The pre-order of Sentinel's Fate, the 6th EverQuest II expansion, was announced yesterday with a couple of surprises. There are three packages: a digital download, a retail box, and a collector's edition. There are goodies in the boxes (depending on which you buy) like a copy of EverCracked, Station Cash and a $10 coupon for Sentinel's Fate to entice your friends to play. The really big surprise: players who buy a physical box will have access to the new content 7 days sooner than players who purchase it digitally.
Naturally some brouhaha occured.
The big deal with a 7 day head start is that, for many players, MMOs are competitive games. There are players and whole guilds who play the game as "race to the level cap." They want to be the first to hit level 90, the first to conquer a zone, the first to slay a boss mob, and the world-wide discoverer of Smed's Sword of Ungoldly Uberness.