Blizzard thinks Cataclysm was too linear
It's no new complaint that World of Warcraft's latest expansion, Cataclysm, had an incredibly linear design that left a lot of players wanting more. It appears, however, that Blizzard also agrees with this sentiment!
In a very long thread on the official forums, discussions have been going on about WoW's direction, and Community Manager Draxxari has responded to concerns about the fact that, "There [was] almost no reason what so ever to venture out into the world." Draxxari responded, noting that, "That was an error we made with the design of Cataclysm, but getting players invested in the world again is something we're interested in addressing with Mists."
If this promise holds true, what kind of changes do you think we can expect from Mists of Pandaria?