FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

Post Comment
Soloing
# Jul 19 2005 at 2:52 AM Rating: Decent
I was kinda woundering that too, will we be able to actaully solo now in a way? hit me back with an answer thank you :)
YOU ALL FUCKING BLOW ASS
# Jul 19 2005 at 2:50 AM Rating: Default
NOTHING BUT A BUNCH OF GLORIFIED n00bs post here....
for you RNG...MNK pwnz you

for you wanna be NIN.....PLS pwnz you get a life you all suck
RE: YOU ALL FUCKING BLOW ASS
# Jul 19 2005 at 3:11 AM Rating: Decent
*
66 posts
Posted anon. Why doesnt that surprise me.
RE: YOU ALL FUCKING BLOW ASS
# Jul 19 2005 at 2:59 AM Rating: Decent
19 posts
spoken like a true noob
RE: YOU ALL FUCKING BLOW ASS
# Jul 19 2005 at 2:55 AM Rating: Decent
Hmmm...
Isn't that nice! You've stopped taking your meds!
Couple thoughts....
# Jul 19 2005 at 2:49 AM Rating: Excellent
Just a couple of thoughts and questions....

1) If the servers are completely down, how is "Live Vana'diel" still broadcasting images? I just think that's kinda funny.

2) I keep reading about changes to DRG, but I haven't seen an outline of those changes. What happened?

3) To everyone whining that they "need some zzzz's" or "want to go to sleep" - GO TO BED! Sleep! If you think you're going to be one of the lucky few to get in quickly and get your download going before anyone else, just remember that you're just going to wake up in the morning ticked when you see a timeout error on your screen!

Several thousand people hitting the servers all at once are going to cause the same exact problems we've seen before. So as a subtopic:

3a) Again - GO TO BED!
3b) Attempt a download tomorrow. PlayOnline will still be here tomorrow. The update will still take forever to download and install tomorrow.
3c) Keep repeating this to yourself (I don't care if you're not religious, it still makes sense): "God grant me the serenity to accept the things I cannot change; courage to change the things I can; and wisdom to know the difference." Accept that screaming about this update taking forever and being ticked and SE is ******** all of us and you aren't paying your hard earned money for down-time ISN'T GOING TO CHANGE A THING. Have the courage to tell other impatient and immature people the same thing I just said. Have the Wisdom to choose to get some damned sleep already and quit whining!

kk, I'm done. Night all. ^^

RE: Couple thoughts....
# Jul 19 2005 at 2:54 AM Rating: Decent
Ouch....
Sorry for the double-post y'all. Alla kinda hiccuped on me....
GUESS WHO AIN'T GOIN' TA WORK
# Jul 19 2005 at 2:49 AM Rating: Decent
21 posts
MY JOB IS SO COOL

i went home sick today. they sheduled someone to replace me anyway.so i got another day off... kinda feel bad for those of you who have to work all day but on the good side... you wont have to fight off the congestion when the servers go back up... btw i will try to get a few pics of lower jueno when it isnt crowded... maybe walk from my mog house to the AH without stopping every 3 seconds cause some fat galka is in bazaar mode... and enjoy myself for at least a few minutes while nobody is flooding my parser with shouts for tele's.... /sigh but the bliss will eventually come to an end /cry
Couple thoughts....
# Jul 19 2005 at 2:49 AM Rating: Decent
Just a couple of thoughts and questions....

1) If the servers are completely down, how is "Live Vana'diel" still broadcasting images? I just think that's kinda funny.

2) I keep reading about changes to DRG, but I haven't seen an outline of those changes. What happened?

3) To everyone whining that they "need some zzzz's" or "want to go to sleep" - GO TO BED! Sleep! If you think you're going to be one of the lucky few to get in quickly and get your download going before anyone else, just remember that you're just going to wake up in the morning ticked when you see a timeout error on your screen!

