EQ Zone |
Caster heaven |
Anonymous |
Aug 22nd, 2000 |
Default |
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50plus all pets classes can solo here everyone else 45 min and must be groups most pull to Burning wood zone tends to be easier pulling at the Overthere zone is not recommended as alot of mobs hang right near the entrance and by rthe time U have gottem one pulled theres one in your path blocking |
EQ Zone |
Lvl 12-24, an underused hunting ground |
REDACTED |
Aug 22nd, 2000 |
Excellent |
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On my server, Oasis is very crowded while one zone away is a far far better place to hunt. Coming from Oasis you land on the Ogre/Spiroc island. Upon landing, there is an ogre village off and to the right. The ogres range from about 16-21 except for The Great Oowomp who is a much higher level. S |
EQ Monster |
RE: Basilisk Quest |
Lovejoy |
Aug 23rd, 2000 |
Negative |
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EQ Zone |
Good Hunting from 10 up |
REDACTED |
Aug 23rd, 2000 |
Decent |
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Sorry for the mispost, fat fingered my key board. |
EQ Zone |
Faydedar, Level 55 Sea Serpent |
REDACTED |
Aug 23rd, 2000 |
Default |
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Wow I feel bad for posting this in the wrong forum, wish I could delete it. This is going to kill my karma. |
EQ Zone |
Tactics |
Anonymous |
Aug 23rd, 2000 |
Decent |
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Hunt on the Rivervale side of the wall until level 4-5. You can pull back to the Rivervale tunnel mouth and the guards there will not KS - they will only attack if you pull into the tunnel.
After level 4-5 head out through the gate in the wall and turn left - up to the top of "bat hill". There ar |
EQ Zone |
DO NOT kill the bears |
REDACTED |
Aug 23rd, 2000 |
Decent |
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If a guard hears you attacking a bear in this zone, you will die a quick and painful death. This even goes for Mammoth who you have to kill for a quest in this zone. |
EQ Zone |
Accidental Zoning Feerrott-Fear |
REDACTED |
Aug 23rd, 2000 |
Decent |
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I am cross posting this in Feerrot and Fear forums.
If you are hunting Cyndreela, or running from Specters, and you zone into Fear accidentally, gate immediately. Do not look around, do not hit track, do not type /who, JUST GATE. If you do not, YOU WILL DIE. |
EQ Zone |
CLIFF! Danger |
REDACTED |
Aug 23rd, 2000 |
Excellent |
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Beware the extremely steep cliff that seperates the western quarter of the zone from the rest. It runs north/south nearly the entire height of the zone, with a single grand staircase to descend. It is not perfectly vertical in most spots so you can walk up and down it safely if you are careful. |
EQ Zone |
A young (8-12) Druids wet dream. |
REDACTED |
Aug 23rd, 2000 |
Excellent |
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The Nybright sisters in L Fey (loc neg700 x 2600) are perhaps some of the best exp and loot in the game for a druid. I say Druid because they have the spell Harmony that allows them to solo this camp at an obscenely low level.
