Waist (FFXI)  

Items worn in the waist equipment slot tend to focus more on boosting player stats than defense.

NameLevelDefenseEffectsJobs
Alchemist's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
Blacksmith's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
Blood Stone 1 0 HP +5 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Blood Stone +1 1 0 HP +7 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Bolt Belt 1 0 Dispense: Bronze Bolt <12/12 0:30/(1:00:00, 0:30)> WAR/DRK/RNG
Boneworker's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
Bronze Moogle Belt 1 0 HP +1%, +1 All
Carpenter's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
Culinarian's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
Dash Sash 1 1 Enmity +2 All
Detonator Belt 1 0 Enchantment: Costume , <1/1 0:30/(24:00:00, 0:30)> All
Drover's Belt 1 0 Enchantment: Costume (Chigoe) <1/1 0:30/(24:00:00, 0:30)> All
Fisherman's Belt 1 0 Enchantment: Fishing Support , <15/15 0:30/(30:00, 0:30)> All
Gold Moogle Belt 1 0 HP +3%, +3 All
Goldsmith's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
Little Worm Belt 1 0 Dispense: Little Worm <10/10 0:30/(5:00, 0:30)> All
Lugworm Belt 1 0 Dispense: Lugworm <10/10 0:30/(5:00, 0:30)> All
Mandragora Belt 1 0 Enchantment: Costume , <1/1 0:30/(24:00:00, 0:30)> All
Pellet Belt 1 0 Dispense: Pebble <24/24 0:30/(1:00:00, 0:30)> WAR/MNK/WHM/BLM/THF/DRK/BST/BRD/RNG/NIN/DRG/SMN
Rabbit Belt 1 0 Enchantment: Costume , <1/1 0:30/(24:00:00, 0:30)> All
Red Sash 1 0 Enmity +1 All
Silver Moogle Belt 1 0 HP +2%, +2 All
Tanner's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
Weaver's Belt 1 0 Enchantment: Synthesis Image Support , <25/25 0:30/(3:00, 0:30)> All
White Belt 1 0 STR +1 MNK
Worm Belt 1 0 Enchantment: Costume , <1/1 0:30/(24:00:00, 0:30)> All
Bronze Bandolier 5 0 Ranged Accuracy +1, Dispense: Bronze Bullet <50/50 0:30/(24:00:00, 0:30)> THF/RNG/NIN/COR
Augmenting Belt 7 2 Enchantment: HP Recovered While Healing +2, <50/50 0:30/(30:00, 0:30)> WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Leather Belt 7 1 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Leather Belt +1 7 2 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Heko Obi 8 1 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Heko Obi +1 8 2 Spell Interruption Rate -8% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Talisman Obi 8 1 Enchantment: MP +12 Enmity -2, <50/50 0:30/(30:00, 0:30)> MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Plate Belt 12 2 WAR/PLD/DRK
Friar's Rope 14 2 MP +5, MND +1, +2, +2 All
Warrior's Belt 15 1 HP +3, VIT +2 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/SAM/NIN/DRG/BLU/COR/DNC
Warrior's Belt +1 15 2 HP +4, VIT +3 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/SAM/NIN/DRG/BLU/COR/DNC
Lizard Belt 17 2 All
Lizard Belt +1 17 3 All
Acrobat's Belt 18 2 STR +1, DEX -1, VIT +1, AGI -1, Enchantment: AGI +3 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/PLD/DRK/BST/RNG/SAM/DRG/BLU
Barbarian's Belt 18 2 STR +1, DEX -1, VIT +1, AGI -1 WAR/RDM/PLD/DRK/BST/RNG/SAM/DRG/BLU
Brave Belt 18 3 STR +2, DEX -1, VIT +2, AGI -1 WAR/RDM/PLD/DRK/BST/RNG/SAM/DRG/BLU
Magic Belt 18 2 MP +2 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Magic Belt +1 18 3 MP +5 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Purple Belt 18 2 STR +3, Haste +4% MNK
Runner's Belt 18 2 STR +1, DEX -1, VIT +1, AGI -1, Enchantment: DEX +3 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/PLD/DRK/BST/RNG/SAM/DRG/BLU
Samsonian Belt 18 2 STR +1, DEX -1, VIT +1, AGI -1, Enchantment: STR +3 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/PLD/DRK/BST/RNG/SAM/DRG/BLU
