EQ Zone |
Zone Nerf Part II |
REDACTED |
Dec 11th, 2001 |
Decent |
|
Well after this mornings patch I was happy to see the whole zone mine to kill. There was a lvl 60 Enchanter there but not killing anything. Ohh to my surprise when I cast root on the first protector and it did not hold, not only did it not hold but those big red words were above it "IMMUNE" |
EQ Monster |
imp spawn |
Anonymous |
Dec 11th, 2001 |
Default |
|
he nukes hard but doesn't have many hp, as for any loot besides the bard coin, I haven't seen any. seems to spawn and despawn on a 2 hour timer |
EQ Skill |
RE: what is this skill good for? |
REDACTED |
Dec 11th, 2001 |
Excellent |
|
Actually, what is happening is that the alcoholic beverage temporarily lowers your INT and WIS stat, which temporarily lowers your maximum available mana. It appears you get mana back faster but the truth is that you only have less mana to regenerate. When the effects of the alcohol wear off you c |
EQ Zone |
New SK spell vendor |
REDACTED |
Dec 11th, 2001 |
Excellent |
|
I just wanted to confirm that the vendor selling the new SK spells is fixed and in place. He is in the Echo caverns vendor area in the tent nearest the entrance to the caster trainers.
If you do not know this area, I will elaborate. When you zone into Shadowhaven in the west arrival point, head no |
EQ Zone |
Fishing |
REDACTED |
Dec 11th, 2001 |
Decent |
|
Okay I'm fairly new in bb and i went at 8 in 10 mins (i swear) i gained a lvl. What i did is, at level 3 there are tons of blues and just went ape crazy on them and they were no more. Wait for the spawn and take em out again. This dungeon is so easy to gain exp. As for the trains, i havent seen |
EQ Zone |
Spell Drop |
REDACTED |
Dec 11th, 2001 |
Decent |
|
This dungeon seems to now drop two spells for each class (the low 50's spells). This is what we killed and what classes of spells they dropped:
Beetles:
Druid
Shaman
Enchanter
Tormacks:
Bard
Paladin
Ranger
Shadow Knight
Beastlord
Small Mushrooms:
killed these for over an hour and |
News Posting |
RE: patches |
REDACTED |
Dec 11th, 2001 |
Decent |
|
Seems like all I have to do is run and I can crash a zone. Sheesh. Makes one reconsider all the negative things said about Microsoft putting out software. =) |
EQ Monster |
doesn't move |
REDACTED |
Dec 11th, 2001 |
Decent |
|
These guys don't move. But they DD like a mofo. |
EQ Zone |
S temple |
REDACTED |
Dec 11th, 2001 |
Default |
|
i strongly recommend 2 groups all 55+ for first floor. 2 chanters needed to even attempt 2nd floor. You have to go up the tube, and there are 6 snakes waiting up top that all argo. You need one main tank to go up there and use riposte disc and hold argo for about 10secs (AE taunt best) then send i |
EQ Monster |
Killer plants |
Anonymous |
Dec 11th, 2001 |
Default |
|
I've been in Fungus Grove for the past 3 days... and hate to tell ya but some of the info here is slightly off. These guys dont DD, they have a VERY bad AE rain spell that looks and feels alot like the 52 wiz spell tears of Druzil. They do NOT see invis (I know this cause there is the one just off |
EQ Zone |
What am I doing wrong? |
REDACTED |
Dec 11th, 2001 |
Decent |
|
I've been looking for a good place to solo my lvl 15 paladin in Faydwer for a while, and tried here after reading these posts. After about 3 hours I'd got nowhere. Hunted near the fab 4, but had long periods of finding nothing at all. When I did find a blue or yellow, half the time a tidal lord w |
EQ Monster |
RE: ie: finally!! |
REDACTED |
Dec 11th, 2001 |
Good |
|
Yup. WTG Verant on making a plant finally and then making a plant only DD not work on them. Found that out in the middle of a fight just before I got nuked for 450 two times. Flower would have been dead if not for that.