Several thousand people hitting the servers all at once are going to cause the same exact problems we've seen before. So as a subtopic:

3a) Again - GO TO BED!
3b) Attempt a download tomorrow. PlayOnline will still be here tomorrow. The update will still take forever to download and install tomorrow.
3c) Keep repeating this to yourself (I don't care if you're not religious, it still makes sense): "God grant me the serenity to accept the things I cannot change; courage to change the things I can; and wisdom to know the difference." Accept that screaming about this update taking forever and being ticked and SE is ******** all of us and you aren't paying your hard earned money for down-time ISN'T GOING TO CHANGE A THING. Have the courage to tell other impatient and immature people the same thing I just said. Have the Wisdom to choose to get some damned sleep already and quit whining!

kk, I'm done. Night all. ^^

GUESS WHO AIN'T GOIN' TA WORK
# Jul 19 2005 at 2:47 AM Rating: Decent
21 posts
MY JOB IS SO COOL

i went home sick today. they sheduled someone to replace me anyway.so i got another day off... kinda feel bad for those of you who have to work all day but on the good side... you wont have to fight off the congestion when the servers go back up... btw i will try to get a few pics of lower jueno when it isnt crowded... maybe walk from my mog house to the AH without stopping every 3 seconds cause some fat galka is in bazaar mode... and enjoy myself for at least a few minutes while nobody is flooding my parser with shouts for tele's.... /sigh but the bliss will eventually come to an end /cry
lol hahah
# Jul 19 2005 at 2:45 AM Rating: Decent
Three hours ago i wasnt a member .......
WHAT!
# Jul 19 2005 at 2:44 AM Rating: Decent
WHAT THE HELL! COME ON! It's BEEN LIKE FOR....Ummmm...A REALLY REALLY LONG TIME!
EP and DC xp gain increase...
# Jul 19 2005 at 2:42 AM Rating: Decent
Does anyone know exactly how much the xp gained from EP and DC mobs will be increased?
meh might as well put in my 2 bits
# Jul 19 2005 at 2:41 AM Rating: Decent
ok, we're all bored as hell waiting for this and i have checked these posts like 10 times today so i figured what the hell.

1. Utsesumi... thats cool i guess, SE wants nin not to be a tank.. WELL WE DO?? w/e we will deal with that, i only have 4 more levels i need for my nin, never did like the job anyway.

2. ranged attacks.. I just spent the past months leveling ranger to 66, this is retarded if its nerfed, but i have a feeling it wont be too bad, we'll see about this one and deal as well.

3. Exp increase... This seems like a cool idea, i cant wait to see if its going to be a good boost in exp for EP and DC, if it its then thats awesome people will be able to exp w/o getting a party, WHICH I SEE SO MANY PEOPLE ******** ABOUT, we'll see, this one i like tho.

4. NPC helper, meh.. prolly will be some long and hard quest and not even that much help, its a cool idea tho.. GOOD JOB SE

5. guild prices... ok? thats $#%#ing stupid but w/e.. the stuff from the guilds is already too much, the good items anyway, you can barely make money crafting unless u HQ, i dont kno why SE would do this, thats a kick in the *** to people who are already wasting money on crafting.

6. good old gilsellers... thats cool that they are making certain items rare/ex, now we can sell our hairpin and boots and .. oh ya! spend 10 hours camping those nms with 50 other ppl camping them at the same time.. NO THANKS, not to mention the gilsellers have like 20 other nms to camp to get money and sell it.. this is a stupid idea

7. Exp in COP lvl capped areas.. this one i like too, my one buddy wanted to lvl up in the promivion area and now you can, GOOD job this is a cool idea

8. yes im bored

9. NEW CP ITEMS!! WOOO. return ring?? THAT SOUNDS LIKE A GOOD ITEM, i once said i wish there was a recall potion, so take you back to where u just were in a field area, i hope thats what this does

10. all in all id say theres a bunch of new stuff coming and most of it is good, but theres so much, we arent even going to be able to experience it all before we forget all about it lol, but its taking too long.. i hope whoever said its going to be done at 5am eastern was right, thats 1 hr 20 mins away.. WOOOOO

Meri - Siren server 66rng/33nin
meh might as well put in my 2 bits
# Jul 19 2005 at 2:41 AM Rating: Decent
ok, we're all bored as hell waiting for this and i have checked these posts like 10 times today so i figured what the hell.

1. Utsesumi... thats cool i guess, SE wants nin not to be a tank.. WELL WE DO?? w/e we will deal with that, i only have 4 more levels i need for my nin, never did like the job anyway.