Tough Belt 18 2 STR +1, DEX -1, VIT +1, AGI -1, Enchantment: VIT +3 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/PLD/DRK/BST/RNG/SAM/DRG/BLU
Key Ring Belt 20 2 DEX +1, Steal +1, Dispense: Skeleton Key, <5/5 0:30/(30:00, 0:30)> THF
Silver Obi 20 2 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Silver Obi +1 20 3 Spell Interruption Rate -8% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Mohbwa Sash 20 2 MP +10 MP Recovered While Healing +1 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Mohbwa Sash +120 3 MP +12 MP Recovered While Healing +2 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Chain Belt 24 3 WAR/PLD/DRK/BST/SAM/NIN
Chain Belt +1 24 4 WAR/PLD/DRK/BST/SAM/NIN
Force Belt 27 3 HP +3, MP +3 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Shaman's Belt 28 2 MP +5, INT +1 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Avatar Belt 30 0 Latent Effect: Avatar Perpetuation Cost -2 All
Axe Belt 30 0 Latent Effect: Great Axe Skill +5 All
Cestus Belt 30 0 Latent Effect: Hand-to-Hand Skill +5 All
Dagger Belt 30 0 Latent Effect: Dagger Skill +5 All
Gun Belt 30 0 Latent Effect: Marksmanship Skill +5 All
Katana Obi 30 0 Latent Effect: Store TP +1 All
Lance Belt 30 0 Latent Effect: Polearm Skill +5 All
Mace Belt 30 0 Latent Effect: Club Skill +5 All
Mercenary Captain's Belt 30 3 DEX +1, VIT +1, AGI +1, INT +1, MND +1, CHR +1 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Pick Belt 30 0 Latent Effect: Axe Skill +5 All
Pinwheel Belt 30 2 Dispense: Pinwheel, <50/50 0:30/(24:00:00, 0:30)> WAR/RDM/THF/DRK/NIN/COR
Rapier Belt 30 0 Latent Effect: Sword Skill +5 All
Sarashi 30 0 Latent Effect: Enhances Dual Wield Effect All
Scythe Belt 30 0 Latent Effect: Scythe Skill +5 All
Shield Belt 30 0 Latent Effect: Shield Skill +5 All
Song Belt 30 0 Latent Effect: Singing Skill +5 All
Staff Belt 30 0 Latent Effect: Staff Skill +5 All
Hojutsu Belt 32 2 MP +10 WHM/BLM/RDM/BRD/SMN
Silver Belt 32 3 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Silver Belt +1 32 4 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Deductive Gold Obi 34 3 Enchantment: MND +3 , <30/30 0:30/(10:00, 0:30)> MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Enthralling Gold Obi 34 3 Enchantment: CHR +3 , <30/30 0:30/(10:00, 0:30)> MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Gold Obi 34 3 MNK/WHM/BLM/RDM/PLD/BRDRNG/SMN/BLU/PUP/SCH
Gold Obi +1 34 4 Spell Interruption Rate -8% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Sagacious Gold Obi 34 3 Enchantment: INT +3 , <30/30 0:30/(10:00, 0:30)> MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Tathlum Belt 35 3 Dispense: Tathlum, <12/12 0:30/(1:00:00, 0:30)> WAR/MNK/WHM/BLM/THF/DRK/BST/BRD/RNG/NIN/DRG/SMN
Survival Belt 38 3 HP +17, Evasion +5 MNK/WHM/RDM/THF/BST/BRD/RNG/SAM/NIN/BLU/COR/DNC
Oracle's Belt 39 3 MP +7, MND +1 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Brown Belt 40 3 STR +5, Haste +8% MNK
Corsette40 4 STR -2, AGI -2, CHR +5 All
Corsette +1 40 5 STR -1, AGI -1, CHR +6 All
Druid's Rope 40 3 INT +1, MND +1, CHR +1, Spell Interruption Rate -10% WHM/BLM/RDM/BRD/RNG/NIN/SMN/BLU/PUP/SCH
Haste Belt 40 4 Enchantment: Haste , <20/20 0:30/(0:40, 0:30)> WAR/PLD/DRK
Mantra Belt 40 3 STR -1, INT +1, MND +1, Convert MP to HP +10 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Tilt Belt 40 3 Accuracy +5, Evasion -5 All
Waistbelt 40 4 WAR/PLD/DRK
Waistbelt +1 40 5 WAR/PLD/DRK
