EQ Zone |
Pulling just 1 or 2 gaz to the zone at a time |
Anonymous |
Aug 27th, 2000 |
Excellent |
|
I have 2 characers who both leveled off the froglock gaz around lvl 20 or so, a warrior and a magician. I made good exp on them, and there is a trick to getting *just* one or two in a pull and taking them out solo. First of all, pull *EVERYTHING* to the innothule zone. Runners have a much farther |
EQ Zone |
almost forgot, some pathing bugs to look out for |
Anonymous |
Aug 27th, 2000 |
Good |
|
Sometimes when you pull gaz to the zone they will get 'stuck' in that pool of water right near the innothule zone... they usually swim around in it for about 30 seconds then teleport to you (without friends, unless you made a bad pull originally).
Also, when pulling gaz out of the pit they ten |
EQ Quest |
Terrible quest! |
REDACTED |
Aug 28th, 2000 |
Default |
|
This quest is totally pointless, you have to be high enough to kill the goblins underwater and hope to get air in time. You get about 1 silver from this quest?! The really need to add a decent item for this to make it worth the risk. |
EQ Zone |
Dagnor's tips |
Anonymous |
Aug 28th, 2000 |
Excellent |
|
ok, seeing as I've toted MM to the point of boredom, This zone deserved a post as well, as it was my launching pad into my lvl 22 spells.
Most people only view this zone as the crossway to Unrest, Kedge, or for the rare goblin spawn. (Bilge I believe).
It's more. Trust me.
It was already s |
EQ Zone |
Blacksmithing on Faydwer |
REDACTED |
Aug 28th, 2000 |
Good |
|
For anyone who wants to Blacksmith, The Steamfont Mountains are a must for good faction and for abiltiy to supply. The windmills in Steamfont provide the ONLY place on the entire continent where people may purches both sharpening stones and different sized pieces and bricks of ore. Keep this in mi |
EQ Zone |
RE: A lvl 2's lame adventure ^_^ |
REDACTED |
Aug 28th, 2000 |
Decent |
|
lol, cool - the tunnels you saw in frontier mountins are the in-zone mines of the mountin giants and the buryani - there are about 5 entrances, and the reason no one goes down in them is that they are a real PAIN in the ass to deal with =) - too many spawns, too close together, to really camp inside |
EQ Zone |
RE: 19-22 No spots? Au contraire! |
Anonymous |
Aug 28th, 2000 |
Default |
|
Great advice if your not a barbarian =P
And as a barb shaman I'd want to go to Halas |
EQ Zone |
It's got its good points |
REDACTED |
Aug 29th, 2000 |
Excellent |
|
Felwithe can be nice for a few reasons:
* You can raise your fishing and swimming skills unmolested
* Full caster, cleric, & paladin guilds (though caster guilds are in the second Felwithe zone.
* Very close to Wizard spire and Lesser Faydark makes it a good place to stop for supplies.
* |
EQ Zone |
Notable nasties |
REDACTED |
Aug 29th, 2000 |
Decent |
|
Be on the lookout for the following:
Dragoon Zytl & Kizdean Gix (see other thread)
Griffin
Hill Giant
Nightfall Giant
for those in the low teens and below, Kodiaks can be quite nasty as well as packs of young kodiaks. While the bears don't travel as a group, they WILL agro to help their fr |
EQ Zone |
RE: DE gaurds |
Anonymous |
Aug 29th, 2000 |
Decent |
|
Hail,
Aye, the cleansing of the DreadGuard from the Nektulos is pivitol in my plan of freeing the dark elves from the evil thoughts that their elders have placed in their young minds. These guard's spread the evil thoughts to them while they are just starting out. Every DreadGuard I slay I consi |
EQ Zone |
Dangers of Fire Giants... |
REDACTED |
Aug 29th, 2000 |
Good |
|
Fire giants are some of the most challenging monsters for their level range. Immune to magic cast from outside their melee range, giant flagged (meaning they cannot be stunned or mesmerized), with respectable melee damage and health, they can be daunting foes. However, there are additional hazards t |
EQ Zone |
Lvl 51 Gullerbacks + more, everything you need to know... |
Anonymous |
Aug 29th, 2000 |
Excellent |
|
How to kill a level 51 Gullerback that summons;
First off, you can't root or snare them, so you'll need several people to do them, Ice Comet lands full damage most all of the time. Make sure you hav jboots or sow on, and it's ideal for the wizards to have manaskin and or an HP buff up.
