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#11 for whirrings is Annihilate the Unnatural III
The correct order for glowing's are
1. Tectonic Upheaval
2. Gelid Frost
3. Sunsear
4. Equin ... |
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This is from this thread http://thedruidsgrove.org/eq/forums/showthread.php?t=16399 at the Druids Grove
Whirring Clockwork Rune are the turn in run ... |
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Rime Crystals Rk. III is the 13th druid spell that is listed as a ??? |