FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

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w00t
# Jul 18 2005 at 8:49 PM Rating: Default
ONLY SIX, yes SIX MORE HOURS w00t. its going to be hard finding NPC that gives quest..... (can u tell im bored?)
another update that SE will have to fix soon after
# Jul 18 2005 at 8:36 PM Rating: Default
ok my random sh+t for the day. hopefully prices on all the stuff like emp pin will drop, due to the fact that you can get rare/ex gear just like it now. as for npc if you are bst you can only have npc or pet out from my understanding. and chocobo quest, awwww hell just another way for SE to be able to hike up chocobo prices. and bundling nin tools, well that would be good if nin was still a good tank but that went out the window with the new update. on my server odin there are a lot of nin who just spam utsesumi so there most likely wont be a lot of nin anymore.
RE: another update that SE will have to fix soon after
# Jul 18 2005 at 9:26 PM Rating: Decent
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947 posts
Quote:
ok my random sh+t for the day. hopefully prices on all the stuff like emp pin will drop, due to the fact that you can get rare/ex gear just like it now


Unfortunately it may cause the price to rise, because the non Rare/Ex hairpins will be more scarce.
However, creating new ways to get it which they claimed they are doing may aid the situation.
RE: another update that SE will have to fix soon a
# Jul 18 2005 at 8:50 PM Rating: Decent
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136 posts
Quote:
the NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns.


reading is fundamental.
RE: another update that SE will have to fix soon after
# Jul 18 2005 at 8:47 PM Rating: Decent
Actually, it specifically says you can use it with a pet.
RE: another update that SE will have to fix soon after
# Jul 18 2005 at 8:46 PM Rating: Good
ninjas are good DD too. if they have lots of gil and lots of acc/r.acc they can,A) hack away with 2 katanas, B) Spam shurikans (sp) C) debuff and work the wheel. there is a NIN/BLM on my server, i am a ranger and i have been told by pt ldrs "nvm we dont need u any more we got that nin/blm shes a sweet dd". if a nin has high INT (taru taru are the best) they deal ALOT, like 100-200 even on ITs. it costs ALOT for ninja tools though, more then just shihei
Here's an Idea
# Jul 18 2005 at 8:35 PM Rating: Decent
Why doesn't SE go to the web sites that sell gil and buy the least posible. Then whoever sends them the gil erase their account as a viloation. Who hard is that?
RE: Here's an Idea
# Jul 18 2005 at 9:24 PM Rating: Decent
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50 posts
unfortunatley there is a good reason they dont do this. according to the internet privacey act that Clinton signed they cant legaly use the services of a gil selling website to get info on buyers/sellers. I wondered the same thing myself and started looking into it. Best i can figure is a non-employee of SE and POL could essentially get the info and provide it BUT SE cant delete them based on that alone. They can however keep an eye on that person and punish them based on what they see in-game. Problem with this is that u would have to break the agreement yourself and cant really call up a GM saying "hey i just bought gil and here is who gave it to me". Thats best i can figure anyway.

