Star Citizen Closes With $6.2m
Chris Roberts' Space Sim Breaks The Records
PC gaming is dead! Or not.
The much-hyped return of veteran game designer Chris Roberts garnered a lot of attention back in October when it was announced. Roberts planned to use crowd-funding techniques to seal the deal on the development of his new online multi-player space sim, Star Citizen.
If there was any skepticism, every bit of it was eradicated in today's announcement that Cloud Imperium Games, Roberts' game development studio, procured over $6.2 million in crowd-sourced funding. Robertson Space Industries posted a special update on the official site:
"The battle is over and we - PC gamers, space sim fans, WingNuts, Lancers and the rest - have won. You've not only met every goal we set, you've exceeded them. Star Citizen will be released because of your dedication and your willingness to put your money where our mouths are. Our gratitude is immeasurable; we owe you our livelihoods and will not soon forget it."
With this crowd-funding in place, RSI not only warped past every stretch goal they set, but also became the highest-grossing crowd-funded game development project in history.
As if that wasn't enough good news for one day, RSI offered an early work-in-progress look with in-game spaceport footage. The HD video shows off some gorgeous graphics and even some weather effects.
Star Citizen - Early Spaceport concept art to 3D environment test from Roberts Space Industries on Vimeo.
Head over to the Roberts Space Industries site for the full read.
Bill "Lethality" Leonard