News Posting |
My one question: |
Anonymous |
Dec 19th, 2003 |
Default |
|
Oh my God, where are my Everquest disks? |
News Posting |
Patch = Teh Suck |
REDACTED |
Dec 19th, 2003 |
Default |
|
these new effects are teh suck... i think that we should have had an Opt in our Opt out for this... like a check box or something... these so called Improvments
1. create lag
2. look like crap
3. have different sounds
ok i understand most of you play on bluebies and the different sounds / anim |
EQ Spell |
Jig o' Vigor |
REDACTED |
Dec 19th, 2003 |
Decent |
|
Firstly, Kaellyn's post is wrong, this song does not boost your health.
Secondly, this song is now literally useless, since the latest patch removed the STA bar. Hopefully it gets replaced with something decent. |
News Posting |
Patch = teh suck |
REDACTED |
Dec 19th, 2003 |
Default |
|
sorry for double post =\
Edited, Fri Dec 19 04:13:07 2003 |
News Posting |
food for thought |
REDACTED |
Dec 19th, 2003 |
Decent |
|
for my warrior i hope these changes result in the warrior being able to maintain the agro. my 57 warrior has some of the best gear for his level and still has trouble maintaining agro which is the main job of a warrior as i see it. as far as best AC and HP we should remember warriors have no spell a |
News Posting |
RE: whats new? |
REDACTED |
Dec 19th, 2003 |
Decent |
|
The 60+ warrior Disciplines are GREAT so far. The new Aggro abilities are outstanding, as i was in a group with a 63 SK and 63 Pally in BoT and never once lost aggro on a mob! The Heal that we get at level 63 is phenomenal for a class that was out of luck if you had over the % you could BW with. |
News Posting |
RE: Risk vs Reward |
REDACTED |
Dec 19th, 2003 |
Excellent |
|
Actually even if EVERYONE won it would be a huge mana sink and would suddenly make the items you could win almost worthless because everyone will have them. You have to remember that no one is winning cash.
While in the bazaar though I heard a few people say it was the biggest waste of cash and n |
News Posting |
RE: Imports |
Anonymous |
Dec 19th, 2003 |
Default |
|
From what i read its not going to happen. However you will be able to import some weapons thou. : )
|
News Posting |
RE: Its ok but |
Anonymous |
Dec 19th, 2003 |
Default |
|
Let's see. I did PL my enchanter (who was lingering around 60 for months) to 65 just for looks - I never play him any more. 62-65 took 3 days.
Somehow I fail to see a reason to quit over 5 or 10 more levels. You play, you get XP, you eventually hit the level cap. Where's the problem?
|
EQ Item |
RE: Increase movement speed? |
REDACTED |
Dec 19th, 2003 |
Negative |
|
It doesn't INCREASE or DECREASE movement speed.
The clickable fungal regrowth on the Fungi staff has a snare type effect (slows movement speed).
However, the WORN fungal regrowth on this, ONLY regens HP. |
EQ Item |
Shamans and Fungi |
REDACTED |
Dec 19th, 2003 |
Decent |
|
I agree with what alot of has been said here about outgrowing this. My pally had it on until his early 50's, but with the new pally healing spells I dont wear this on him anymore. What alot of people are forgetting though is that shammys get mana thru regen. My 54 shammy will wear this forever. |
News Posting |
yea new spells = too laggy |
REDACTED |
Dec 19th, 2003 |
Decent |
|
Some of the new spell effects are neat, but they are Extreamely laggy. While I don't have the most powerful system I did nto have lag problems other then in bazaar prior to new spell effects. The low level mage nuke at level 8 looks like a bunch of swords slashing the enemy. Cool as that is, it c |
News Posting |
RE: Patch = Teh Suck |
Anonymous |
Dec 19th, 2003 |
Default |
|
pvp has become horrid. not being able to tell what spell is being cast is not something someone should have to relearn after investing years (or even months) to learning |
News Posting |
RE: more damage eh? |
REDACTED |
Dec 19th, 2003 |
Default |
|
Edited, Tue Dec 14 09:41:46 2004 |
News Posting |
Where? |
Anonymous |
Dec 19th, 2003 |
Default |
|
Where do we find the books that we need buy? I've seen no one mentioning where these are located. It has been said EC and POK. But what NPC's specifically, if anyone knows. THX |
EQ Monster |
RE: Not worth it |
Donbayne |
Dec 19th, 2003 |
Decent |
|
Yeah I know how you feel, I never get my Greater Cloak of Uberosity for turning in 1 Bone Chip. What a rip-off!! They really should give us lazy bums something for nothing. Maybe I'll find someone to play the game for me so I won't have to.............. Geez, have some fun guys. The only things I've |
News Posting |
... |
Anonymous |
Dec 19th, 2003 |
Default |
|
Im sry i know most ppl think this is a great patch but geez.. I like the disc system and the combat abilitys.. but why only war monk and rogue? They got a bunch of cool stuff and it left other classes out in the flipin cold. Im not complaining about tht i may of fallen behind in dps but i would also |
News Posting |
My Honest Opinion |
REDACTED |
Dec 19th, 2003 |
Decent |
|
I don't post much, because usually even if changes to the game aren't very good I don't see them as painful. There were lots of things I didn't like about this last patch, and lots of ideas I thought wern't bad. While having spells like invigor memed now doesn't mean much, most of the things were ju |
News Posting |
Whine |
Anonymous |
Dec 19th, 2003 |
Default |
|
I did an LDoN last night after the patch, and as a cleric, I have done over 100 LDoN on the character, and have been the pac on all but 3 or 4 missions. By the time I actually started using pacify I noticed the incorrect timer and enjoyed it. You can pacify a room, tell the MA to kill %T, and he/s |
News Posting |
Zing |
Anonymous |
Dec 19th, 2003 |
Decent |
|
hmm....so now zing does what? |
News Posting |
RE: My Honest Opinion |
REDACTED |
Dec 19th, 2003 |
Decent |
|
I played 2 adventures last night as a 46 Ench (my first spellcasting toon). The first was in Everfrost and we had a pally that wanted to do the pacify thing so all I got to do was crowd control and nuke. She never once complained about the short last time and we only had 2 adds of which one was a |
News Posting |
RE: kdsjflo |
REDACTED |
Dec 19th, 2003 |
Decent |
|
They posted about it several times already that this is not a game critical problem so dont expect a rapid fix.
If this is all we have to worry about as clerics I think SOE is doing a pretty damn good job. |
News Posting |
uuuugly new spell effects |
REDACTED |
Dec 19th, 2003 |
Default |
|
all i can say is "What were they thinking?"
correction. they obviously weren't.
the new effects are ugly. they create horrible lag. many are inappropriate. try casting "See invisible", why does it sound like you're drinking a potion? many of them get in the way of trying to s |
News Posting |
What the F487? |
REDACTED |
Dec 19th, 2003 |
Default |
|
Casino = flaming in any nearby zones as people lose their cash.
New spell effects = great for those who solo or do not play PVP but screwed the rest of EQ players ( cause the lag is beyond stupidity)
Melee change = GREAT !! glad to see the pure melees getting some stuff to make them more u |
News Posting |
RE: Lvl 70 |
REDACTED |
Dec 19th, 2003 |
Decent |
|
I think your calculations are incorrect. To acheive all aa skills you would need somewhere in the neighborhood of 500 aa's. I have a ranger friend that has 400+ last time I talked to him. 250 isn't all that insane, really. Once you get 65, you can get an aa a day easily. Putting it that way, On |