Juub |
EQ Monster |
15 yea right |
REDACTED |
Dec 11th, 2001 |
Decent |
|
i was walking through these caverns and every one of these i saw conned blue, at 23 so if there 15 lvl there a big @#$%^&* 15! |
EQ Zone |
Zone Overview |
REDACTED |
Dec 11th, 2001 |
Good |
|
Entrance - (From Dawnshroud Peaks)
When you enter the zone you will be on some steps which are about 20 feet from the actual zone line. There is a good chance that you may zone into a bunch of mobs are there are MANY trains to the zone here. As you continue up the steps you will enter the zone |
EQ Zone |
**WARNING** |
REDACTED |
Dec 11th, 2001 |
Decent |
|
I have been in Fungus Grove all weekend with with my druid, soloing for exp and spells. Previous to last night (12/10/01) I could use the ol' trusty snare/root/dot combo. I should have noticed that there were far less people in the zone, but I found out why very quickly. I pulled the Tormack Prot |
EQ Monster |
Wrong level Range |
REDACTED |
Dec 11th, 2001 |
Decent |
|
These guys can be up to level 55...
MoJoed |
EQ Zone |
Sounds like a cool place |
REDACTED |
Dec 11th, 2001 |
Decent |
|
You've got mobs to fight, trainers, and vendors all in the same zone. I expect this zone to be overrun with groups, especially since it won't take that many groups to fill it up. Or at least the map makes it look that way. What do I know though? =) |
EQ Item |
RE: awesome monk item |
REDACTED |
Dec 11th, 2001 |
Default |
|
I know the feeling.....
People ask my 21 cleric for rezes (some specify an exp rez), people would ask for clarity when my enchanter was 27-28 (I kindly told them that clarity was a level 29 spell, and that I could breeze them, if they wanted), and now that my enchanter is 37, more people ask for |
EQ Zone |
Drops In this Zone |
REDACTED |
Dec 11th, 2001 |
Good |
|
I killed the Taskmaster, a cool looking Viper/man. He was blue to 55, so Im guessing he was mid to high 40's. Approxamately 3000 HP's with a resistance to fire (I never hit him with full damage using Scoraie - 688 damage was hitting for 130). He can be rooted and snared quite easily. He hits for |
News Posting |
the balance EQ and Life |
Anonymous |
Dec 11th, 2001 |
Default |
|
I must say that personally, the only thing that keeps me in game is my friends and family. I've met so many ppl in the past 2 1/2 years in EQ that I just cant leave. Althought, I dont hesitate to take a break from EQ for 3 days or even 3 months. That's not hard for me to do. Face it, there are s |
EQ Zone |
Finally a way for non wizards and druids to get around! |
REDACTED |
Dec 11th, 2001 |
Decent |
|
It was MUCH faster for some of my characters in Qeynos to go to Odun and the Toxx Forest spires, port to Luclin and then port to Greater Faydark than to run all the way across Antonica and catch the boat at Freeport. Not to mention much safer. The Nexus is now one big interplanetary bus station. |
EQ Skill |
RE: what is this skill good for? |
REDACTED |
Dec 11th, 2001 |
Good |
|
Hmmmmm.
Makes sense. It did seem, however, that once I stood up sober with a full mana bar that my casting ability was not impaired by a smaller pool of available magic. I recall testing this by chain casting a small spell on myself when sober and after Miller-medding. Both techniques ended wit |
EQ Zone |
Been there....NOT done that! |
REDACTED |
Dec 11th, 2001 |
Good |
|
Tried to solo in here.....big MISTAKE!! (55 Druid), first the shrooms (Shriekers or soemthing like that) have a slightly higher Magic Resistance, as I tried several times to root and was resisted. These things cast a knockback, melee slow, and stun spell. I managed to get a root and Winged Death ( |
EQ Monster |
fast |
Anonymous |
Dec 11th, 2001 |
Default |
|
these guys move superfast!!, it was running faster then me when I had a sow |
News Posting |
RE: Writing and EQ Synthesis |
Anonymous |
Dec 11th, 2001 |
Default |
|
*Cough cough* Um... If I am not mistaken, Mr. Salvatore himself used Drachnids in his Dark Elf Trilogy books, though I forget which one at the moment. Just thought you might like to know.
"Hurry to meet death, before your place is taken."
Caragor Mriswith
22nd Circle of Blood
Dark Slayers of |