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Once you enter the instance, you will randomly be placed in one of three scenarios. The mobs that spawn inside are dictated by which scenario you get, and each scenario has it's own theme.
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All mobs in the zone make use of the zone's strange loot tables.
T'Raen and R'Veth are both healers. Both rarely spawn with one of the groups of three extractors; T'Raen in the crevice in the far east of the cavern, and R'Veth in the final room in the extreme north west of the cavern.
Handclamp spawns behind the frail wall near where R'Veth spawns, with a group of overcon loot snappers.
T'Raen, R'Veth, and Handclamp almost always drop a chest. Graverobber lookouts, cleansers, and extractors stifle.
All encounters in the zone of more than one mob contain over-con mobs (they have a down arrow).
All mobs in the zone make use of the zone's strange loot tables.
Master of the Hunt is a healer. He spawns randomly with a group of three terror hounds in the crevice to the far west. The terror hounds cast ward spells.
Incarnation of Rot is a nuker. He spawns randomly with a group of four perished legionnaires, who are all tank-types. He is extremely dangerous, and a very hard fight.
Gnaw spawns behind the frail wall near where the Incarnation spawns, with a group of overcon rats.
Master of the Hunt, Incarnation of Rot, and Gnaw almost always drop a chest.
Scourge hounds and terror hounds cast wards on their allies.
All encounters in the zone of more than one mob contain over-con mobs (they have a down arrow).
All mobs in the zone make use of the zone's strange loot tables.
Dravix the Torchbearer is a nuker. He spawns randomly with a group of three Guardians of the Light in the crevice to the far west of the cave.
T'Volt the Sparkcaster is a nuker. He spawns randomly with a group of four Disciples of the Bolt in the final room to the northeast of the instance. He is extremely dangerous, and a very hard fight.
The totem the Disciples of the Bolt are worshipped is untargetable, and will nuke you periodically whenever you get close to it. Best to pull them away from it.
Dravix's Guide is a shining light hanging in the air where Dravix spawns. If all the Guardians of the Light die, the light goes out. It appears to have no other effect.
T'Volt the Sparkcaster and Dravix the Torchbearer almost always drop a chest.
All encounters in the zone of more than one mob contain over-con mobs (they have a down arrow).
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