EQ Zone |
RE: gnolls and watchers |
Anonymous |
Aug 28th, 2000 |
Default |
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Instead of handing in 1 tooth (and moonstone) at a time, you can hand in 4 at a time (teeth can be stacked) |
EQ Zone |
It's got its good points |
REDACTED |
Aug 29th, 2000 |
Excellent |
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Felwithe can be nice for a few reasons:
* You can raise your fishing and swimming skills unmolested
* Full caster, cleric, & paladin guilds (though caster guilds are in the second Felwithe zone.
* Very close to Wizard spire and Lesser Faydark makes it a good place to stop for supplies.
* |
EQ Zone |
Notable nasties |
REDACTED |
Aug 29th, 2000 |
Decent |
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Be on the lookout for the following:
Dragoon Zytl & Kizdean Gix (see other thread)
Griffin
Hill Giant
Nightfall Giant
for those in the low teens and below, Kodiaks can be quite nasty as well as packs of young kodiaks. While the bears don't travel as a group, they WILL agro to help their fr |
EQ Zone |
RE: a quote from game lore |
REDACTED |
Aug 29th, 2000 |
Decent |
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The Trak/Miragul/Eldril/Unnamed-Troll storyline is really great, though it is unforunate that those were beta-only set-ups... They described the gnomish regime coming as a hand-out by the elves who'd always lived on Faydwer. Rather, the history behind the published storyline is that the elves--both |
EQ Monster |
spawn point |
REDACTED |
Aug 29th, 2000 |
Decent |
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One spawns in the place of a guardsman near the water. If you head down the tunnel from the top and take a right on to the bridge, on the left hand side of the waterfall there is a boulder. In front of that boulder is where the brewer/guardsman will spawn. I have only camped this guy once and he sp |
EQ Monster |
Scarelings- NOW it scares me |
Anonymous |
Aug 29th, 2000 |
Default |
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scarelings big bro...OW |
EQ Zone |
RE: DE gaurds |
Anonymous |
Aug 29th, 2000 |
Decent |
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Hail,
Aye, the cleansing of the DreadGuard from the Nektulos is pivitol in my plan of freeing the dark elves from the evil thoughts that their elders have placed in their young minds. These guard's spread the evil thoughts to them while they are just starting out. Every DreadGuard I slay I consi |
EQ Monster |
RE: Kicks |
Anonymous |
Aug 29th, 2000 |
Default |
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These guys are monks not warriors, just wanted to say that. |
EQ Faction |
Murrisa Sanwhisper |
Anonymous |
Aug 29th, 2000 |
Default |
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Murissa Sandwhisper is sleeping with all the derves also. Attacking Dervish Cutthroats causes a faction hit with Murrisa and the Freeport Malitia. |
EQ Faction |
Bownies and KOS |
Anonymous |
Aug 29th, 2000 |
Default |
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MY Tunare worshiping Woodelf Ranger was not originally KOS to brownies, I remember cause I was selling to them when I would hunt in lfay. Then I quested for the outcast brownies (Ivy Etched Leggings) and now I'm KoS. My agnostic Bard is KOS to brownies as a woodelf or dark elf, is/was/always will |
EQ Faction |
Guards from Cabilis |
Anonymous |
Aug 29th, 2000 |
Good |
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The guards from cabilis come in two flavors, the 'Troopers' and the 'Crusaders.' The Troopers ARE the 'Legion of Cabilis' I know this from killing enough evil iksars, sarnaks and goblins to become warmly to them. The Crusaders appear to be Crusaders of Greenmist but I am wondering about this becau |
EQ Zone |
Good for high 40's, after then it's time to move on... |
REDACTED |
Aug 29th, 2000 |
Default |
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A bunch of members of my guild needed crowns of the froglok king for dragon runs, so we decided to camp the king with a high-40s to 52nd level group. If you have multiple people post-50 in the group, xp will slow to a crawl here; many of the spawns will have become green, while a great many others w |
EQ Zone |
Dangers of Fire Giants... |
REDACTED |
Aug 29th, 2000 |
Good |
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Fire giants are some of the most challenging monsters for their level range. Immune to magic cast from outside their melee range, giant flagged (meaning they cannot be stunned or mesmerized), with respectable melee damage and health, they can be daunting foes. However, there are additional hazards t |
EQ Monster |
Some info |
Anonymous |
Aug 29th, 2000 |
Default |
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These are shadow knights. They cast low level necro/SK spells like Clinging Darkness, Fear, etc. and usually open their fights with Harm Touch. |
EQ Zone |
Lvl 51 Gullerbacks + more, everything you need to know... |
Anonymous |
Aug 29th, 2000 |
Excellent |
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How to kill a level 51 Gullerback that summons;
First off, you can't root or snare them, so you'll need several people to do them, Ice Comet lands full damage most all of the time. Make sure you hav jboots or sow on, and it's ideal for the wizards to have manaskin and or an HP buff up.