You'll |
EQ Zone |
RE: Splitpaw: Gettin' In |
Anonymous |
Aug 29th, 2000 |
Default |
|
This works to the T, although my group hung out in the buble for killer exp for a few hours, but I wouldn't recoment bubble area foranyone without a chanter cause pulls were 3+ all the time. Caster heave groups are good in here I think.
Dolallron Moondust
34 wiz prexus (goin up about half lvl |
EQ Zone |
RE: Hermit |
REDACTED |
Aug 29th, 2000 |
Good |
|
There is just one thing that has changed with the hermit.......the spawn time on the gnoll, he is red to me at 25 and he is really hard to kill unless you have someone else there to help you. This is a great place to power level someone, just remember the play nice rules, you will need to share thi |
EQ Zone |
Working underwater |
REDACTED |
Aug 30th, 2000 |
Decent |
|
The two main things that you have to care about before entering Kedge are breathing undewater, and swimming. First off, if you don't have a swimming skill of at least 80, and probably a skill of more than 100 would be better, don't even think about entering the zone. If you have trouble taking the |
EQ Zone |
Walls |
Anonymous |
Aug 30th, 2000 |
Decent |
|
near the zone with the clock, if you go to the building that looks like it has all the barrels on the wall and look next to the door(outside) u will see a barrel. jump on the barrel, jump ontop of the door frame, then jump to the roof, then u can get in position to jump on the walls. from here u c |
EQ Zone |
RE: Bzzazzt Island |
Anonymous |
Aug 30th, 2000 |
Good |
|
The EASY way to do it is the following:
Use invis, get everyone behind gear.
Need 3 chanters with Rapture, 1 with dictate (I don't do this chantering bit, I just know what spells were working).
Use necros to feed chanters.
From behind the first fight. the chanters rapture the center bee |
EQ Zone |
Beginner's Guide to Charasis |
REDACTED |
Aug 31st, 2000 |
Excellent |
|
Like Sebilis, Charasis is a dungeon you need to quest to enter. Unlike Sebilis, the quest for Charasis is somewhat time consuming. You must acquire a Jade Chokidai Prod from the Chancellor Di`Zok in the Lake of Ill Omen, and a Xalgozian Fang from Xalgoz in Kaesora. When you get both items, go to |
EQ Zone |
North Qeynos Comprehensive Guide (or so I say) |
REDACTED |
Aug 31st, 2000 |
Excellent |
|
Well first one must realize this place is one of the best newbie zones in the game, and this is not just my opinion, there is a huge number of level 1,2 and 3 creatures here.
First of all, Snakes are great to hunt, as they drop the skins, which sell for around a silver a piece and even more impor |
EQ Zone |
Great place 50+ |
Anonymous |
Aug 31st, 2000 |
Decent |
|
Everything here except the Bottemless xxx(sperms) resist fire. Groups of necros and druids can do very well here, with fear/snare. Common stuff here hits very very hard(up to 149) and is not something a caster would want to face. The spell drop rate I would say is one spell per 100 mobs which is not |
EQ Zone |
As anyone ever killed Lt. Dagarok? |
REDACTED |
Aug 31st, 2000 |
Default |
|
On any server? I'd love to know what the loot and faction hits are. |
EQ Zone |
RE: 3 door room, for mid 20's |
Anonymous |
Aug 31st, 2000 |
Default |
|
There are only two goblins that spawn in the room you describe.
The third is a wanderer. |
EQ Zone |
The alternate Forest Giant Camp 3 Spawns |
REDACTED |
Aug 31st, 2000 |
Decent |
|
Around 1050 1700 is a smaller lesser known forest giant camp with three giants that can be pulled individually. They also seem to drop the forest loops a little more often than the forest giant town area. |
EQ Zone |
Great place for low 20's to low 30's |
Anonymous |
Sep 1st, 2000 |
Excellent |
|
Great place for low 20's to low 30's. Hardly ever used except by the farmers camping the several very nice items in the zone, I took my level 20 Human cleric to level 29 in about a week camping with a solid group for about 6-8 hours a day. A few cinders and everything higher drops FS weapons which |
EQ Zone |
RE: Great place for low 20's to low 30's |
Anonymous |
Sep 1st, 2000 |
Excellent |
|
Trying to figure out this rating system cause I didn't want to rate this poor on the first post
Great place for low 20's to low 30's. Hardly ever used except by the farmers camping the several very nice items in the zone, I took my level 20 Human cleric to level 29 in about a week camping with |