Chainbound is a status effect that leaves the target open to be skillchained upon.
- Zone before the weapon skill connects, via Warp, Warp II, or one of the Teleport line of spells. (Not feasible in a party, or Ballista)
- Die before the second weapon skill connects. (Not feasible in a party, or Ballista)
This page last modified 2009-03-23 11:07:46.