You'll |
EQ Zone |
RE: Splitpaw: Gettin' In |
Anonymous |
Aug 29th, 2000 |
Default |
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This works to the T, although my group hung out in the buble for killer exp for a few hours, but I wouldn't recoment bubble area foranyone without a chanter cause pulls were 3+ all the time. Caster heave groups are good in here I think.
Dolallron Moondust
34 wiz prexus (goin up about half lvl |
EQ Zone |
RE: Pixies/willowisps |
Anonymous |
Aug 29th, 2000 |
Default |
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If willow-wisps are level 9-14 (green to a level 19 char) then how do you get exp for them? |
EQ Monster |
RE: too bad they used the level limit |
Anonymous |
Aug 29th, 2000 |
Decent |
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it seems that the strategy to keep the excess spectators out of the higher level dungeons has worked! Go watch drag racing and leave EQ for those of us who participate. |
EQ Zone |
how do i get there |
Anonymous |
Aug 29th, 2000 |
Default |
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im at the newbie lift in kelithen |
EQ Zone |
RE: Hermit |
REDACTED |
Aug 29th, 2000 |
Good |
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There is just one thing that has changed with the hermit.......the spawn time on the gnoll, he is red to me at 25 and he is really hard to kill unless you have someone else there to help you. This is a great place to power level someone, just remember the play nice rules, you will need to share thi |
EQ Faction |
RE: how to raise faction |
Anonymous |
Aug 30th, 2000 |
Default |
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If you are high enough in level, you can kill the Teir'dahl Elite in Lesser Faydark (their camp is what used to be "The Camp of The Legendary Wu" close to the MM entrance and the Sister camp). Killing those scum a few times will raise your faction with Clerics of Tunare eventually.
If you aren't |
EQ Zone |
Working underwater |
REDACTED |
Aug 30th, 2000 |
Decent |
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The two main things that you have to care about before entering Kedge are breathing undewater, and swimming. First off, if you don't have a swimming skill of at least 80, and probably a skill of more than 100 would be better, don't even think about entering the zone. If you have trouble taking the |
EQ Faction |
GM Won't Reset |
Anonymous |
Aug 30th, 2000 |
Default |
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I petitioned, GM said they would only reset for Ice Comet quest and he could not help me. |
EQ Zone |
Walls |
Anonymous |
Aug 30th, 2000 |
Decent |
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near the zone with the clock, if you go to the building that looks like it has all the barrels on the wall and look next to the door(outside) u will see a barrel. jump on the barrel, jump ontop of the door frame, then jump to the roof, then u can get in position to jump on the walls. from here u c |
EQ Zone |
byrundibane spider hunt |
REDACTED |
Aug 30th, 2000 |
Decent |
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Ok if you are a newbie iksar necro or a seeker of rare beasties you should turn your attention to the field of bone and the byrundibane spider...these little beasties spawn like once or twice per day, after you've slaughtered whole caves full of bonebinder and other such common spinderlings. They ar |