Harvesting is the means by which Artisans acquire the raw materials for crafting everything except Adornments. Artisans who do not buy all their materials on the broker must venture out into the world and risk life and limb to acquire the necessary materials for their craft. Adventurers can pick up some extra coin harvesting and marketing the resources to Artisans.
The Basics
As you're running around the world you'll notice various logs, roots, rocks, fishes, and clumps of dirt and sticks. These are commonly called “nodes”.
Passing your cursor over these nodes makes them glow and your cursor will turn into a little hand, which is your clue that you can do something with the node. Right clicking the node and examining it will tell you the trivial harvesting skill and tell you if your skill is high enough to harvest the node. You can harvest by a) double-clicking the node; b) right clicking and selecting Harvest form the menu, or c) pressing F while your cursor is on the node. (The skills are found in your Knowledge Book but there's no need to make special hot keys or use those buttons, as the game will automatically apply the right skill.)
Each node has enough resources for three successful harvesting attempts (commonly called “pulls”). It's possible to fail a pull until your harvesting skill is at the trivial point for that node; don't worry about it, just try again. There are several possible results per successful pull:
You do have to level up these skills; each Tier of harvesting (which relates roughly to the adventure level of the zone and the level of recipes using the resources) has a trivial level. Skilling up your harvesting skills is done by harvesting your way up the tiers. Your harvesting skill cap is determined by the higher of your Adventure or Crafting levels.
Harvesting Quests:
If you're planning on harvesting Thundering Steppes, Nektulos Forest, Enchanted Lands, Zek, Everfrost, or the Feerrott, and do not need foodstuffs, it's highly recommended that you speak to Duggin Brandywine in The Thundering Steppes for a nice little harvesting quest.
A Note On Rares:
Rares are the Treasured harvestables used to make Mastercrafted items; the game considers imbuing materials rare, but most crafters do not. Rares are highly desirable for the creation of Mastercrafted gear, Adept 3 spells, and high status reduction furniture. Imbuing materials are used for crafted Imbued equipment and Hex Dolls.
Rares are, as you might imagine, rare. On the Outpost and Colony (starter islands) you'll find them very common, but as you level up they become scarcer. Having a skill well over the trivial level for the node will give you a slight advantage in acquiring rares.
Remember, rares and all harvesting results are at the whim of the RNG, which can be streaky. It can be very frustrating to really need a particular rare resource and not get it, but they are not supposed to be common or easy to acquire. Persistence pays off.
The Resource Guide
Items noted with italics are used to make imbued items and hex dolls. For the sake of simplicity, generic node names are used.
Tier 1
Artisan Level Range: 1-9
Recommended Minimum Adventurer Level of Harvesting Zones: 3
Minimum Harvesting Skill Required: 1
Locations: Queen's Colony, Outpost of the Overlord, Forest Ruins, Oakmyst Fores, the Caves, the Peat Bog, the Ruins, the Sunken City, the Sprawl, the Graveyard, Greater Faydark, Darklight Woods, Timorous Deep
Harvest Node | Common | Rare |
Roots | roots | yarrow |
Gemstones / Precious Metals | rough malachite, lead cluster | copper cluster, rough lapis |
Metal | tin cluster, leaded loam | bronze cluster, solidified loam |
Wood | severed elm | severed alder |
Animal Den | deer meat, turtle meat, rawhide leather pelt | waxed leather pelt |
Shrub (natural Garden) | black coffee bean, jumjum, Baubleshire cabbage, raw white tea leaf |
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Fishing* | frog leg, sunfish |
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*note: The Graveyard and The Sprawl have no fishing nodes
Tier 2
Artisan Level Range: 10-19
Recommended Minimum Adventurer Level of Harvesting Zones: 8
Minimum Harvesting Skill Required: 20
Locations: Antonica, Commonlands, Vale of Shattering, Greater Faydark, Timorous Deep, Darklight Wood
Harvest Node | Common | Rare |
Roots | raw tuber | sisal root, glowing material |
Gemstones / Precious Metals | electrum cluster, rough turquoise | silver cluster, rough coral |
Metal | iron cluster, salty loam | blackened iron cluster, alkaline loam, glowing material |
Wood | severed maple | severed bone, glowing material |
Animal Den | vulrich meat, elephant meat, tanned leather pelt | cured leather pelt, glowing material |
Shrub | black tea leaf, murdunk orange, Antonican coffee bean, carrot, | sisal rootglowing material |
Fishing | freewater grouper, crab meat | glowing material |
Tier 3
Artisan Level Range: 20-29
Recommended Minimum Adventurer Level of Harvesting Zones: 18
Minimum Harvesting Skill Required: 90
