The Future of DDO: An Interview with Fernando Paiz

Once again, Turbine has challenged the preconceived notions of MMO gaming with the growing success of DDO. But what's the future look like for the game? We sat down with Fernando Paiz to find out!

ZAM: Anything else about the airships we need to know?

Paiz:
Besides transportation, the ships also have the ability to give the guild buffs along with having a tavern keeper and an auctioneer directly in the ship itself.

There are a few other things that you’ll unlock as you progress through your renown and levels that aren’t necessarily attached to the airship. There are some unique vendors that sell interesting goods, and you also have the chance to run into some higher level items that have a “guild level” prerequisite on them before you can actually wield them. Just like you might get a min. level required item or a special racial item, you might get min. guild level items as well. They’re not that common, but it’s something that we think will help “advertise” guilds a bit more as well.

ZAM: So what’s the decay like for guild renown?

Paiz:
Once you get above certain guild levels, somewhere around 50 and 75, the decay becomes much more aggressive. To be honest, once you get to those levels it’s much more about bragging rights than anything you might get from being of a guild level that high.

ZAM: Can two guilds be at level 100 at the same time?

Paiz:
They can. We actually debated that concept. You can have two level 100 guilds, but they’d have different renown scores. We are planning on having web leaderboards hooked up for this, if not for the release of the update then shortly thereafter.

If you want to get down to saying who’s the top-of-the-top, you should be able to do it through the leaderboards.

ZAM: How difficult will it be for guilds to rank up their renown score?

Paiz:
That’s definitely something that we’re still trying to figure out and balance. There is some help for smaller guilds in this system… we don’t want to exclude a guild that might only include four people. We think that’s a totally valid way to play, and we’re trying not to force people to have 50 player guilds. If you’re in a small guild, you’ll get a small boost every time you pick up, what I call, a “renown token” because we want to make sure those guilds are able to get their airships and things like that.

This is a long term play; you’re not supposed to get up to level 25 in a day. This is more of a long term, stay engage with the game, sort of goal.

ZAM: Any other highlights?

Paiz:
One thing I’d like to touch on is the fact that all the features that we’re introducing for the guilds is all available in the game with in-game coin. This isn’t something that’s just available in the store. In most cases, we give players the option to either buy it with in-game coin or buy it from the DDO store, and with a lot of these long-time guilds, they’ve got account with millions and millions of plat just stored up and they’ll be able to spend that money on their vendors and amenities aboard the airships.

There’s a handful of exclusive DDO store items, maybe a few of the really high-end airships and some other things, but 90% of all the features will be accessible through the actual in-game currency.

ZAM: Are there some smaller items in Update 5 that you’d like to touch on?

Paiz:
There are some smaller things like additional dungeons that are also coming out. There’s a premium adventure pack that will be for level five characters that’s called “The Carnival of Shadows.” It’s a neat little adventure that features a bunch of Tieflings running around the carnival and has the players investigating what they’re up to. I think the players will get a kick out of it, and there’s a really nice capstone dungeon underneath the big top with a giant Succubus boss that they’ll need to kill.

It also supports epic level play, so level 20 characters can go in tinker with it (and still be challenged) as well.

Comments

Post Comment
DDO is about team play, not PVP
# May 26 2010 at 7:46 AM Rating: Decent
james, your missing the way DDO is balanced. its balanced for team play, not for solo achievements. melee's are not redundant because they have no spells, you can see that when the raids get crammed with melee's to speed up the boss killing.

the core is dungeons and dragons, which has always been about a small team of friends taking on a dungeon. thats where the PVP imbalance comes from, and thats also why most DDO players care little for PVP balance and would strongly object to the game being balanced for PVP.

dont play DDO for PVP, play it for co-op, as your aware there are far better games out there for PVP. in co-op all classes if built well can be great assets to the team, in that respect its nicely balanced.

also if you want spells on a melee then use magic device can get you access to the non-offensive spells (offensive will be very weak off a scroll or wand). nothing quite as useful as a well built tank being able to raise the healer from the dead if things go pear shaped!

also DDO will probably never be the number 1 MMO, but then it doesnt need to be number 1. eve-online isn't number 1, its too niche for that and doesnt cater for the larger markets. however by sticking to its uniqueness its been its own great success story. i hope DDO goes in a similar direction.

would be great if you could pick and choose between some great games to get the fix your after, i hope DDO will be one of the first choices for your co-op fantasy fix.
DDO is imbalanced.....but the greatest MMO of all
# May 24 2010 at 3:20 AM Rating: Decent
DDO is IMBALANCED....BELIEVE ME.....YOU WILL NEVER SUCCEED AS THE GREATEST MMO IF U DONT FIX THE IMBALANCES....MELEE CLASSES CANT USE SPELLS WHICH GREATLY REDUCED THE BALANCE OF THE GAME, CASTERS RULE THE PVP ARENAS AND PVE AS WELL......BEFORE U CHALLENGE OTHER MMO, FIX UR IMBALANCES OR ELSE U MIGHT SUFFER THE CONSEQUENCES......JUST LOOK AT THE WOW GAMEPLAY BALANCE....GAMERS ARE NOT AFTER FOR GRAPHICS AND SOME STUFF, WE ARE AFTER FOR THE GAMES BALANCE.........IF U WANT TO BE THE GREATEST MMO, FIX IT ASAP............
What a great game
# May 20 2010 at 6:16 PM Rating: Excellent
32 posts
if anyone wants to party up sometime, let me know.
Post Comment

Free account required to post

You must log in or create an account to post messages.