Patch Notes for March 13, 2008

*** Highlights ***

Happy 9th Anniversary EverQuest! The anniversary activities will begin on March 16, 2008.

- The Fabled: The gods and servants of the Planes of Power have been deemed Fabled and have had their power increased and treasures updated. In addition, all of the past Fabled will be will be making a return appearance this Fabled season.

- Scavenger Hunt: A new anniversary scavenger hunt is also available for adventurers. Speak with Garin Tvalish in Plane of Tranquility if you are interested in participating in a world search.

*** Items ***

- Crystallos weapon augments now fit into socket 4/8 instead of 7/8.
- The "Absent Absinthe" quest in Hills of Shade now requires components that have been influenced by the Hills of Shade.  (The item names have changed.)
- Added eight new evolving weapons on some of the SoF faction vendors for players with maximum faction.

*** Quests & Events ***

- Fixed an issue with the quests given by Tenish in Crescent Reach. He will now require you to be level 71 for his tasks instead of level 75.

*** Spells ***

- In order to resolve a stacking issue with the second rank of the Tumble AA the AC component has been replaced with a Melee Guard effect

*** Tradekills ***

- Zumzal in Grobb now carries Blessed Water of Innoruuk

*** Zones ***

- Removed the recently imposed restriction on teleporting to campfires and banners in certain instances.
- Adjusted the spawn rate of many rare NPCs in Mechanotus, Mansion, Steamfactory, Dragonscale, Loping Plains, Bloodmoon and Crystallos.

*** Miscellaneous ***

- Corrected the default size of the Pyrilen and Gelidran illusions.

*** Previously Updated ***

- Prime Researcher Elnot will now be able to assist you in finding your next progression task for The Buried Sea missions for entrance to Solteris.
- Servants summoned by Haezvair will no longer attack him.

Comments

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Okay...
# Mar 13 2008 at 12:24 PM Rating: Decent
I have been hearing different things about this year's fabled season.
Are they making the Instanced zones of PoP (PoTime being my main question) fabled as well or only the the non-instanced zones fabled? People say that it would be impossible or to hard to make instanced zones fabled, but if they can create the instanced zones then they should be able to switch the mobs out or even have a window giving you a choice of Fabled or non fabled versions of the raids.

Yeah, yeah go ahead and go off on me about how wrong I may be. I don't care, I'm just looking for more information.
Okay...
# Mar 13 2008 at 6:23 PM Rating: Decent
They are making p4+ in PoTime fabled. Believe every other non instanced name is also fabled.
illusion
# Mar 13 2008 at 11:36 AM Rating: Decent
aww, no more giant zerker =(
Happy 9th Anniversary EverQuest!
# Mar 13 2008 at 10:27 AM Rating: Excellent
***
1,154 posts
Happy 9th Anniversary EverQuest!

*dances*
So......
# Mar 13 2008 at 7:43 AM Rating: Default
Wait, so when is this increased AA exp gonna take place? After fableds? or never?
So......
# Mar 13 2008 at 8:02 AM Rating: Decent
Its still being agjusted on test, the scale isnt working properly and it takes time for them to see how big of an impact its making.
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