2. ranged attacks.. I just spent the past months leveling ranger to 66, this is retarded if its nerfed, but i have a feeling it wont be too bad, we'll see about this one and deal as well.

3. Exp increase... This seems like a cool idea, i cant wait to see if its going to be a good boost in exp for EP and DC, if it its then thats awesome people will be able to exp w/o getting a party, WHICH I SEE SO MANY PEOPLE ******** ABOUT, we'll see, this one i like tho.

4. NPC helper, meh.. prolly will be some long and hard quest and not even that much help, its a cool idea tho.. GOOD JOB SE

5. guild prices... ok? thats $#%#ing stupid but w/e.. the stuff from the guilds is already too much, the good items anyway, you can barely make money crafting unless u HQ, i dont kno why SE would do this, thats a kick in the *** to people who are already wasting money on crafting.

6. good old gilsellers... thats cool that they are making certain items rare/ex, now we can sell our hairpin and boots and .. oh ya! spend 10 hours camping those nms with 50 other ppl camping them at the same time.. NO THANKS, not to mention the gilsellers have like 20 other nms to camp to get money and sell it.. this is a stupid idea

7. Exp in COP lvl capped areas.. this one i like too, my one buddy wanted to lvl up in the promivion area and now you can, GOOD job this is a cool idea

8. yes im bored

9. NEW CP ITEMS!! WOOO. return ring?? THAT SOUNDS LIKE A GOOD ITEM, i once said i wish there was a recall potion, so take you back to where u just were in a field area, i hope thats what this does

10. all in all id say theres a bunch of new stuff coming and most of it is good, but theres so much, we arent even going to be able to experience it all before we forget all about it lol, but its taking too long.. i hope whoever said its going to be done at 5am eastern was right, thats 1 hr 20 mins away.. WOOOOO

Meri - Siren server 66rng/33nin
Leaping Boots?
# Jul 19 2005 at 2:39 AM Rating: Default
Ok so Leaping boots going to be rare/ex? What are they gonna do with Winged boots? do i have to raise my leathercraft to 90 to make my OWN boots into Winged?!?! Im a clothcrafter by choice 100 {Can I Have it?} I hope this isnt the case. i have been saving my Leaping till all my jobs are 25 and able to use the Winged.. I'll be highly upset if this is the case.

As far as the time extension goes... Did you really think they would get done on time?
Load an update.. {Taking a break.} {Long time}
Maintenance.. {Taking a break.} {Long time}

Also this NPC we can call to use .. everyone is gonna be even more solo capable? can you call an NPC and make them any job? Wonder if i can name them???? Also do you think that all loot is thrown into a pool with this npc?
Wouldnt that just suck? NPC .. please pass on the Hornetneedle... NPC rolls 979.. NPC recieves Hornetneedle... NOOOOOOO!!!!

And NINJA's will now reign as DD and not Shihei hogs. Now i can sub rdm, and really unleash some damage and not worry about leveling my war anymore , TY TY TY TY SE!!

Whiskas
Quetzalcoatl
http://ffxi.allakhazam.com/profile.xml?113200
http://ffxi.allakhazam.com/profile.xml?112927
RE: Leaping Boots?
# Jul 19 2005 at 3:03 AM Rating: Decent
In the post it says leaping boots, sniper's, emp pin, and peacock charm aren't being changed, just the way you get them is going to be changed.
The Rare/Ex items are going to be the same attributes as those and drop from Argus, LL etc.
So nothing is happening to your pair of Leaping Boots.
Night Night Time
# Jul 19 2005 at 2:38 AM Rating: Decent
Ok i give up im going to sleep and will just get up at like 6AM and try getting on.

HOPEFULY i get on -.-
update
# Jul 19 2005 at 2:37 AM Rating: Decent
REgarding the rare/ex items from nms like VE and LL i think its possible that you can get normal one, or a rare/ex one. If you cannot get the regular one anymore then they should not have withheld that until the day of the update.