Only idea i have come up with for SE is to somehow have it set up so they are notified of large gil transactions in the game and put the member names involved on some sort of investigation as the GMs call it.
RE: Here's an Idea
# Jul 18 2005 at 9:34 PM Rating: Decent
True if they did the transactions here in the USA. BUT if they initiated the transactions in Japan it won't matter. Thus this plan would work. Now if we can get SE to do this.
RE: Here's an Idea
# Jul 18 2005 at 8:40 PM Rating: Decent
wow, the first bit of common sense ever, heh, ppl got wild long ideas for bust GS, leave it to u lol, GOOD JOB Hmmm makes me wonder if SE cares that much or is there somthing... DEAPER... Maby there not telling us somthing for our own good... Is SE hiding somthing Is the government hiding UFO? we may never know... Serously, good idea
RE: Here's an Idea
# Jul 18 2005 at 8:42 PM Rating: Default
i have an idea.... why dont you make a new account, buy some gil, and report who sends it...
RE: Here's an Idea
# Jul 18 2005 at 8:46 PM Rating: Decent
Because technically I'd be in viloation then and could be tossed out. and why should i spend my money to police the game when SE wont.
RE: Here's an Idea
# Jul 18 2005 at 8:49 PM Rating: Default
err we kinda steped away from the main point... SE is rich as hell, thats Clear, but why dont they just buy small amounts of gil and Bi**h SLap the person and characters who sent it? Thats kinda simple...
RE: Here's an Idea
# Jul 18 2005 at 9:34 PM Rating: Decent
problem lies in the fact that the account farming the gil is definately not the acount sending the gil. the gil sellers aren't stupid, they figured out a way to make a crap living playing video games.... and the problem doesn't lie with the supply, it lies with the demand. if no one bought gil, they wouldn't make any money and then they would have to go back to working at mcdonalds. there is no way to solve the gil seller problem as long as people are still buying gil, they will sell it. only thing you can do is not buy gil yourself and learn to camp those NM's better then them. SE did a good atempt to curb the problem here but it definately won't solve it, they'll just camp something else out. ...i'm never gonna score those O.Kotes >.<......
RE: Here's an Idea
# Jul 18 2005 at 9:43 PM Rating: Decent
I disagree, the problem lies with both the buyers and the sellers. It costs the gil sellers to open a account and can be tracked by credit cards backing the account, anyone else on that credit card could be watched too. No matter what we come up with, there will always be a way around it but you have to try. Nothings perfect.
RE: Here's an Idea
# Jul 18 2005 at 10:18 PM Rating: Decent
i agree, nothing is perfect. but the fact remains that the reason the gil sellers are here is because people buy from them.
now i just checked one of the gil selling sites and 4million is going for $78. 4 million also happens to be their best seller. so say they make 10 sales of $78 before getting nipped by SE. that's $780. open a new acount, $13. income made after "expenses" - $767. nothing but good business there. but do you think SE is gonna catch said seller after only 10 transactions? i don't think so.
only problem with my theory is the time spent leveling the character.... guess it wouldn't be too bad when you have another char that's a high-level whm to pl you all the way back up to NM Hunter status. Now here's the crux, what gil seller would farm and send gil from the same account? so technically they could open another acct and send again.... $13 later that is...
as for credit cards, i get 3 offers a week for new credit cards. not too hard to get another one after SE gets smart to their first one.
how many accounts do you think you can open on one credit card before SE bans it? i guarentee it's a lot. each time they make a new account and pay again, SE basically "takes their cut" of the gil-seller's profit.
RE: Here's an Idea
# Jul 18 2005 at 10:10 PM Rating: Default
ok this dosnt matter it dosnt stop the selllers. Ppl make gil, sell it to IGE or whereever, they pick it up, send it to buyer. If SE bans IE char, then they will make a new one, and it will continue
NPC buddy
# Jul 18 2005 at 8:34 PM Rating: Decent
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107 posts
Ok, this update looks great and I can't wait to check out some of the new stuff. I am most excited about the new NPC ally, as I think it can totally change the way we play the game. But my biggest worry will be with how it is aquired. I'm assuming it won't be a simple matter of buying something off the AH and trading it to someone, but I really hope it isn't something that requires you to be deep in the CoP storyline (or finished with it even since it will be concluding now) since I've been stuck on Chapter 2 for longer than I care to recall.

Ah well, guess we'll just have to wait and see!

/em watches clock impatiently!!!!
ok.....
# Jul 18 2005 at 8:29 PM Rating: Default
Quote:
The drops will be from totally new mobs, and the current mob will now drop instead an Ex/Rare. This I understand but what I would like to see is that the orignal mobs drop a Rare/Ex item that is traded to an NPC to get teh drops such as Leaping Boots.

Doing this would allow SE to keep trackof who is killing these monsers and how often. I know of one person that kills VE eveyr single day.

Who but gilsellers would do that? To be honest I make more money faster mining than by camping NMS, simply because you have to wait for someoen with the gil to buy the dropped item such as Leaping boots.