Qiqirn Sash 40 4 MP +12, MP Recovered While Healing +2 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Qiqirn Sash +1 40 5 MP +14, MP Recovered While Healing +3 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Quick Belt 41 0 HP -15, Haste +2% WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Reverend Sash 41 3 INT +2, MND +2, CHR +2, MP Recovered While Healing +1 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Adept's Rope 42 3 HP +8, MP +8 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Swordbelt 43 4 Attack +10 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Swordbelt +1 43 5Attack +12WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Powerful Rope 44 0 HP +20, MP +20 All
Vanguard Belt 45 3 STR +3, Attack +5 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Brocade Obi 46 4 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Brocade Obi +1 46 5 Spell Interruption Rate -8% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Life Belt 48 0 Accuracy +10 All
Desert Belt 50 5 HP +20, STR +2, AGI +3, INT -5 All
Desert Stone 50 1 MP +40, DEX -5, INT +3, CHR +2 All
Forest Belt 50 5 HP +20, DEX +3, AGI +2, MND -5 All
Forest Stone 50 1 MP +40, DEX -5, AGI +2, INT +3 All
Jungle Belt 50 4 HP +30, STR +3, VIT +2, INT -5 All
Jungle Stone 50 2 MP +30, AGI -5, INT +2, MND +3 All
Ocean Belt 50 4 HP +30, STR +3, DEX +2, INT -5 All
Ocean Stone 50 1 MP +30, STR -5, INT +3, MND +2 All
Royal Knight's Belt 50 5 STR +2, DEX +2, AGI +2, INT +2, MND +2, CHR +2 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Steppe Belt 50 3 HP +40, STR +2, VIT +3, INT -5 All
Steppe Stone 50 3 MP +20, STR -5, VIT +2, MND +3 All
Storm Belt 50 4 STR +4, VIT +4, Assault: Accuracy +15 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Storm Sash 50 3 MP +20, Assault: INT +6, CHR +6 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Swift Belt 50 0 Accuracy +3, Attack -5, Haste +4% All
Astral Rope 51 5 Convert HP to MP +15, Enmity +2 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/SAM/NIN/DRG/BLU/COR/DNC
Royal Knight's Belt +1 52 6 STR +2, DEX +2, AGI +2, INT +2, MND +2, CHR +2, In areas under own nation's control: Ranged Attack +5 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Royal Knight's Belt +2 52 7 STR +2, DEX +2, AGI +2, INT +2, MND +2, CHR +2, In areas under own nation's control: Ranged Attack +6 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Twinthread Obi 52 4 MND +2, Enhances Resist Poison Effect MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Twinthread Obi +1 52 5 MND +3, Spell Interruption Rate -8%, Enhances Resist Poison Effect MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Flagellant's Rope 53 4 AGI +1, +3, While Paralyzed: Haste +8% All
Speed Belt 55 0 Haste +6% WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Velocious Belt 55 0 Haste +6% WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Nebimonite Belt 56 5 Dispense: Nebimonite, <50/50 0:30/(24:00:00, 0:30)> All
Grace Corset 58 2 MP +22, AGI +3, MND +3 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Master Belt 58 6 Accuracy +5, Attack +5 WAR/PLD/DRK/BST/DRG
Peiste Belt 59 4 Subtle Blow +5, Enhances Resist Petrify effect WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Peiste Belt +1 59 5 Subtle Blow +10, Enhances Resist Petrify effect WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Bitter Corset 60 0 Accuracy -20, Evasion -20, Slow +5%, Magic Accuracy -1, Magic Attack Bonus +2 WHM/BLM/RDM/BRD/SMN
Gleeman's Belt 60 5 CHR +6, Accuracy +8 BRD
Hurling Belt 60 5 Ranged Accuracy +4, Throwing Skill +5 All
Lieutenant's Sash 60 5 HP +15, MP +15, Magic Damage Taken -2%, Breath Damage Taken -2%, Enchantment: Removes food effect, <100/100 0:30/(15:00, 0:30)> All
Penitent's Rope 60 4 HP -20, INT +5, MND +5, Enmity -3 WHM/BLM/RDM/BRD/SMN/BLU/SCH
Potent Belt 60 5 STR +3, Accuracy +8 All
