Blizzard Posts List of 1-60 Dungeon Level Changes

The Shattering of Azeroth has changed the level ranges of many zones in World of Warcraft, so it should come as no surprise that the corresponding dungeons have been adjusted to match. Community Manager Daxxarri has posted a a handy list of all the level 1-60 dungeons that shows their level range and the minimum level required for entry in parentheses. You can view it after the jump.

Later in the thread, Daxxarri reminds players that Blizzard is still planning to split Uldaman into two instances in the future. Which dungeons have you run since the launch of patch 4.0.3a?

The Deadmines
Level Range: 15-21 (10)

Ragefire Chasm
Level Range: 15-21 (10)

Wailing Caverns
Level Range: 15-25 (10)

Shadowfang Keep
Level Range: 16-26 (11)

Stormwind Stockade
Level Range: 20-30 (15)

Blackfathom Deeps
Level Range: 20-30 (15)

Gnomeregan
Level Range: 24-34 (19)

The Scarlet Monastery - Graveyard
Level Range: 26-36 (21)

The Scarlet Monastery - Library
Level Range: 29-39 (21)

The Scarlet Monastery - Armory
Level Range: 32-42 (21)

The Scarlet Monastery - Cathedral
Level Range: 35-45 (21)

Razorfen Kraul
Level Range: 30-40 (25)

Maraudon - Purple Crystals
Level Range: 30-40 (25)

Maraudon - Orange Crystals
Level Range: 32-42 (25)

Maraudon - Pristine Waters
Level Range: 34-44 (25)

Uldaman
Level Range: 35-45 (30)

Dire Maul - East
Level Range: 36-46 (31)

Scholomance
Level Range: 38-48 (33)

Dire Maul - West
Level Range: 39-49 (34)

Razorfen Downs
Level Range: 40-50 (35)

Dire Maul - North
Level Range: 42-52 (37)

Stratholme - Main Gate
Level Range: 42-52 (37)

Zul'farrak
Level Range: 44-54 (39)

Stratholme - Service Entrance
Level Range: 46-56 (37)

Blackrock Depths - Prison
Level Range: 47-57 (42)

Blackrock Depths - Upper City
Level Range: 51-61 (42)

The Sunken Temple
Level Range: 50-60 (45)

Lower Blackrock Spire
Level Range: 55-65 (48)

Upper Blackrock Spire
Level Range: 55-65 (48)

Comments

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really enjoying them
# Dec 01 2010 at 9:45 PM Rating: Good
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1,882 posts
I created an undead hunter shortly after the patch. Since that time I've experienced every instance from "Ragefire Chasm" to
"Stratholme - Service Entrance" sans "Uldaman". I have been very impressed by practically every instance. Some of the stupider parts of the instances have been removed and adding quests to clear all bosses helps encourages groups to actually experience every boss.

I also like the change in some dungeons levels. Stratholme and Scholomance are so fun! Having not played vanilla I never really experienced them "at level". It was always later at max level I came back to see them.

I really like them so far. I think Blizzard did a great job cleaning up the more boring ones. Adding a map to each also helps with the more complicated ones. I'm really enjoying them.
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