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You must be at least level 20 to use the Skirmish system. When you reach level 20 you will receive mail. Read this, detach the letter, and read it to start Skirmishes -- Reporting In<s>. This will lead you to a Skirmish Captain and the Tutorial.
Just exactly what is a Skirmish? Well, it is an instance with specific objectives that can be launched from any of the Skirmish Camps or directly from the Skirmish window. They can be either Solo, Small Fellowship or full Fellowship.
Skirmishes have their own reward system and coin, called Skirmish Marks, which can be bartered for Armor, Weapon, Accessories, and other items, as well as Soldier Traits.
IMPORTANT: Whenever you defeat a Lieutenant or Captain of the Enemy, DO NOT FORGET to loot the body! Many additional marks will be found there!
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There is a ranking system, with caps depending on what expansions you own/have unlocked.
Skirmish Marks are the basic reward from all Skirmishes. You can barter them for gear fromthe Skirmish Vendors at any of the Skirmish Camps.
These are rewarded only in Skirmishes attempted by Solo and Small Fellowships (1-3 players), and can be redeemed for cosmetic items or bartered for additional Skirmish Marks.
The Campaign Marks are also redeemable for cosmetic items or bartered for Skirmish Marks, but they do not require small groups and come only from specific groups of skirmishes, mainly for completing encounters so you can get these even if you are unable to complete the entire mission.
The following marks are awarded for skirmishes in the specific region and can be redeemed for gear or bartered for Skirmish Marks.
In addition to Skirmimsh Marks you will also find Footman's Marks and Guardsman's Marks. These come in several different kinds and are worth serious coin to any vendor.
You will also find Bounty tokens. These are not Marks and have no Barter value but they do sell very well to any vendor.
Some special, Signature, mobs will be encountered in every skirmish instance. Some of these have special abilities and require special tactics.
Some, but not all Skirmishes, will feature a few extra encounters that are not required to finish the Skirmish but will earn you a solid bonus if you can defeat it. When you are solo, these will be Elite, so that are not to be attempted lightly. You will know when you have found one when you see a message advising you that you hear a loud noise or a snuffling and a direction. Feel free to pass him by, though.
Within a Skirmish you can use your Soldier skill to summon a soldier that will assist you. Different Soldier Traits, that can be earned or bartered for, can give different abilities and roles to your soldier. If you are a healer, you may want a soldier that can tank, or if you are a fighter you may desire a soldier that can heal.
You cannot revive inside a Skirmish, but fear not! Retreat simply respawns you at the start-point of the skirmish. You will not be able to resummon your Soldier until the fight is over and you still have to heal up from your wounds, but you can jump right back into the battle. You do not receive a Revive cooldown, nor do you suffer loss of hope but you do feel the Shame of Defeat, lowering the amount of Skirmish Marks you receive. You will, of course, suffer damage to your gear for each death and that can get expensive real fast so try to stay alive, kk?
In addition to the Level Range of the Skirmish and the Size of your party (or lack of one), Skirmishes can also be attempted at three Tiers of difficulty. The default is Tier I.
Skirmish Name | Minimum Level | Type | Rewards | Notes |
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Siege of Gondamon<s> | 20-65 | Solo+ | -- | Defend the gates of Gondamon from the Dourhands. |
Trouble in Tuckborough<s> | 20-65 | Solo+ | -- | Sharkey's Men have captured The Great Smials, retake it! |
Stand at Amon Sul<s> | 25-65 | Solo+ | -- | Assist Candaith in defending Weathertop from The Enemy. |
Tutorial: Thievery and Mischief | 30-65 | Solo | 38 | Secure three objectives within Bree |
Tutorial: Defence of the Prancing Pony | 35-65 | Solo | 51 total | Defend the Inn of the Prancing Pony from three waves of attackers |
Ford of Bruinen | 40-65 | Solo+ | -- | Defeat the Enemy at the Ford of Bruinen |
Survival - Barrow-downs<s> | 45-70 | Small Fellowship+ | 120% | |
Strike Against Dannenglor | 60-70 | Solo+ | Epic 2.9.4 or beyond | |
Protectors of Thangulhad | 60-70 | Solo+ | Epic 2.9.14 or beyond | |
Assault of the Ringwraiths' Lair | 65-70 | Solo+ | 107 | Epic 2.9.15 or beyond |
Breaching the Necromancer's Gate | 65-70 | Solo+ | 107 | Epic 2.9.15 or beyond |
The Battle in the Tower<s> | 65-70 | Solo+ | -- | Epic 2.9.18 or beyond |
Rescue in Nurz Ghashu<s> | 65-70 | Solo+ | -- | Epic 3.1.8 or beyond |
I know the table, above, is not complete. There is a lot of info to sift thru. If you want to edit this page and complete the info or add to it, feel free. |