Precise Belt 60 5 Accuracy +5, Ranged Accuracy +5 All
Resolute Belt 60 5 Magic Defense Bonus +2, Spell Interruption Rate -8% All
Spectral Belt 60 5 MP +10, Enmity -4 All
Deductive Brocade Obi 63 5 Enchantment: MND +10 , <30/30 0:30/(10:00, 0:30)> MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Enthralling Brocade Obi 63 5 Enchantment: CHR +10 , <30/30 0:30/(10:00, 0:30)> MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Prism Obi 63 6 Spell Interruption Rate -8% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Rainbow Obi 63 5 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Sagacious Brocade Obi 63 5 Enchantment: INT +10 , <30/30 0:30/(10:00, 0:30)> MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Earth Belt 65 6 -20, +20, Earthday: VIT +3 All
Fire Belt 65 6 +20, -20, Firesday: STR +3 All
Ice Belt 65 6 -20, +20, Iceday: INT +3 All
Lightning Belt 65 6 -20, +20, Lightningday: DEX +3 All
Mithran Stone65 5 Accuracy +3, Evasion +3 All
Sonic Belt 65 3 Haste +6% WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Sonic Belt +1 65 4 Haste +6% WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Tiger Belt 65 6 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR
Water Belt 65 6 -20, +20, Watersday: MND +3 All
Wind Belt 65 6 -20, +20, Windsday: AGI +3 All
Arachne Obi 66 4 INT +2, Enhances Resist Slow Effect MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Arachne Obi +1 66 5 INT +3, Spell Interruption Rate -8%, Enhances Resist Slow Effect MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Czar's Belt 67 7 HP +20, CHR +3, Enchantment: VIT +10 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Kaiser Belt 67 8 HP +25, CHR +4 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Koenigs Belt 67 7 HP +20, CHR +3 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Maharaja's Belt 67 7 HP +20, CHR +3, Enchantment: AGI +10 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Muscle Belt 67 7 Evasion -5, Latent Effect: Adds Regen Effect, Latent Effect: Counter +1 WAR/MNK/THF/BST/NIN/DNC
Muscle Belt +1 67 8 Evasion -6, Latent Effect: Adds Regen Effect, Latent Effect: Counter +2 WAR/MNK/THF/BST/NIN/DNC
Pendragon's Belt 67 7 HP +20, CHR +3, Enchantment: DEX +10 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Sultan's Belt 67 7 HP +20, CHR +3, Enchantment: STR +10 , <30/30 0:30/(10:00, 0:30)> WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Demagogue's Sash 69 6 MP +15, INT +3, MND +3, CHR +3, Campaign: INT +8, MND +8, CHR +8 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH
Grenadier Belt 69 4 Attack +3, STR +3, DEX +3, AGI +3, Campaign: STR +8, DEX +8, AGI +8 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Black Belt 70 7 STR +7, Haste +12%, Subtle Blow +5, Physical Damage Taken -5% MNK
Cleric's Belt 70 4 MP +40, MND +6, MP Recovered While Healing +3 WHM
Commodore Belt 70 4 STR +4, Ranged Accuracy +8, Ranged Attack +5 COR
Desert Rope 70 6 MP +60, VIT -4, INT +4 All
Desert Sash 70 7 HP +30, AGI +4, INT -4 All
Duelist's Belt 70 4 INT +4, MND +4, HP Recovered While Healing +4, MP Recovered While Healing +4 RDM
Forest Rope 70 3 MP +60, DEX -4, INT +4 All
Forest Sash 70 7 HP +30, DEX +4, INT -4 All
Jungle Rope 70 4 MP +45, DEX -4, INT +4 All
Jungle Sash 70 6 HP +45, STR +4, MND -4 All
Koga Sarashi 70 4 Evasion +4, Haste +4%, Magic Accuracy +2 NIN
Monster Belt 70 5 CHR +6, Accuracy +7, Enmity -3 BST
Ocean Rope70 4 MP +45, STR -4, INT +4 All
Ocean Sash 70 6 HP +45, STR +4, INT -4 All
Saotome Koshi-Ate 70 5 DEX +5, Accuracy +7, Ranged Accuracy +7 SAM
Scout's Belt 70 4 AGI +5, Ranged Accuracy +7, Ranged Attack +7 RNG
