FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

Post Comment
pwned
# Jul 19 2005 at 6:45 PM Rating: Decent
17 posts
omgfg, I just completed an 8 hour workday, come back home and I STILL cannot download, what a *****.
I wonder
# Jul 19 2005 at 6:45 PM Rating: Decent
Yanno...would it be that hard to make it possible to play without updating? To bypass that? I mean people play without the expansions...
RE: I wonder
# Jul 19 2005 at 7:15 PM Rating: Decent
Or make the damned thing downloadable outside the game...sure it would weigh down POL's webservers...but you'd only have the PC users going to it...and I guarantee many would still do it thorugh the game knowing it wont be so congested with people downloading the update pack off the website
Subtle Waves of Fantasy: A FFXI Hiaku.
# Jul 19 2005 at 6:44 PM Rating: Decent
29 posts
I cannot download.
Error numbers are abound.
Oh, how my life sucks.
lol stop
# Jul 19 2005 at 6:25 PM Rating: Decent
Guys will never get through this download if everyone keeps kicking everyone off
good update,...
# Jul 19 2005 at 6:16 PM Rating: Default
i already killed my share of the NMs and got my NPC shes pretty good for a lvl 30 "Shield"
RE: good update,...
# Jul 19 2005 at 6:24 PM Rating: Decent
Is the quest hard,did you solo it or need a pt for it? And do you get to pick its race/job.
Priorities
# Jul 19 2005 at 6:14 PM Rating: Decent
I guess the fact that this happens EVERY time theres an update is enough of a reason to just expect it at this point. Knowing that this was a HUGE update though, you'de think SE would have put something in place to prevent or at least minimize the inconvenience to its players trying to get on. Even if it just meant insuring that downloads started would FINISH, at the expense of more waiting time to start downloading. This would be tremendously less frustrating than the incremental download (if your lucky), getting booted..slightly more download...boot, etc. I'm only a docotr so i dont know if such safeguards could be put in place, but it doesnt seem to be anything even close a priority of SE's. Oh well, back to the OR...yawn.
rare items
# Jul 19 2005 at 6:08 PM Rating: Decent
i think that the boots, pin, charm mobs all will still drop regular versions of these items that are still sellable.... at the same drop rate we got now.... but the times it dont drop will be when the rare/ex ones drop. This will not scare away the Gilsellers...but instead it will clear out the campers that actually just need the item. They get claim once....they are walkin away with an ex item for sure...and if there lucky... a sellable one. Also.... i think they may add this drop to bcnm. garrison or enm now too.... kinda like when they moved the astral ring from the coffer to bcnm. That will be the part taht states there will be other ways to obtain these items. Anyway... this is just an opinion, not a fact.... i been waiting 30+ hours to test that still ><
STFU seriously dudes !
# Jul 19 2005 at 6:07 PM Rating: Decent
Message has high abuse count and will not be displayed.
Reposting my horror!
# Jul 19 2005 at 6:04 PM Rating: Good
*
61 posts
People..Stop complaining. Its the way of this type of game :) .....Like i posted earlier in the day. I have 3 <THREE> computers to update...I'm not complaining...It sucks yes but oh well its making the game better.... And as a noble father and husband i am not logging on the game till my wife's and daughter can log with me!! :) LOve the game ..Love my family..REALY LOVE playing game with my family...It rocks
RE: Reposting my horror!
# Jul 19 2005 at 7:47 PM Rating: Excellent
can someone shut this ******* up this suck no matter what he says
Let's get this party started!
# Jul 19 2005 at 6:01 PM Rating: Decent
*
218 posts
I'm finally home ffrom work and amd about to DL this puppy...

Honestly, I've never been this excited over an update lol.

