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The Eniripsa disciple is a healer. His attack power is therefore very weak as well as his range. Healing their allies and giving them Action Points is their vocation! Eniripsas are quite appreciated in groups for their qualities but are easy targets when they're alone!
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Icon | Name | Level | Element | Short description |
---|---|---|---|---|
Curative Word | 1 | Fire/Healing | Heal, self | |
Wounding Word | 1 | Air | Weak attack, medium range | |
Draining Word | 1 | Neutral | AP drain, short-to-long range | |
Healing Word | 3 | Fire/Healing | Heal, medium range | |
Forbidden Word | 6 | Fire | Attack, short range | |
Stimulating Word | 9 | Neutral | AP boost, short range (area, friendly) | |
Preventing Word | 13 | Fire | Shield, self-to-short range | |
Frightening Word | 17 | Pushback, short range, low AP | ||
Revitalizing Word | 21 | Fire/Healing | Weak heal, medium range (area of effect) | |
Regenerating Word | 26 | Fire/Healing | Weak heal (duration) | |
Word of Thorn | 31 | Counter shield, self | ||
Word of Youth | 36 | Dispel, short-to-long range (friendly) | ||
Vampiric Word | 42 | Water/Healing | Drains health from enemy Heals caster | |
Word of Sacrifice | 48 | Fire/Healing | Strong heal, medium range | |
Friendship Word | 54 | Summons a Coney (Bunny), weak boost/heals | ||
Paralyzing Word | 60 | MP drain, medium range (duration) | ||
Lifting Word | 70 | +Range for 1 turn | ||
Word of Silence | 80 | AoE AP drain, melee | ||
Word of Altruism | 90 | Strong Heal, global (friendly) %chance to kill caster or Strong heal, self | ||
Word of Recovery | 100 | Fire/Healing | Superior heal, medium range | |
Summoning of Eniripsa Dopple | 200 | Eniripsa Dopple |
Pros: Intelligence is what Eniripsas are made for, they have only two weak attack spells that are not Fire type. This build maximizes healing power and team support.
Cons: Focusing on healing sacrifices damage output, can be difficult for solo play.
Pros: The combination of healing and damage can make for a character that is very difficult to kill.
Cons: Although this build is more likely to survive difficult fights, they can draw out much, much longer than those experienced by other classes.