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New ability and TraitFollow

#1 Feb 23 2005 at 12:56 PM Rating: Decent
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727 posts
New ability for WHM is Divine Viel. It is to be used like divine seal excpt that when a whm removes a status effect from a party member it will become an AoE remove.

Sam Job trait, Zanshin. Well here what it said the trait does. Whenever you miss with your weapon, you will attack immediantly after.

The info can be found under updates on the POL viewer




edit:spelling

Edited, Wed Feb 23 12:56:14 2005 by apachemonk

Edited, Wed Feb 23 13:11:17 2005 by apachemonk
#2 Feb 23 2005 at 1:04 PM Rating: Decent
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919 posts
Thats a upset for me and im not even a WHM.
#3 Feb 23 2005 at 1:17 PM Rating: Decent
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1,477 posts
Moshiiii the Charming wrote:
Thats a upset for me and im not even a WHM.


The Wight begins casting Dark Cloud (or whatever it's called).
The Wight casts Dark Cloud.
PLD receives the effect of curse.
DRK receives the effect of curse.
BLM receives the effect of curse.
RDM receives the effect of curse.
THF receives the effect of curse.
WHM receives the effect of curse.
WHM uses Divine Seal.
WHM begins casting Cursna on WHM.
WHM casts Curnsa on WHM.
WHM removes WHM's curse status.
WHM removes PLD's curse status.
WHM removes DRK's curse status.
WHM removes BLM's curse status.
WHM removes RDM's curse status.
WHM removes THF's curse status.
<WHM> woot! 150MP saved!
<RDM> {Refresh} = 150MP. {Thank you.}

Or let's pretend that everyone except the WHM gets petrified and the WHM has to cast Stona. That's 160MP saved along with all the time saved from the WHM having to Stona each person individually and waiting for cooldown.

I wonder if it works for Raise, too? 0_0

Edited, Wed Feb 23 13:24:17 2005 by Dryhus
#4 Feb 23 2005 at 4:17 PM Rating: Good
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172 posts
Zanshin doesn't kick in 100% of the time, but it's still good nevertheless.

I'm hearing from many that it's a level 60 job trait.
#5 Feb 23 2005 at 4:40 PM Rating: Decent
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617 posts
Wight's can't Curse, but you've got the general idea there. :p

I dunno I was hoping for an ability to improve our curing so we can't be replaced. Well this will still come in real handy. Though I wish they'd have reduced the cooldown time for DS along with it. Because I like to use it with Curaga. I do have Curaga II and III but those aren't cheap either, and I shouldn't have to use III when I could use II with DS.

Basically. Still I'm sure situations will present themselves. I don't DS+Curaga very often anyway.
#6 Feb 23 2005 at 6:32 PM Rating: Decent
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197 posts


Quote:
Wight's can't Curse, but you've got the general idea there. :p


actually what he ment to say is: blind :P
#7 Feb 23 2005 at 9:11 PM Rating: Decent
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1,477 posts
Apis wrote:
Quote:
Wight's can't Curse, but you've got the general idea there. :p


actually what he ment to say is: blind :P


No, I meant Curse. I used Curse and Petrification as examples because Cursna is a moderately expensive 30MP and Stona is a heavy 40MP. They're not as costly as AM, but considering that they are status ailment cures that would normally have to be cast on every member of the party, it adds up.

Blindna is only 16MP and if a mob has AOE Blind, you'd only Blindna the melees, generally, which would cost maybe 48MP; mages can get by being blind. If everyone but the WHM is Petrified, they have to have Stona cast on them quickly or things can go badly (right?) so that's 200MP with 30sec delay JUST for cooldown vs DS+Blindna for 40MP with 2sec (to JA and cast) delay.

I'm not a WHM by trade. I was just trying to illustrate an ideal use for Divine Veil and I couldn't think of mobs that AOE Curse or AOE Petrify.
#8 Feb 23 2005 at 9:22 PM Rating: Decent
Hmmmm, Divine Seal, Divine Veil,....= Erasega?
#9 Feb 23 2005 at 9:28 PM Rating: Good
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425 posts
Sounds that way, from the way I read it on the main website.
#10 Feb 23 2005 at 9:30 PM Rating: Decent
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1,477 posts
Moghedian wrote:
Hmmmm, Divine Seal, Divine Veil,....= Erasega?


Yep, but given that Erase is only 18MP, it doesn't represent the largest MP savings that Divine Veil can yield.
#11 Feb 23 2005 at 9:49 PM Rating: Decent
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617 posts
I know what ya meant, but Wights still can't Curse. :p Ghosts can. That ability, Black Cloud? That's Blind. Which is why that was suggested. I know what you were thinking though.