well
# Jul 19 2005 at 6:00 PM Rating: Decent
they just released another update (not the main big one that was done yesterday and today). this should cause more problems. I just want my boots -.-
>.<
# Jul 19 2005 at 5:59 PM Rating: Decent
I have only 33 file's left to down load and I
for some reason get kicked off. I wonder why.
Could it be because everyone kepp's hitting Retry over and over again?
Well, I cant say much about that I guess,
I am doing the same thing. But I just hope I slow someone else down as much as everyone is slowing me.
WOW
# Jul 19 2005 at 5:59 PM Rating: Decent
820 out 1145 to go ><
NPC stats
# Jul 19 2005 at 5:54 PM Rating: Decent
*
63 posts
Does anyone know if your NPC's race affects their stats, or are they all the same?
you peoples
# Jul 19 2005 at 5:54 PM Rating: Decent
Wow people are getting really pissed off over silly stuff like this? "We pay for this ****" yes, yes you do. Games like this dont update themselfs. People complain about the game non stop and say things need to be changed and when SE fixes them people complain cause they cant log in. People please do us all a favor and stop posting here saying how you got to 99.9% and you got kicked and now you cant get on and your life is over. Go play some other game or possibly watch tv, i hear they got some good stuff on that tv. And for everyone who is complaing its been 30hours + that they havnt been able to play, remember the last big update? I couldnt log on for 3 solid days. You know what i did? Played WoW and some ps2. yes i love FFXI and play it more then i should as well as alot of you do but if it goes down i dont have a mental breakdown and start crying and yelling how i hate SE at my monitor, i simply say "meh" and watch a little tv. So please do us all a favor and shut the hell up (yes i know by posting this im adding fuel to the fire, so dont respond saying im making it worse)

Now its time to watch some anime later.
#REDACTED, Posted: Jul 19 2005 at 5:59 PM, Rating: Sub-Default, (Expand Post) Anime is for ****** rate down, I'll ***** all I want
RE: you peoples
# Jul 19 2005 at 6:09 PM Rating: Decent
Lol I would expect someone with a "I'm Rick James, *****!" tag to say something like that.

Edited, Tue Jul 19 19:16:03 2005
RE: you peoples
# Jul 19 2005 at 6:08 PM Rating: Decent
Wow, your choice of laguage and insults just goes to prove that they have to let everyone who pays play. There should be an IQ/EQ testing or something.

Oh yes, and also, doesn't anyone read books anymore? I mean, c'mon guys, seriously, read a book...
RE: you peoples
# Jul 19 2005 at 7:22 PM Rating: Good
read book? why the !!@# would i do that? i have a tv lol. but yeah i more or less agree with the "Stop complaining" crew. i mean really....nobody who has been playing since pc release would still be playing if they didnt add anything new once in a while. hell...i've only been playing since ps2 release [day one of course] but hell...i was bored witht his game for a while, and now i have "seen the light". and i want more! but they COULD do whatever simutronics does and make it so they can add something to the game at ANY TIME without making its customers twiddle their thumbs impatiently. but hey...that would probably be expensive..and we ALL know that SE is a poor little company o.O [yes...sarcasm]
so the moral of this story is...damnit...we all have to wait...so please try not to give yourself a stroke everyone.
RE: you peoples
# Jul 19 2005 at 6:49 PM Rating: Decent
Apparently not, *******, I don't get to go around smacking mobs for two days, but they get to smack my credit card. If you all have a problem with others complaining, don't come to this site, you know what update time is like, now please, do **** off. If I gave a **** about my Karma and rates, I'd prolly just copy and paste guides and kiss everyone's *** like most do. :P Not the case.
GIVE IT UP!
# Jul 19 2005 at 5:54 PM Rating: Decent
EVERYONE stop ******* ********* Its an update, i know you want to play as much as the rest of the ppl and yes we all pay the same (almost) but being little pricks about it isnt gunna help. ***** ***** ***** all i hear..... go out side and get a tan or something besides clicking retry million times. kittycatofdoom siren server, got a problem? **** you ( edit.. didnt know i was gunna get these stupid ******* symbols)

Edited, Tue Jul 19 18:54:48 2005
Snail?
# Jul 19 2005 at 5:53 PM Rating: Decent
Hmmm... Maybe if I pour some salt, I can catch up to that snail.
RE: Snail?
# Jul 19 2005 at 5:58 PM Rating: Good
*
61 posts
Get that damn SNAIL!!!! ******* passed me hours ago..Didn't know they had such high endurance..:)
RE: Snail?
# Jul 19 2005 at 6:15 PM Rating: Decent
33 posts
What do you mean ENDURANCE? @#$#er passed me like I was standing still.
RE: Snail?
# Jul 19 2005 at 6:42 PM Rating: Decent
*
211 posts
ROFL! Best thing I've read all day! >^.^<
&!%&!&//!!#¤
# Jul 19 2005 at 5:48 PM Rating: Default
F--K YOU SE, SEROIUS!
Just to clear some things up...
# Jul 19 2005 at 5:44 PM Rating: Decent
For all those people who don't read things carefully:

*The way that the following items are acquired has been changed:
Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm
In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items.