HOnestly you camp an NM for 6 or more hours on a chance that you get he drop you can sell or even use. But if you mine ores usually sell pretty fast. I sell Iron Ores constantly and can make 100K an hour. What woudlyou rather do make 100k per hour on iron and darksteel ore, soemtiems more, or waste 6 hours on an nm that is over camped and take a chance on a drop you may never get?


Lol, that would just defeat the whole purpose. They could easily keep track of ppl camping lizzy then. And they cant just say "Soandso has gotten 10 drops and traded for 10 pairs of boots, e must be a gil seller lets ban his ***!" (well they could its their game and 13$ a month isnt much less to a mulit billion doller a year company, but they wont cuz ppl will quite cuz of ****** service) some ppl make all their gil off NMS, i know a person on my server, Mafai, who camped 24/7 for like 2 weeks. He got like 20 drops. Why? he wanted a Scorpion Harness+1 and thats what he bought. He dosnt sell gil (as far as i know) so really you idea just makes camping NMs take 5 min longer for same thing as before (5 min to go to NPC for item) (I'm sorry) for my rambling and complaining.
CHAT ROOM VS FORUM
# Jul 18 2005 at 8:29 PM Rating: Decent
this is no longer a forum, its a FRIGGN chat room, lota fun though...
PLSE SE lemme make my custom ally...
WHTS the best soloing ally for a BLM assuming u have moderat control of his actions?
RE: CHAT ROOM VS FORUM
# Jul 18 2005 at 9:20 PM Rating: Decent
Depending on level, the best duo partner for Blm is another Blm. One bind wears second one cast bind, nuke in unison, stun when one is getting there *** kicked, ect.

Duo farming as blm you can take down several dc rapidly before having to rest for mana.... then again maybe you should get a brd.
RE: CHAT ROOM VS FORUM
# Jul 18 2005 at 8:32 PM Rating: Default
prob for a blm the best would be a tank, assuming u can pick and that the ally is smart enough to voke, but then u nuke and heal, ally take the dmg.
RE: CHAT ROOM VS FORUM
# Jul 18 2005 at 8:36 PM Rating: Decent
Ninja Tank or PLD... i know the utusami thing... still makes me wonder
retards....
# Jul 18 2005 at 8:22 PM Rating: Default
Omg ok, THEY ARE MAKING NMS DROP NEW ITEMS. THEY ARENT GOING TO TAKE THE ITEMS YOU HAVE AND CHANGE THEM (besides the names on a few of them) STOP POSTING "omg im going to be pissed if my (insert item) is rare/ex when im back on. plenty of ppl have posted this and im just another. and on another note, i bet the ally will be like a preset job(prob war or something) that gets preset equip at a preset lvl and there is probably a list of names to choose like dragoon, that or there is a reset name, like (your name)'s Ally (which would suck). SE dosnt impress me muxh so i bet this will be the case, i hope im wrong though
GOD save us..
# Jul 18 2005 at 8:21 PM Rating: Decent
17 posts
Why exactly does EVERYONE have to make comments about this.....

and to those people who are complaining how long this is taking.. it said it will take like 16 hours so just go outside i dno play football or sumthin just stop moaning
eh shit
# Jul 18 2005 at 8:18 PM Rating: Decent
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232 posts
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-A quest in which the player may acquire headgear that resembles various beastmen

Quote:
A player fighting with an NPC

Quote:
*A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation

Quote:
*Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances.


im excited about these things, just for the fun of it, but everything else sucks.

specially about the RARE/EX items ><
I guess it'll take a while to get that hairpin, since im so confused after reading this.
NM drops?
# Jul 18 2005 at 8:18 PM Rating: Default
I tried to post this once but I guess it didn't

The drops will be from totally new mobs, and the current mob will now drop instead an Ex/Rare. This I understand but what I would like to see is that the orignal mobs drop a Rare/Ex item that is traded to an NPC to get teh drops such as Leaping Boots.

Doing this would allow SE to keep trackof who is killing these monsers and how often. I know of one person that kills VE eveyr single day.

Who but gilsellers would do that? To be honest I make more money faster mining than by camping NMS, simply because you have to wait for someoen with the gil to buy the dropped item such as Leaping boots.

