emmitsvenson wrote:
Sharding costs you nothing and increases the group’s overall profit, which means that you get a reputation as a nice guy. You can also hope for the occasional tip; certainly I always tip the enchanters who shard for me. Or, as others have said, you could just keep quiet and disenchant the items you win in greed rolls if you really don’t want to help others out. But please don’t gripe to people that you should get to keep more BoP items than them because you’re an enchanter. Nobody likes a grasper.
I don't think that's the complaint. I think it's simply the fact that the group would have BoP vendor trash if nobody could use the gear that dropped, and a lot of people would pass on said vendor trash just by virtue of the fact that it's...vendor trash. But all of a sudden someone can turn said BoP item into a BoE that everyone could use towards enchanting their own gear or sell on auction and it's communal property.
Keeping in mind my first level capped toon was my hunter, who is an enchanter. I D/E'd many things for groups when she was my main and it was never a big deal for me to hand over the shards to people who won the rolls. Also keep in mind that I don't remember the last time I rolled on a shard. I only mention these to things to set aside any accusations that my opinion is based on any sort of greed or inclination towards self-indulgence.
Having said that, the logic doesn't hold up. The justification people offer for retaining shards as communal property pending a roll is because a) the enchanter couldn't have gotten the drop if they weren't in the group, ergo the group helped them get it and are therefore entitled to a shot at the rewards and b) if the enchanter didn't D/E the item, everyone would have at least had a shot at a BoP blue to vendor.
Justification (a) in particular doesn't hold up, because any other resource nodes (herbs, mining nodes, skinnable corpses, etc.) are typically in farther than most people would consider trying to get to solo. Consequently, they couldn't have gotten to those nodes (or killed the skinnable mobs on their own) without the group.
Justification (b) has
some merit to it, simply because if there's no miner in the group, the mining nodes are worthless to said group. It's not like anyone else can pick up the entire node and vendor it. There have been people in the past who have argued that enchanters who won't D/E for the group are selfish yadda yadda yadda, and that doesn't hold up either. In most cases (especially level 75+/heroic dungeons), the value of the shard is almost always greater than the vendor buyback price on blue armor. Sometimes it's even higher than the vendor buyback on blue weapons. Either way, the enchanter is increasing the value of the BoP item, either by making it so that it will sell for more, or by saving the person who gets it the auction cost of that shard the next time they need one for an enchant.
And that's why it's sort of a contentious issue...if the enchanter were to get all BoP blues that nobody else wanted by default, the people handing over those items would be losing out at a shot at the vendor buyback value of those items so it's not like the enchanter was the only one who stood to benefit. On the other hand, the enchanter is adding value to the items (in most cases) when they D/E them to a shard, and consequently "expecting" an enchanter to add that value for free is not entirely fair, either.
The standard is that if you can D/E and want to, then that's what you do and everyone gets a fair shot to roll on the resulting shard(s) at the end of the run. If the concept/principle bothers you, you're under no obligation to announce that you're an enchanter. It's your toon, your time to level the profession...nobody else has any entitlement to force you to work that profession for nothing. We're not talking about nice/not nice, just straight up other people telling you what to do with your stuff. It's not kosher. You weren't invited to the group because of your profession, you were invited because of your class. I've never seen "LF1M <insert dungeon here> need enchanter."
You
could try asserting some sort of procedure where you D/E all unwanted blues and get to keep 1 of the shards by default. Problem is, folks aren't used to that and they would probably think less of you for suggesting it. (Not saying they'd be right or wrong for doing so, just that's the response I would anticipate).