What this means is not that the items themselves will become Rare/EX, but new items will replace the drop from the NMs mentioned. The actual items themselves will not become Rare/EX, and according to this will be able to be aquired through different ways. What this means to us is that if you spent 20+ million gil on a peacock charm then you aren't totally screwed by it becoming Rare/EX. That means that if you bought one or camped it, you can sell it and get the Rare/EX version instead. It is still too early to tell whether getting the actual item or the Rare/EX variants are easier. They might have made it way easier to get the actual items. Regardless I am very excited about this update. I gotta get the Rare/EX items from those NMs pronto. There will probably be a lot of people camping them for awhile though. But, in time it'll be just be people who need to get the item. I am so glad they made this happen, since these items are extremely useful and should be available to most people instead of rich crafters. I can't wait to get my Rare/EX Peacock Charm variant.


Also, I havn't really seen any posts about the NPC thing. This is perhaps my favorite part of this update. Assuming they let you choose the job of the NPC, or they fit the job that you are leveling with them, then this will be awesome. I dislike looking for party members and then having the chance that they might totally suck, and they might leave unexpectadly. If this is what I think it is then my cousin, my brother, and I will never have to invite people for EXP parties again. Most likely it won't let you choose the job and they might not be that good. Still, it's good. Then I can level BST, DRG, and SMN a lot easier solo.



About the congestion. For me it's only been slow. I have to go to work soon anyway, so it's not that bad. I feel sorry for the people who have been waiting 10+ hours. To those people, just wait a day or two and then update, you'll have less of a headache.
ARGH!!
# Jul 19 2005 at 5:42 PM Rating: Decent
WHY OH WHY?!? hehe checked the status again and guess what? d/c... hehe oh well I HATE YOU SE!!! (kidding) i do think its a lil funny though, and a tad aggrivating, but what am i gonna do? just keep trying to finish it and begin playing.
RE: ARGH!!
# Jul 19 2005 at 5:46 PM Rating: Decent
Hey dont feel bad !! I have started the D/L process 217 times so far and i dont mean the vendor check or the file check I MEAN THE D/L process TWO HUNDERD SEVENTEEN times
AAARGGHH
# Jul 19 2005 at 5:40 PM Rating: Decent
Now i've been disconnected 3 times, last one was at 85%, the other at around 30% WTF! I am so pissed, fu--in crap, and we are payin for this...
<That's too bad> ><
# Jul 19 2005 at 5:39 PM Rating: Decent
i thought i'd be smart and start up the d/l before i went to work this morning. so i get home all pumped to play and guess what?.... it was frozen at 1%!!

/sigh
Time to buy a download skill increasing bot...
# Jul 19 2005 at 5:38 PM Rating: Decent
Hmmm, perhaps there is some sort of hidden update skill perhaps? You need to download like 500 times to get a 0.1 increase *nods*
RE: Time to buy a download skill increasing bot...
# Jul 19 2005 at 7:02 PM Rating: Decent
22 posts
Haha, yay for hidden downloading skills. :P Its like fishing! Only...without the fish!
/point and laugh
# Jul 19 2005 at 5:38 PM Rating: Decent
Don't be such f'n crack addicts. It's just a game, go read War and Peace. Thar way, by the time you've finished, I'll already have the dl and have camped Argus. Or you could just pull a Smeagol, go to SE's office, and make demands for your Preciousssss...
WTF
# Jul 19 2005 at 5:37 PM Rating: Good
**
740 posts
I came home from work at lunch and downloaded the update successfully. I played for 15 minutes and then did, what I guess now, the dumbest thing ever... I logged off. Now I am back from work and I don't even need the F'ing update, yet the server is so congested that it doesn't realize this when it gets to the "checking FFXI version" step in the login process, so I just get a network busy error. At least let those who got it done get through somehow SE... by making me hit the server every 5 minutes, just trying to get on, you are only making it more congested. Thanks a lot for having an extra download server... not.
Post Comment

Free account required to post

You must log in or create an account to post messages.