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One of the six Celestial Avatars of Vana'diel, all of her Blood Pacts are tied into the element of Wind.
A winged emerald and white goddess, whose arms and legs end in taloned claws, belying her nickname of 'Queen of Avians'.
As well as her physical and wind elemental attacks, Garuda can bestow two highly sought after buffs upon party members, namelyHaste and Blink, she also gains the ability to heal party members in the mid-levels.
Summoners learn to summon Garuda by defeating Garuda Prime in either the Trial Size Trial by Wind or the Trial by Wind quests.
Blood Pact | Type | Level | MP | Skillchain Y/N | Burst Y/N | Description |
Aerial Blast* | Rage | 1 | Special | Y | Minimum MP cost is (level of caster)x2. Uses all MP and deals wind elemental damage to enemies within Area of Effect. | |
Claw | Rage | 1 | 7 | Y | Deals physical damage. | |
Aero II | Rage | 10 | 24 | Y | Deals wind elemental damage. | |
Aerial Armor | Rage | 25 | 49 | Y | Gives party members with Area of Effect the effect of . | |
Whispering Wind | Ward | 36 | 119 | Restores HP for party members within Area of Effect. | ||
Hastega | Ward | 48 | 99 | Gives party members with Area of Effect the effect of . | ||
Aero IV | Rage | 60 | 118 | Y | Deals wind elemental damage. | |
Predator Claws | Rage | 70 | 164 | Delivers a threefold attack. | ||
Wind Blade** | Rage | 75 | 182 | Y | Deals wind damage to an enemy. Varies with TP. Additional merits add a 40% TP Bonus effect. | |
The Vana'diel Tribune wrote up an article on Garuda here. (Issue 14, Vol. 1)
Garuda is also the name of a FFXI World Server.
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