HandsOfDeath wrote:
Twirdman wrote:
Then you have herbs and mining there is no way a non miner or herbalist can get these thus only the people who can get the item roll.
I still don't understand why disenchants are handled as they are. With what you said here, if only 1 miner, for example, entered a group for an instance came across a mine. It's that miner's mine, because nobody else can do it, right? Why is that same logic not used on disenchants? Only an enchanter can disenchant something. So if they get the item (like a mine really) and they disenchant it (similar to mining a mine), then why is it that everybody in the group gets to roll on the results? Sure, they helped the enchanter get it, but the enchanter also helped the others just by being in the group.
It just doesn't make sense to me why enchant mats are rolled on, while other professions aren't. An item for an enchanter is the same as a mine, corpse to skin or plant. Just because the others could use that gold from the enchant mats, doesn't make it right. It's not the enchanter's fault the other party members picked another profession. Same goes with mining. If say I a mine was in an instance and the enchanter's next enchanting rod requires something made with that material, why do they not get a roll on the minerals from it? The other players helped get that miner to the mine, so they should get a chance at the materials, as with others wanting the enchanting materials from a disenchant.
An enchanter turns something that already has value into something of theoretical higher value. Since the item they sharded has some value to everyone, they turn it into a higher value item as a kindness to others. If instead they choose not to do this, then everyone still can roll on an item of value.
A miner, on the other hand, turns something with no value to anyone who cannot extract from it into something of value.
We have this thread every couple months. And every couple months, people fail to grasp the simple concept of the initial value of an item D/Ed vs the non-value of mining nodes or unskinned mobs.