Quote:
...don't believe that these groups only serve the evil of the Tenshodo and seek to turn a profit out of the gil.
Spare us the dramaticism....please? The Tenshodo aren't... well, I'll let you find that out for yourself.
Can gilsellers get all the way through ZM13? Sure, I don't see why not. There's Lv70+ gilsellers running around right now. Yes, they beat Maat. Go look at Evele and Fihkenyaa in Zi'Tah, they're prime examples. If they wanna get sky and run around up there, sure. Fine by me.
I do
NOT think we'll ever see gilsellers in sky actively farming pop-items, killing gods.
On one hand: Killing at least the 4 main gods (Byakko, Suzaku, Genbu, Seiryu) may be tempting for the gilsellers. They regularly drop high-priced items, amongst which include Damascene Cloth, Damascus Ingot, Siren's Hair, Behemoth Hide, Divine Log, and Shining Cloth (very rare drop from Suzaku, I believe?). These could easily be sold via AH, and can be killed as often as they could obtain pop items.
HOWEVER: I will follow them around laughing if they ever try to start farming sky. I find it highly unlikely that gilsellers will ever have the organization or determination to pull it off.
- Especially with the high prices of Silent Oils as of late, that right there would deter them somewhat from venturing up to sky. 10k at the minimum for a stack, multiplied by at least 18 players. That's 180k minimum right there, for maybe 2 or 3 hours of oils, if they stretch them as long as they can. That's a big risk to take for reasons listed here.
- They would then have to gather information on what God pop NM was killed when. This task is already hard enough for those who speak the common language, and have the respect of other HNM LSes. I feel relatively certain that no HNM LS on our server would willingly tell a gilseller what time a god pop NM was killed. This would make pop item farming horribly inefficient for them, especially since they could sit at one of the spawn areas for upwards of 3 hours, never seeing what they're looking for.
- Killing the gods themselves takes a huge amount of effort on many people's parts. Eighteen would be a bare minimum, more is common. Playing the role of one person in an alliance fighting a god is frantic enough. Taking on the roles of two, three, or even four members is near impossible. Gilsellers are known to multi-box (playing more than 1 char at a time), and this tactic is very, very hard to pull off in a god setting.
- The enormous risk overall. You're spending massive amounts of gil to even be able to kill the gods in the first place. Massive amounts of gil and time in Silent Oils, trying to get the god pop items. Then if you're ill-prepared and lose to the gods, your pop items are gone, and all that time and money wasted getting to that point.
This is all assuming that they're alone in sky. I don't even think I need to go into the various tactics that HNM LSes could use to force gilsellers out of sky - whether they be legitimate or illegitimite. I'll let you use your imagination to figure that much out.
On the subject of buying god-pop items. I don't think any of the items are AH-able. (Curtana may be, but meh.) This would require the gilsellers to Bazaar off any items they obtained. As someone said earlier, I don't think any HNM LS would buy these items from them, or anyone, unless they were rediculously cheap, making them not worth the time they took to obtain.