The sisters are linked in pairs, the two in the rear (Jayla and Tayla |
EQ Zone |
Area Effect and Rain Spells |
REDACTED |
Aug 23rd, 2000 |
Good |
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If you have never been to kedge, or if you have and are not COMPLETELY familiar with the consequences, DO NOT use any spells with an Area of Effect, including AE spells, PB spells, and Rain spells. These spells have an odd quirk in that they have no Z axis range limitation, meaning that an AE with |
EQ Zone |
Day/Night |
REDACTED |
Aug 23rd, 2000 |
Good |
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This zone is a newbie zone for Halflings during the daytime, with normal monsters ranging from level 1 to level 10, and a few camps and wanderers like any newbie zone. However, at night all the newbie monsters go away and are replaced by level 30+ undead that can see ITU and have large aggro radii. |
EQ Zone |
Doing Giants, the druid way |
REDACTED |
Aug 23rd, 2000 |
Good |
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Ok, here it is, simple. These giants will net you your best xp mid 20's so camp them then. You can solo them, just be sure to con, and only pull one of equal level (unless your a wis freak like me, then pull yellows). There is 2 breaks in the wall, that you can pull your solo giants through(west and |
EQ Monster |
Eitchatka Drop |
Anonymous |
Aug 23rd, 2000 |
Default |
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Had one of these drop a sarnak Eitchatka in the sarnak fort. Nice off-hand weapon
-Riny |
EQ Zone |
RE: A young (8-12) Druids wet dream. |
Anonymous |
Aug 23rd, 2000 |
Default |
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EQ Zone |
RE: A young (8-12) Druids wet dream. |
REDACTED |
Aug 23rd, 2000 |
Decent |
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If your the caster type and can bind anywhere, bind yourself at the rangers camp just to the north of the sisters camp. Or if you pull from far enough away and pull to many, you can usually make it to the ranger's camp in time.. The rangers are better than any gaurds and handle brownies fairly easy |
EQ Zone |
Bandit tips |
REDACTED |
Aug 23rd, 2000 |
Excellent |
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[b]Tips for would be bandit hunters[/b]
10-15 is general level range for bandits.
[b]*[/b] Always, Always, Always, (Yes, all the time) take out the casters first. [i]They have no armor, have less HP, and can SERIOUSLY lay the smack down on a whole group if left unmolested.[/i] They are a fai |
EQ Zone |
RE: Frenzied Ghoul |
REDACTED |
Aug 23rd, 2000 |
Default |
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What level do you have to be to hunt the frenzied. I have seen a level 35 cleric there. I was there at 37 but some say I am too low at 39. What is the real level range for frenzy. |
EQ Zone |
Free containers for newbies |
REDACTED |
Aug 23rd, 2000 |
Good |
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2 Things you should do before leaving Halas for the first time is to get some free containers.
1) Go to Waltor Felligan (outside the shamans guild near the bank) and tell him "I will assist in gathering fungus". You will get a 8 slot jar.
2) Go to Lysbith McNaff (in the warriors guild, she |
EQ Monster |
solo |
Anonymous |
Aug 23rd, 2000 |
Default |
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Im a 10 rogue and i normally hunt burly gnolls and the grizzly when it spawns but is it safe to solo at 10 or should i stick to the gnolls and grizzly? |
EQ Zone |
Solo Near Druid Ring |
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Aug 23rd, 2000 |
Excellent |
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This zone in under-utilized, and the majority of people who do fight here fight at the entrance of Najena, meaning frequent trains to that zone. If you are low on life and sitting there meditating, a train will likely mean death.
Soooo, get away from Najena and solo near the druid ring. There |
EQ Zone |
Rangers |
Anonymous |
Aug 23rd, 2000 |
Decent |
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There are several rangers who spawn by a large stone pillar towards the western end of the zone. They are around 28 - 30th level, and spawn in pairs. They lower faction with several druid groups which will eventually make you KoS to the druids at most druid rings, meaning you need to be invisible to |
EQ Zone |
RE: DO NOT kill the bears |
REDACTED |
Aug 23rd, 2000 |
Decent |
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I've tested the extreme case for this premise (not willingly, mind you). The druids don't care *who* started the fight, and, indeed, you don't even have to attack back. If a bear aggroes to you in the Glade, even if you are completely passive, never lay a finger on the attacking bear, and simply r |
EQ Zone |
RE: Frenzied Ghoul |
REDACTED |
Aug 23rd, 2000 |
Good |
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The optimum level range is 40-50. That way Dars and the occasional Bok won't tear you to pieces. You'll also get better xp around these levels. |
EQ Zone |
Forager and Hunter |
REDACTED |
Aug 23rd, 2000 |
Good |
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It is a well known fact amongst people who do this zone a lot that the Froglok Forager and Hunter, who drop the medallions for the Sebilis key quest, are the placeholders for MANY named spawns. Any time either of the frogs are killed they will respawn instantly in another random location, so with a |