Usage:
{{Aion Work Order |level= |maxlevel= |skill= |minpoints= |objectives= |design= |suppliedmats= |suppliedmatsqtys= |suppliedmatsqualities= |reqgoods= |reqgoodsqtys= |reqmats= |reqmatsqtys= |matscost= |xp=|ap=|coins=|title= |rewards= |rewardqtys= |relzones= |relplaces= |relmobs= |relitems= |itemsquality= |relobjects= |relquests= |}}
Any or all of the following fields may be added to this call:
|noshare= |noabandon= |class= |craft= |repeatmax= |startitem= |altstart= |rewardx= |optionalx= |rewardnprefix=
type=
The following is an example of the quest display in-game in the Quest Journal. I tried to keep most of my design choices in line with this window. The exception is the Rewards block, which actually came from the end of the quest intro dialogue.
Quest Journal Window | Quest Dialogue Final Page |
Aion: Core Templates | Quest | Mob / Mob2 | Item | Place / Place 2 | Object/Object 2 | Zone |
---|
Need help understanding Bludwyng's documentation style? See Bludwyng's Guide to Using Templates!
ZAM Asmodian Warrior Israphel Aion | This template was created or is maintained by Bludwyng |
||
|
|||
Blood for blood! |