Mechwarrior Online Dev Answers 4: Role Warfare

MechWarrior Online developers sat down again to answer another round of questions from the fans in their latest blog post. Giving us some insight on Pilot Points and Role Warfare is Lead Designer, Paul Inouye. He is joined by Game Designer, David Bradley and Community Manager, Garth Erlam.

In this Q&A, Paul and David address a lot of concerns with the skill progression system, mech customization, and the ability to respec. One concern addressed was if a fully leveled up mech was eventually destroyed or for some reason sold, we would still retain all Battlemech Tech Tree points gained for that mech once we obtain it again. Other concerns were largely about players being forced into specific roles for matches. However, Paul did come out and say "We will not force anything on to the players in terms of roles. It would just be highly beneficial to take advantage of the perks that each role provides."

For the entire Q&A be sure to check out the latest blog post!

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