One day, a giant crystal appeared in the skies above Jeuno, triggering a series of unexplained happenings across the land. Now, adventurers will set forth to unravel the mysteries of this primordial crystal that holds the secret of Vana'diel's past. -Square Enix |
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A Crystalline Prophecy - Ode of Life Bestowing, released March 22, 2009, was the first add-on scenario expansion produced for Final Fantasy XI. It was one of three scenario expansions planned for release in 2009.
While other expansions introduced new areas and activities for adventurers, the ACP scenario expansion included only new missions and storyline cutscenes. Before its release, the FFXI development team projected that hardcore players would need roughly two weeks to complete the expansion. However, many players finished ACP within a day of it being released, and many others finished it soon after.
Although ACP was generally slammed by the gaming community, Square Enix managed to work in some new features that hadn't been seen in the game's previous expansion. One such change was that any adventurer could assist with any mission, regardless of his or her own mission progress or completion. Adventurers can also redo ACP missions to potentially obtain high-valued synthesis items or rare, augmented items.
The storyline of ACP begins with a large crystal mysteriously appearing in the skies above Jeuno. Everyone in Vana'diel gazes up at the enormous crystal, sensing a song emanating from within it. Then the crystal shatters, raining down glowing shards upon the land.
With the crystal gone, the people of Vana'diel suddenly wake up from their trance-like state and carry on with their lives as if nothing had happened.
From out of nowhere a boy appears, and time stands still; all except for you and him. The mysterious boy says its your purpose to discover the meaning of what just happened. Thus begins the storyline of A Crystalline Prophecy - Ode of Life Bestowing.
A Crystalline Prophecy - Ode of Life Bestowing contains 12 missions.
ACP Missions | |
Mission Title | Mission Contents |
---|---|
ACP1 - A Crystalline Prophecy | Watch a cutscene |
ACP2 - The Echo Awakens | Farm items, watch cutscene |
ACP3 - Gatherer of Light (I) | Farm items, watch cutscene |
ACP4 - Gatherer of Light (II) | NM fight |
ACP5 - Those Who Lurk in Shadows (I) | Watch a cutscene |
ACP6 - Those Who Lurk in Shadows (II) | Collect key items in Fei'Yin |
ACP7 - Those Who Lurk in Shadows (III) | BCNM battle in Qu'Bia Arena |
ACP8 - Remember Me in Your Dreams | Watch a cutscene |
ACP9 - Born of Her Nightmares | Watch a cutscene |
ACP10 - Banishing the Echo | Collect key items while climbing Lower Delkfutt's Tower |
ACP11 - Ode of Life Bestowing | BCNM battle in Stellar Fulcrum |
ACP12 - A Crystalline Prophecy (Fin.) | Watch a cutscene |
A unique rewards system was implemented for A Crystalline Prophecy - Ode of Life Bestowing. Completing a mission in ACP rewards adventurers with key items; these key items (which are a variety of keys) are used to unlock a coffer in the Tenshedo Headquarters in Lower Jeuno. The more difficult the mission, the better the reward possibilities that can be found in the coffer. The rewards you receive from the coffer are randomly determined.
Completing ACP allows adventurers to choose one of three augmented body pieces. The Nuevo Coselete is heavy armor designed for tanks and heavy melee classes; the Mirke Wardecors is lighter armor designed for utility melee jobs; and the Royal Redingote is a robe designed for mage and support jobs.
Mirke Wardecors | Royal Redingote | Nuevo Coselete |
---|---|---|
Upon completing ACP and choosing a body piece listed above, adventurers must choose two augments to enhance their new gear. The augments are chosen from a long list of options.
Augment Options for ACP Body Pieces | ||
---|---|---|
Accuracy +10 | Attack +10 | Ranged Accuracy (FFXI) +10 |
Ranged Attack (FFXI) +10 | Evasion +10 | Magic Accuracy +4 |
Magic Attack Bonus +4 | Double Attack +2 | Critical Hit Rate +3% |
Store TP +4, Subtle Blow +4 | Enmity +5 | Enmity -5 |
"Fast Cast" effect +5% | "Call Beast" ability delay -15 | Snapshot +5% |
"Dual Wield" effect +3% | "Blood Pact" ability delay -4 | Avatar Perpetuation cost -2 |
"Quick Draw" ability delay -5 | Pet: Accuracy +15, Ranged Accuracy +15 | Pet: Attack +15, Ranged Attack +15 |
Pet: Magic Accuracy +7, Magic Attack Bonus +7 | Pet: Double Attack +2%, Critical hit rate +2% |
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