You would think we were all twinks. Being a monk I have never been able to hord enough loot to buy really uber items so I think my AC is 940 is I'm below weight cap of 18 at lvl 52. I really have to watch my weight if I plan on keeping it there. Coins hurt the most.
OHH! but most importantly an offensive class that can't CRITICAL HIT. I think a monk is defensive. Shoot FD is defisive, mend is defensive, ID is defensive, AC bonus for low weight is defensive. How to fix for logic, you get hit it hurts and hurts bad, but getting hit that is the trick. I would like to see more effective avoidance for a monk, the skills like dodge, parry, and ripost should occure more offten. The low weight bonus should apply more to avoidance and run speed.
Big Changes
Well, they bit the bullet.
A number of changes are coming to the high end game of everquest in the near future.
Notably, these include:
- Complete heal cap reduced from 10,000 HP to 7,500 HP
- Mana Burn is being removed and replaced, players with the Ability will have their AA points refunded.
- Monk defense is being lowered.
- The rod of mystical transvergance (aka, the GodRod) is being removed and replaced with a single target charge with limited usefulness. Additionally, it's noted that a number of encounters will be shortened.