Also, regarding the nin update, i have mixed views about it. The way i understand it when anyone takes a hit they lose some emnity. IF that simply applied to ut(tab) then it might not be so bad. However i am not really in favor of nerfing rng or nin. Are they a lil overpowered in some ways: yes. Is it warented, yes imo. Nin and Rng are some of the most expensive jobs to level. Yes drk has expensive gear, blm has spells, etc. But it doesnt cost me 100 gil every time i swing my scythe. It doesnt cost me 1000 gil every time i cast water III. As far as the ranged attacks go, it depends how its done. For example, given a normal ranged attack doing XXX in a situation pre update. Maybe if when fired at worst range, It would do maybe XXX *.75 damage. IF fired at ideal range, maybe it would do 1.3* XXX. That would not be that bad. But i do feel that if they are gonna make the ideal distance very a lot with each weapon, they should not hide which weapons are better at what ranges.
RE: update
# Jul 19 2005 at 2:44 AM Rating: Decent
I don't see what the big deal is about the range thing. Wanna find out what ideal range is? Go fight a worm. Get close, go far, go mid-range...not like the worm is gonna go anywhere while you're shooting and ruin your test-data.
NOOOOOO
# Jul 19 2005 at 2:35 AM Rating: Decent
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

You cant get past the part were it checks your Version then says ERROR CODE @#$^*@#^

ONce thats done it send you back to the log on screen
Responce
# Jul 19 2005 at 2:33 AM Rating: Decent
sadly havent been able to get back in
sleep
# Jul 19 2005 at 2:33 AM Rating: Decent
at this rate its proably a great idea to give into sleep once thier ready thier will proably be major congestion for even more hours
OMG!!!
# Jul 19 2005 at 2:33 AM Rating: Decent
26 posts
GUYS PLEASE SOMEONE ANSWER ME IT WILL TAKE U % SECONDS!!!!!!!!! HAVE U BEEN ABLE TO GET INTO THE POL VEIWER OR CAN U NOT GET PAST THE INITIAL LOG IN BEFORE RECIEVING A ERROR CODE
RE: OMG!!!
# Jul 19 2005 at 2:34 AM Rating: Decent
27 posts
no, i get an error message when trying to log onto playonline.. i cant even get onto the website....
Grrrrr!
# Jul 19 2005 at 2:33 AM Rating: Decent
35 posts
Damn you SE!!! I gotta get some zzz's.
SHUT UP
# Jul 19 2005 at 2:33 AM Rating: Decent
OMG SHUT UP

We already discussed the PLD vs NIN tank **** like 3hrs ago and were over it already -.-
Grrrrr!
# Jul 19 2005 at 2:32 AM Rating: Decent
35 posts
Damn you SE!!! I gotta get some zzz's.
Nin Vs PLD
# Jul 19 2005 at 2:30 AM Rating: Decent
well first off about this pld vs nin issue, i think its ******** sorry, see thats the problem now we alwasy got a problem with something so it will always have party problems,i think first off it really matters about experience and about equipment and about knowledge on how to use the hate building of the job, what stats to look for on equipment and such so with all due respect please stfu on which is better, plus im samurai and i think sam and mnk have it hard enough with no say, so think about how it is for both jobs, i have a second main job and it is Nin lvl 48 and i think its coo but still learning the utsusemi tanking business, but i have mayjor respect for pld, and whoever say pld uses technique and less skill and visa versa for nin are absolutely correct, but plz ppl to lvl more and for a good econemy on the game we need to like work more together regardless of jobs thank you

Boooo
Carbuncle server
SAM 65, NIN 48, RNG 41 WAR 30, BST 20, THF 16, MNK 14
i have been on the POL site
# Jul 19 2005 at 2:28 AM Rating: Decent
26 posts
I have been on the POL site for hrs so i can watch the update progress i would say its prolly getting to many hits and someone please tell me have u been able to log into POL or dont it let u get that far before error code????
RE: i have been on the POL site
# Jul 19 2005 at 2:30 AM Rating: Decent
NOPE, i just click log in it say checking PlayOnline Viewer Version then the error code comes up and thats it
Posts
# Jul 19 2005 at 2:28 AM Rating: Decent
at this rate wonder how much posts thier could be before playonline gets back up
OMG
# Jul 19 2005 at 2:28 AM Rating: Decent
ok i dont have too big a problem with waiting 2 more hours but if they make it even LONGER like after the 2hrs they add on like 3 more hours ill ******* flip
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