HOnestly you camp an NM for 6 or more hours on a chance that you get he drop you can sell or even use. But if you mine ores usually sell pretty fast. I sell Iron Ores constantly and can make 100K an hour. What woudlyou rather do make 100k per hour on iron and darksteel ore, soemtiems more, or waste 6 hours on an nm that is over camped and take a chance on a drop you may never get?

Skillchains, woohoo!
# Jul 18 2005 at 8:12 PM Rating: Decent
42 posts
As Sirrus suggested, maybe the new buddy system thingy will allow your buddy to use weapon skills in battle. How great would it be to have a SAM with a SAM buddy? Granted, you'd still have the classic problems with soloing but boy would it be fun ^_^ if you could get your buddy to close a L2 SC you could probably get a L3 SC going without your 2hour, an icarus wing, or even barrage. Awesome!
question
# Jul 18 2005 at 8:11 PM Rating: Decent
[b][/b] So my question being does anyone know how long the download is going to take? Going to take forever like the last one? i have a cable connection
RE: question
# Jul 18 2005 at 9:10 PM Rating: Decent
40 posts
I have crappy cable, I know how you feel. *tear*
RE: question
# Jul 18 2005 at 8:14 PM Rating: Decent
It will take a long time even with cable
Guidance
# Jul 18 2005 at 8:07 PM Rating: Decent
Plse Guidance, call me Sirrus.... ahahah, Yea that was a dumb queston. god i gotta think bfor i type... Well MABY the Ally could WARP or Tele, hehe, that would make all the WHM and BLM who Tele/Warp for cash suffer... Well wht can ya do, i hope that the ally is custom like the character u make (hight/race/hair/job/subjob) all that other stuff... Wonder if it will use Weapon Skills? maby some Skill Chains??Wht about 2hr? so many questons...
The prices will go up?
# Jul 18 2005 at 8:05 PM Rating: Decent
The prices will crash. No matter what you think the prices will CRASH on these items. Why? Because anyone who has one will sell it and go for the rare-ex version and use the gil to buy the other expensive armor/spells/weapons. Why hold the regular item when u can get the rare-ex and pocket the gil. Don't get me wrong i believe they will fall only by 50% because there's still players who would rather buy gil instead of working for the item. After update i will sell my Emp Pin as fast as i can then camp for the rare-ex.

Edited, Mon Jul 18 21:20:34 2005
RE: The prices will go up?
# Jul 18 2005 at 9:32 PM Rating: Decent
17 posts
the price of the original items will still be high, because ppl would like to get one item and pass it among their various characters. i know that's what i do with my leaping boots. it's much easier to store an item you can send to a mule, than an item you must place in your (otherwise) available storage space.
RE: The prices will go up?
# Jul 18 2005 at 8:08 PM Rating: Decent
42 posts
Remember though, that certain items made from these will probably go UP in value since they have significantly better stats and can only be made from them, probably not from the rare/ex version. This is pretty much only significant for snipers though... Hmm. I predict a snipers price hike to 600,000ish once the new source is found.
My 2 cents
# Jul 18 2005 at 7:57 PM Rating: Decent
The update was supposed to take 18 hours to complete that would put it around 6:00 am central time.

I am looking foward to the new choco quest and the companion. I really hope i can name it and pick gender and stuff. That would make it even better. O boy but what to name and do I want a guy or a chick or galka or mithra lol. I just hope they give us some options.

