CES 2008: Pirates of the Caribbean
Earlier this week, I had an opportunity to sit down with Mike Goslin, Vice President of Disney’s VR Studios, and was immersed in the depths of Tortuga and Port Royal through the eyes of the developers. One of the highlights was discovering that your character is in the scenes played out to lay the groundwork for your story. In other words, you become a MMO movie star in your own eyes as you watch yourself interact with Jack Sparrow, Mr. Gibbs, or other characters familiar to us all in a cut scene leading into your next sequence.
What is unusual is that this title is not attempting take a unique spin on an old favorite. Rather, they are seeking to preserve the integrity of the movies, and allow us to forge our own way in the world initially brought to us on the big screen. Naturally there are some aspects that are unavoidably different, but the fact remains that Disney is staying true to the storyline, and thus keeping us enthralled with the antics of our favorite pirate through it all.
At this point, here is a list of the features that are available (as provided by Disney):
Key Game Features
- Create your own Pirate character - Choose from millions of combinations to fully customize your character (body type, face, hair, clothing, names, etc.)!
- Set sail on your own Pirate ship - Purchase and captain your own ship. Recruit your crew and set sail for the adventure of a lifetime.
- Quest for adventure and treasure - Embark on ship and land-based missions using secret maps to locate buried treasure. Explore lush jungles, volcanic caves, and vast tropical islands. Keep your wits about you though, as traps, ambushes, and double-crosses are an everyday occurrence when keeping company with pirates.
- Use advanced weaponry - Jump into battle with a variety of weapons, each requiring a unique set of skills to master. Improve your reputation as a fighter to be reckoned with and unlock more powerful weapons.
- Become a legend - Master a variety of skills, including swords, daggers, cannons, and sailing, to become the most notorious pirate in the world.
- Work your Voodoo Magic – Use your Voodoo magic to heal, travel, cheat in parlor games, and cast curses on enemies.
- Get some Booty - Earn extra loot playing poker and blackjack.
- Build a notorious Crew or Guild - Join together with others for expanded adventures and added power. Form your own Crew for a quick battle or join a Guild for longer term strategy.
- Grow your wealth with money and rare items - Hunt for buried treasure including gold, precious gems, and mysterious artifacts.
One of the other interesting aspects of this title is how the developers have sought a way to provide both the solo player and the group junkies a way to gain what they need in order to achieve their goals without being forced to go outside of their comfort zone. When you are attacking a mob, and someone else jumps in, there is a sharing of the rewards for sharing the effort. Regardless of whether or not you are in a consensual agreement regarding a joining of your swords, each player will get his/her fair share of experience and the reward of successful battle by obtaining their quest update, or sharing of loot, etc. This removes the competition between players for these aspects of the game, and feeds more into a true community feel in the world.
For those who just cannot stand excessive journeys to reach a location, PotC has reduced your world travel to nothing. Basically, if you are waiting for a member of your team to do something, once they are ready to join you it is a simple matter of porting to you. In other words… the click of a button brings them to you. No standing on a dock, taking a ship, waiting for 20 minutes, running through a zone, and finally arriving at your destination. The philosophy is that if you’re working to achieve entertainment, it shouldn’t be a frustrating series of events in order to get there. Personally, I agree… I don’t want to get so frustrated that I’m so thankful to have finally arrived that I no longer care what we were going to do in the first place.
All in all, for those players more concerned with the storyline than the graphics, this might be worth checking out. I was pleasantly surprised with the versatility of what we saw, and the animation provided for as much immersion as possible. We spent about an hour laughing at the big guns, variety of looks, and the jail vs. death aspect.
Let’s not ignore that part! When you die, or lose at cards (or get caught cheating), etc., you go to jail – well, you are a pirate! This allows for a penalty without the death aspect. Once again, this is a title that is seeking an audience with everyone from the early teens on up. I enjoy this part merely because death carries many penalties and seems so… final. Even though you can revive and start again, death is still morbid no matter which way you look at it.
I’d take jail over death any day!
The bottom line is that so far, Pirates of the Caribbean looks to be a promising title for those searching for a title with some humor, entertainment, and creativity for the casual gamer. I’m anxious to see where this title goes, especially considering they have valid competition in terms of Pirates of the Burning Seas. While PotBS is more based on historical pirate adventures, and PotC is founded in a fantastical story of a slightly off-balance pirate… they both still involve pirates, the high seas, and Tortuga.
And so, until you get an opportunity drop anchor in Tortuga and take a look around for yourself, may the wind fill your sails, the rum be ever-lasting, and the high seas profitable!