Sorcerer's Belt 70 4 HP +20, INT +6, Spell Interruption Rate -8% BLM
Sothic Rope 70 4 INT +4, MND +4, Full Moon: MP +20, INT +6, MND +6 MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/SCH
Star Sash 70 8 MP +15, Spell Interruption Rate -8% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Steppe Rope 70 5 MP +30, STR -4, MND +4 All
Steppe Sash 70 5 HP +60, VIT +4, MND -4 All
Tarutaru Sash 70 7 MP +10, Spell Interruption Rate -6% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Volunteer's Belt 70 7 Spell Interruption Rate -8%, Besieged: Conserve MP +5 WAR/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Warrior's Stone 70 5 STR +5, Accuracy +7, Opponent's Critical Hit Rate -2% WAR
Wyrm Belt 70 5 VIT +5, Accuracy +7, Attack +7 DRG
Al Zahbi Sash 71 4 MP +15, INT +2, MND +2, CHR +2, Spell Interruption Rate -6% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Anrin Obi 71 7 Gain Full Benefit of Darksday/Dark Weather Bonuses All
Corsair's Belt 71 4 Ranged Accuracy +3 Ranged Attack +3 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Dorin Obi 71 7 Gain Full Benefit of Earthsday/Earth Weather Bonuses All
Furin Obi 71 7 Gain Full Benefit of Windsday/Wind Weather Bonuses All
Hierarch Belt 71 3 MP +48, HP Recovered While Healing +2, MP Recovered While Healing +2 WHM/BLM/RDM/PLD/DRK/SMN/BLU/SCH
Hyorin Obi 71 7 Gain Full Benefit of Iceday/Ice Weather Bonuses All
Karin Obi 71 7 Gain Full Benefit of Firesday/Fire Weather Bonuses All
Korin Obi 71 7 Gain Full Benefit of Lightsday/Light Weather Bonuses All
Marid Belt 71 7 HP +22, DEX +2, VIT +5, HP Recovered While Healing +1 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Marid Belt +1 71 8 HP +24, DEX +3, VIT +5, HP Recovered While Healing +2 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Moon Sash 71 5 MP +17, INT +3, MND +3, CHR +3, Spell Interruption Rate -8% MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Rairin Obi 71 7 Gain Full Benefit of Lightningday/Lightning Weather Bonuses All
Suirin Obi 71 7 Gain Full Benefit of Watersday/Water Weather Bonuses All
Venturer's Belt 71 5 HP +12, Attack +5, Ranged Attack +5 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Warwolf Belt 71 6 STR +5, DEX +5, VIT +5, Enmity +3 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/SAM/NIN/DRG/BLU/COR/DNC
Witch Sash 71 4 INT +5, MND +5, Magic Accuracy +2, Magic Critical Hit Rate +2% WHM/BLM/RDM
Cuchulain's Belt 72 6 HP +15, DEX +6, Attack +10 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Immortal's Sash 72 3 MP +25, INT +3, Enmity -1 WHM/BLM/RDM/BRD/SMN/BLU/SCH
Trance Belt 72 5 HP +14, Enmity +4 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Scouter's Rope 73 6 HP -40, AGI +4, Evasion +10 MNK/WHM/RDM/THF/BST/BRD/RNG/SAM/NIN/BLU/COR/DNC
Buccaneer's Belt 75 4 STR +4, Ranged Accuracy +7, Enmity -4 All
Ksi Sash 75 4 INT +5, MND +5, Salvage: Magic Attack Bonus +2, Blue Magic Skill +3 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Lambda Sash 75 4 MP +48, Salvage: Cure Potency +3, String Instrument Skill +3 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Ninurta's Sash 75 6 Attack +6, Haste +6%, Subtle Blow +6, Spell Interruption Rate -6% All
Nu Sash 75 6 Accuracy +10, Salvage: Subtle Blow +5 WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC
Theta Sash 75 4 Enmity -5, Salvage: Elemental Magic Skill +3, Dark Magic Skill +3 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH
Zeta Sash 75 6 Attack +10, Salvage: Increases rate of Critical Hits WAR/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/BLU/COR/DNC

Final Fantasy XI
Wikibase™

Category: Final Fantasy XI
This page last modified 2009-06-19 10:58:09.