RE: My 2 cents
# Jul 18 2005 at 8:27 PM Rating: Decent
Maint started at 1000 central time or slightly thereafter (0800 Pacific daylight time) and is set for 18 hours or less so it should be on at 0200 7/19/02 central (1200 Pacific) or earlier. For those who have veteran status cooking the GP item for today is Bretzels (at least on fenrir) and due to lack of conquest you wont be able to buy them from the npc, but I plan on cooking some up for you asap =P
lol
# Jul 18 2005 at 7:55 PM Rating: Default
OK, i have a question whats the best JOB on FFXI?
RE: lol
# Jul 18 2005 at 9:12 PM Rating: Decent
40 posts
How's my Damage?
1-800-BLACK-MAGE
RE: lol
# Jul 18 2005 at 8:21 PM Rating: Decent
****ANYomus Queston*******
Da best job in FFXI is Clearly BLM.... Ok that made me sound like a *** right there... THere is no best job, all jobs are best at somthing in some way. There is no best race for a job... Race/job just changes how you do your job efectivily... Generaly:
Wanna blow **** up? BLM or SMN, maby RDM,
Wanna Take blows form mobs? PLD NIN or WAR or RDM*
Wanna Bost/help allys? BRD-WHM-RDM
Wanna Criple Monsters? RDM-Brd
Wanna beat the **** outa Mobs? DRK-MNK-DRG-SAM-RNG-THF
Wanna Work with no one but ur self and a computer controld monster, with limited control? BST.
*RDM* I could see a RDM tanking... BLINK-STONESKIN-Phalnix-Shock-ice-blaze spikes to keep hate... Use debufs and nukes to keep hate? NIN sub might help...
*****This was for the Anonymous Queston*****
Hurry for the update!!!!
nm drops?
# Jul 18 2005 at 7:52 PM Rating: Default
About the nm drops I read it as being one of 2 possible ways.

1. New nm drop the times
2. Trade the Rare/Ex item to npc to recieve the drop.

I like the seocnd option myself. This would allow SE to keep track of who is getting each drop and how often. This woudl also allow them to put restrition on how often the same person can get the drop.

I know of one person who kills VE each day.
rawr
# Jul 18 2005 at 7:48 PM Rating: Decent
41 posts
9 hours, still unable to connect to POL... (-_-);


Ghey.
lol
# Jul 18 2005 at 7:47 PM Rating: Decent
**** CAMPING the NM's first thing everyone will be doing is the "Fellowship" quest DUH
Bye bye Gilsellers
# Jul 18 2005 at 7:45 PM Rating: Decent
It will be crazy at first, everyone will be out in a rush to camp these NMs and get the rare/ex version of it if they don't have it, or the will go for the rare/ex version and sell their original drop. I don't see things getting better because these NMs are now going to be incredibly overcamped, but at least it won't be camped by gilsellers now because they can't make gil of a rare/ex item ^.^ Eventually the prices on these items will drop and after the school season starts there will probably not be a high demand for them. I see myself camping Valkurm Emperor tomorrow with my LS buddies =P
SirrusBLM
# Jul 18 2005 at 7:44 PM Rating: Decent
SirrusBLM, if you die you lose the NPC so it cant raise you lol

I KNOW I KNOW thats ********* and sux but w/e atleast you get some company lol
wow
# Jul 18 2005 at 7:43 PM Rating: Decent
THIS IS TAKIN A LONG *** TIME.... yeah, started at like what, noon eastern time? Well its bout 9 here, and still nothing.. I hate you SE, can't even play my tetra master...
Update & BST
# Jul 18 2005 at 7:42 PM Rating: Decent
I cant wait till this is done and i can download all the **** and play. First thing to find out though is the "Fellowship" quest and what lvl and stuff you need to get it. It would be kick *** to have a NPC with you while lvling BST.

BUT... same question as posted, if you lose 30% to your pet then 30% to the NPC dosnt that mean your losing 60% and wouldnt be worth having a NPC?

Hopefuly the NPC isnt just a EXP ***** and can realy fight this way you can go for tougher enemies and make up for the lose of EXP with the pet and NPC around.
NPC BUD
# Jul 18 2005 at 7:39 PM Rating: Decent
DARN, i dont know wich is longer the postings on VE or all of this stuff, well by 3:00 (EasternC) this forum, will have looked like a chat room... Well SE could have aleast let ppl play TetraM, pass some time talk to some friends, ect... BEST PART OF THE UPDATE, The allys, I hoping u can set job/sub, Name, and have some small controle, maby a WHM ally, to raise u if u die, or maby a BLM ally to warp u if ur in trouble? If they give u enough control, who knows wht could happen, Hmmm maby some idiot could take the NPC into balista... =p
your all gay..
# Jul 18 2005 at 7:38 PM Rating: Default
you all suck now shut up *******
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