Leather can refer to either the type of armor or a material used in Leatherworking, Tailoring, Engineering, and Blacksmithing.
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Leather armor can be worn by every class except for Priests, Warlocks, and Mages. It typically falls into two categories: gear with AGI, Hit Rating and Crit Rating, among other stats, meant for Rogues, Hunters and Cat Form Druids; or gear with Intellect, Spell Damage and Spell Hit Rating, intended for caster Shaman. Note that while this is not the full scope of possible leather gear, it is a general idea of what types of leather armor will be found on instance bosses and from quest rewards.
Leather is typically gathered by skinners who kill beasts or dragonkin. It is used by nearly all Leatherworking recipes and in numerous Tailoring, Engineering and Blacksmithing recipes. Because of this, skinning can typically be a fairly profitable profession. Most hides gathered through skinning must be cured by a Leatherworker before they can be used. All normal types of leather may be converted into a higher rank of leather, save for Heavy Knothide Leather. Some special leather can be skinned from certain mobs and are only used in select recipes.
Type of Leather | Created from | Skill required | Stops giving skill at |
---|---|---|---|
Light Leather | 3 Ruined Leather Scraps | 1 | 40 |
Medium Leather | 4 Light Leather | 100 | 110 |
Heavy Leather | 5 Medium Leather | 150 | 160 |
Thick Leather | 6 Heavy Leather | 200 | 205 |
Knothide Leather | 5 Knothide Leather Scraps | 300 | 310 |
Heavy Knothide Leather | 5 Knothide Leather | 325 | 335 |
Leather can also often be found inside of chests.