Locations: Thundering Steppes, Nektulos Forest, Zarvonn's Tower, Butcherblock Mountains
Harvest Node | Common | Rare |
Roots | belladonna root | dandelion fiber, sparkling material |
Gemstones / Precions Metals | gold cluster, rough agate | rough jasper, palladium cluster |
Metal | carbonite cluster, pliant loam | steel cluster, malleable, loam, sparkling material |
Wood | severed ash | severed fir, sparkling material |
Animal Den | lion meat, pig meat, boiled leather pelt | cuirboilli leather pelt, sparkling material |
Shrub | fayberry, oolong tea leaf, steppes mountain bean, sweet onion, acorn | dandelion fiber, sparkling material |
Fishing | seafury mackerel, thicket crayfish | sparkling material |
Tier 4
Artisan Level Range: 30-39
Recommended Minimum Adventurer Level of Harvesting Zones: 28
Minimum Harvesting Skill Required: 140
Locations: Enchanted Lands, Zek, Cove of Decay, Bloodskull Valley, Steamfont
Harvest Node | Common | Rare |
Roots | tussah root | oak root, glimmering material |
Gemstones / Precious Metals | velium cluster, rough opaline | rough opal, ruthenium cluster |
Metal | feyiron cluster, supple loam | feysteel cluster, ductile loam, glimmering material |
Wood | severed briarwood | severed oak, glimmering material |
Animal Den | bear meat, griffon meat, etched leather pelt | engraved leather pelt, glimmering material |
Shrub | green tea leaf, wild apple, cucumber, Everfrost ice bean | glimmering material |
Fishing | murkwater carp, shark fin | glimmering material |
Tier 5
Artisan Level Range: 40-49
Recommended Minimum Adventurer Level of Harvesting Zones: 38
Minimum Harvesting Skill Required: 190
Locations: Rivervale, Feerrott, Everfrost, Lavastorm, Steamfont
Harvest Node | Common | Rare |
Roots | ashen root | figwarts root, luminous material |
Gemstones / Precious Metals | rough bloodstone, diamondine cluster | rough ruby, rhodium cluster, luminous material |
Metal | fulginate cluster, bonded loam | ebon cluster, fused loam, strange black ore*, luminous material |
Wood | severed teak | severed cedar, luminous material |
Animal Den | owlbear meat, manticore meat, wyrm meat, strengthened leather pelt | augmented leather pelt, luminous material |
Shrub | browncap mushroom, pu-erh tea leaf, wormwood, white peach, lavastorm robusta bean | luminous material |
Fishing | cauldron blowfish, nerius trout | luminous material |
*note: strange black ore is used to craft wyrmsteel weapons as part of a larger quest. It has no other known uses.
Tier 6*
Artisan Level Range: 50-59
Recommended Minimum Adventurer Level of Harvesting Zones: 48
Minimum Harvesting Skill Required: 240
Locations: Sinking Sands, Pillars of Flame, Lesser Faydark
Harvest Node | Common | Rare |
Roots | succulent root | saguaro root, lambent material |
Gemstones / Precious Metals | beryllium cluster, rough nacre | vanadium cluster, rough pearl, lambent material |
Metal | indium cluster, soluble loam | cobalt cluster, alkalai loam, lambent material |
Wood | severed sandalwood | severed ironwood, lambent material |
Animal Den | sabertooth meat, caiman meat, stonehide leather pelt | scaled leather pelt, lambent material |
shrub | darjeeling tea leaf, prickly pear, maj'dul coffee bean | lambent material |
Fishing | conger eel, tiger shrimp | lambent material |
Tier 7
Artisan Level Range: 60-69
Recommended Minimum Adventurer Level of Harvesting Zones: 55
Minimum Harvesting Skill Required: 250
Locations: Loping Plains, Tenebrous Tangle, the Barrens, the Bonemire
Harvest Node | Common | Rare |
Roots | hanging root | nimbus root, scintillating material |
Gemstones / Precious Metals | rough topaz, azurite cluster | acrylia cluster, rough moonstone, scintillating material |
Metal | adamantine cluster, porous loam | xegonite, spongy loam, scintillating material |
Wood | lumbered rosewood | rough lumbered ebony, scintillating material |
Animal Den | horned leather pelt, ravasect meat, aviak meat | dragonhide leather pelt, scintillating material |
Shrub | sweet chai tea leaf, soaring coffee bean, xegonberry, squash | scintillating material |
Fishing | flying fish | scintillating material |
Tier 8
Artisan Level Range: 70-80
Recommended Minimum Adventurer Level of Harvesting Zones: 65
Minimum Harvesting Skill Required: 340
Locations: Kylong Plains, Fens of Nasthar, Jarsath Wastes
Harvest Node | Common | Rare |
Roots | lichenclover root | Mantrap root, smoldering material |
Gemstones / Precious Metals | rough kunzite, deklium cluster | tynnonium cluster, rough fire emerald, smoldering material |
Metal | ferrite cluster, mineral salt loam | incarnadine cluster, silicate loam, smoldering material |
Wood | redwood lumber | rough mahogany lumber, smoldering material |
Animal Den | bristled pelt. There are no harvested meats in Tier 8 | hidebound pelt, smoldering material |
Shrub | cranberry, cabilis cocoa bean, torsis tea leaf | succulent petal, smoldering material |
Fishing | Barracuda, King Prawn, Magma Fish* | smoldering material, |
Parts of this page were originally a guide, located here, written by Calthine. |
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