents in the restoration tree are useless by the small degree, but if your looking at the big picture and how long these fights are lasting, it adds up and it does help. Also ... about MTT, sure cooldown is 5 min (i think) thats 240 ish mana over 12 sec, however, if you have MTT that means you have the talents before that. When the 12 secs for MTT is done, just drop Mana Spring totem. Instead of giving 10 mana every 2 secs for 1 min.(Like mine does)It now last longer and restores more mana for the every 2 secs.
Not much you think, but it adds up.
If your not resto. spec ... your mana spring totem is going to give you 300 mana over the 1 min.
Now, knowing alot of these battles can last over 5-10 mins, your mana spring totem is giving you 1500-3000 mana over that time.
Thats only for the Mana Spring totem, with no talents for it in resto. If your resto spec, you have MTT, which is around 1000 mana over 12 secs.
But you also have the Mana Spring totem, which is now lasting longer and restoring more mana.
Im not a resto shaman, but ill try to guess for the numbers. Lets say your Mana Spring totem restores 14 mana every 2 secs (i just guessing).
And it last for 1.2 mins (just guessing again, i could be wrong). That means your Mana Spring totem is going to restore 560 mana over the time it's there. Now if your in a 5-10 min battle, thats about 2500 - 5500 mana. Now add MTT to that every 5 mins, and the mana restored during this battle is 3500 - 7500. Tell me that won't help your priest and mages during a battle.
Obviously your mana totems aren't going to help much if all your priests and mages are just waisting mana and not reserving it. Totems are there to help your raid last longer.
If i was resto shaman, i would keep Mana Spring totem down constanly, and when all the casters got to the point where they were oom ... drop MTT to help get the mana back up. Once MTT is gone, drop Mana Spring totem again.
I hope this helped someone.
Note: I didnt even mention Enamored Mana Spring totem/trinket ... which restores 27 mana every 2 secs for 24 secs. The cool down on it is 5 mins as well as MTT. As a Elemental Shaman (39/11/0) the Enamored Mana Sping totem is my form of the MTT :) ... well good luck.
Edited, Mon Dec 5 10:06:27 2005
Free account required to post
You must log in or create an account to post messages.Forum system by Zam