Deus Ex: The Fall to Launch on PC

Following the success of the 2013 release of Deus Ex: The Fall on mobile devices, Square Enix has announced that the game is to be released through Steam on the PC platform in the coming weeks.

Square Enix Announces Holiday Sale

Square Enix, Inc. announced today, December 20, that a number of Square Enix titles, both classic and recently released, will be available for up to 50% off. The sale will run until Sunday, January 5, 2014 while supplies last. This includes the following titles: Final Fantasy XIV: A Realm Reborn, Kingdom Hearts HD 1.5 ReMIX, Tomb Raider, Hitman: Absolution, Final Fantasy XIII-2 and Sleeping Dogs.


Guilhemette "Whilhelmina" Giacopazzi

ZAM Readers' Choice 2013 Award Voting

UPDATE: The winner has been revealed!

To celebrate the games we all love, ZAM is holding its annual gaming awards! One of the categories will be entirely decided by our fantastic readership.

Halloween Event Round-ups

Halloween is just around the corner and the spookiest month of the year has brought a wide variety of events to our favorite games. Join us as we explore the details of these frightening events.

Final Fantasy Trailers from the Tokyo Game Show

The Tokyo Game Show is underway and Square Enix has released a feast of Final Fantasy for fans. New trailers for Final Fantasy X/X-2 Remastered, Lightning Returns: Final Fantasy XIII, and Final Fantasy XV have been making the rounds this morning. Readers who are interested in the Playstation 4, coming out this fall, can enjoy a look at some combat for Final Fantasy XV.

Experience Points: What Grinds My Gears

Each week, Chris "Syeric" Coke gives his unfiltered thoughts on the MMO industry. Taking on the news and hottest topics, Chris brings his extensive experience as a player and blogger to bear in Experience Points. This week he breaks down frustrating aspects of the industry, including the recent launch of Final Fantasy XIV.

Yesterday, for the first time since the game's release, I was able to log on to my guild's Final Fantasy XIV server. After eight days and one miracle patch, Square Enix finally seems to be making headway on an issue that never should have happened in the first place. See, this genre has a problem – a few of them in fact. One of them is launches. Another is the publishers and companies running these games. Today I want to look at what, in the words of Peter Griffin, really grinds my gears.

FFXIV NEWS - Tanaka & Komoto Interview

The floodgates have opened. With Tuesday's unveiling of Square Enix's new title, previously known only as Project Rapture, everyone is now scrambling for Final Fantasy XIV information.  All eyes and ears were on Hiromichi Tanaka and company as they answered a few questions at the private Square Enix press conference at E3 on Wednesday.

Afterwards, they went behind closed doors and thought, "Hey, answering 10 questions was kind of fun, why not answer 20-30 more?"

Read on to see what they had to say and discuss this on the ZAM forums!

Sources: GameWatch , 4Gamer , Famitsu

Square Enix's Taku Murata talks to Gamasutra

Gamasutra sat down with Square Enix's Taku Murata for a chat about Crystal Tools and Unreal 3.
Originally known as the White Engine, Square-Enix's Crystal Tools initiative has taken shape over the past few years as one of its key efforts to standardize cross-platform technology for its forthcoming titles, being used not only for Final Fantasy XIII, but also its forthcoming MMO.

While the company has also licensed Unreal Engine 3 for some future development, Crystal Tools general manager Taku Murata has previously said that its internal engine was designed to cater strongly to the demands of Square Enix's developers.

To learn more about the history of the effort, why Square has licensed Unreal Engine, and whether Japan is being held back by not licensing locally developed technology, Gamasutra talked with Murata, who elaborated on how the work behind Crystal Tools was an amalgamation of all the experiences gained on working on large scale productions like Final Fantasy.

Read the interview here.