eq2 quest:We Can Rebuild  

EverQuest II
Wikibase™
Quests
[Scales] We Can Rebuild (Solo)
Category: World Event
To start: ( -612, 175, 989 )

Command of the Gnomish language is required to start or complete this quest.

Start this quest by speaking to Tinker Thermald at -612, 175, 989 (inside the building near the Great Gear) in Gnomeland Security Headquarters. The quest is repeatable once per year.

I met Tinker Thermald, a celebrating gnome in Steamfont Mountains who offered me a drink of his special cask-strength gnomish spirits. In the spirit of Tinkerfest, I accepted!

  1. Click the barrel that appears next to Tinker Thermald
  2. Speak to a dream figment
  3. Head into the zone to find the six named mobs
    • An Adventurous Fighter can be found around -134, -24, 97 (near ramp in). Drops the King's Cog.
    • An Adventurous Wizard can be found around -126, -22, 163 (south of fighter). Drops the King's Pin.
    • An Adventurous Coercer can be found around -22, -4, 8 (NW-most path). Drops the King's Speech.
    • An Adventurous Bard can be found around 3, -12, 107 (far west room). Drops the King's Resistor.
    • An Adventurous Scout can be found around -56, -13, 204 (SW room). Drops the King's Gear.
    • An Adventurous Coercer can be found around -183, -36, 4 (NE room). Drops the King's Capacitor.
  4. Return to the entrance of the zone and speak to the dream figment
  5. Speak to the possessed clockwork
    • You'll automatically return to Steamfont Mountains
  6. Speak to a concerned gnome at -612, 175, 994 to complete the quest

Reward

Tinkerfest
Quest Series

Tinkerfest
Occurs annually in late summer.
(Introduced in 2015)

Lore

Dialogues are from the Test server and are subject to change.

(coming soon)

Other Resources: EQ2i Human-Readable Link: http://eq2.zam.com/wiki/EQ2_Quest:We_Can_Rebuild

This page last modified 2015-07-01 14:00:29.