Out of all the minutiae to appreciate about Cibele, my favorite is the clicks. This is a game that simulates what its like to look through a 19-year-old's computer desktop—the old blog entries, the old photos, the writing assignments, and the emails—and the best part is that when I click my mouse, the game clicks back. It's small, but important. The clicks mask the real sound of my mouse, connecting my finger taps with main character Nina's finger taps. For a game about a girl desperate for a connection via her computer—a story that could be my own—the clicks are essential. We're in this together.