You can put your skill point into two categories for chaos magic: Damage and Survivability. Putting points in Damage gives you the Calamity skill and improves it. Putting the points in Survivability gives you the Fleeting Fortress skill and improves it.
Calamity: Your Chaos abilities have a "x"% chance to trigger the Calamity effect, dealing "x" magical damage. For the damage your talismans and the weapon power of a weapon of this type (if you are wielding one, other weapons are not included) will be included in the formula.
Fleeting Fortress: When you evade an attack, you receive the Fleeting Fortress effect, causing the next attack against you to deal "x"% less damage.
Chaos Magic Skill Points Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10
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Damage (% chance, damage) | 10%, xx | 10.5%, xx | | | | | | | | 15%, xx
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Survivability | 18% | 20% | | | | | | | | 42% |
This page last modified 2012-09-13 17:02:07.