Coercer | |||||||
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Archetype: | Mage | ||||||
Class: | Enchanter | ||||||
Recommended Races: |
Arasai, Dark Elf, Gnome, Ratonga, Iksar, High Elf, Erudite, Human, Kerra, Half Elf | ||||||
Alignment: | Neutral | ||||||
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Epic Weapon Quest Series |
From the EverQuest II manual: Those who seek to dominate their foes, subjugating an enemy's will to their own, will find the Coercer to their liking. The Coercer serves a party best behind the front lines. They can subdue multiple opponents, send enemies fleeing in induced unbridled terror, and even seize control of minds. A Coercer can also mentally augment their allies, improving their abilities in combat. The Coercer wears cloth armor and can use staves, wands, and daggers as weapons.
For more class-appropriate armor sets, see: Coercer Item Sets