There was a shout fest about Reraisega in Port Jeuno for awhile, though I don't know if anyone actually tested it. Wouldn't that be interesting? >_>
#12 Feb 23 2005 at 10:46 PM Rating: Decent
Quote:
Yep, but given that Erase is only 18MP, it doesn't represent the largest MP savings that Divine Veil can yield.


MP saved isn't really all that impressive when combining it with Erase no. But the time saved is ;p
#13 Feb 23 2005 at 11:54 PM Rating: Decent
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346 posts
So, does anyone know what level the new whm skill is obtained at yet?
#14 Feb 24 2005 at 8:24 AM Rating: Excellent
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363 posts
Quote:
So, does anyone know what level the new whm skill is obtained at yet?


In the White mage forum, the skill trait is level 50.

By the way, I also read that the new banish 3 spell can be bought in Rabao for ~80k give or take a few thousand depending on fame. (also in tanzania *sp* safehold after you beat diabolos apparently, for 66k)


/is really considering coming out of retirement now...
#15 Feb 24 2005 at 8:37 AM Rating: Good
Dryhus wrote:
Moghedian wrote:
Hmmmm, Divine Seal, Divine Veil,....= Erasega?


Yep, but given that Erase is only 18MP, it doesn't represent the largest MP savings that Divine Veil can yield.


Erase has a crappy recast so I can definately see the benefits.

Either way I see what you were getting at Dryhus, and I agree, this is a major benefit :)
#16 Feb 24 2005 at 8:58 AM Rating: Decent
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194 posts
I was messing around with this yesterday and the range on it is ungodly. I was assuming it'd be a small AE, but I kept testing the limits on it and it far surpassed how far I thought it would be. It's a much bigger AE than you'd need to do this in a party situation, since you usually aren't spread out all over hell. Plus Erasega just looks cool :P
#17 Feb 24 2005 at 9:28 AM Rating: Decent
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1,477 posts
Question: why would it not be Erasera? In recent FF games, there was Cure, Cura, and Curaga...and there was Fire, Fira, and Firaga...in ascending order of power.

In the case of FFXI, the standard spells seem to represent the first order of power being normal power, single target spells. The -ra spells seem to represent the second order of power being normal power, group target spells. The -ga spells seem to represent the third order of power being higher-powered group target spells.

BLM spells:
Poisonga (Poison II AOE)
Stonega (Stone II AOE)
Waterga (Water II AOE)
Stonega II (Stone III AOE)
Etc.

WHM spells:
Protectra (Protect AOE)
Protectra II (Protect II AOE)
Shellra (Shell AOE)
Barstonra (Barstone AOE)
Curaga (Cure II AOE)
Curaga II (Cure III AOE)

Since Erase or whatever is being enhanced by DS+DV has the same functionality but on group target, should it not be Erasera? I've always felt that a RDM's Chainspell > Raise > Raise > Raise > Convert > Raise > Raise > Raise should also be referred to as Raisera instead of Raisega because it's not as if a Raise II effect is granted. Does anyone else see this??

Sorry if I'm a lunatic about the naming of spells that don't even truly exist.
#18 Feb 24 2005 at 9:50 AM Rating: Decent
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292 posts
Erase is basically the equivalent of Esuna from past FFs. I'm not sure why they didn't keep the name, but I think the reasoning behind not calling it Erasena stands the same.

Is it a 50 or 60 job trait? I'm asking because a 59 WHM in my LS was looking for Divine Veil last night after updating and couldn't find it - I'd thought it was 60 based on that. I could very well be wrong - I was disappointed that it wasn't a bit lower myself, as it'd be really useful sooner when your MP pool's not as large.
#19 Feb 24 2005 at 10:07 AM Rating: Decent
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346 posts
I believe it is literally translated as "Erase" in most if not all of the FFs. Esuna is just the english name we got. Like Tina to Terra in FF3(FF6 there). The vast majority of the spells in FFXI are the literal japanese translations, not the english throw-ins you see in all of our FFs.
#20 Feb 24 2005 at 10:49 AM Rating: Good
Lady Zylle wrote:
Erase is basically the equivalent of Esuna from past FFs. I'm not sure why they didn't keep the name, but I think the reasoning behind not calling it Erasena stands the same.

Is it a 50 or 60 job trait? I'm asking because a 59 WHM in my LS was looking for Divine Veil last night after updating and couldn't find it - I'd thought it was 60 based on that. I could very well be wrong - I was disappointed that it wasn't a bit lower myself, as it'd be really useful sooner when your MP pool's not as large.


It must be a level 60 trait because I have it at 61. One mre level for your whm Zylle :)
#21 Feb 24 2005 at 11:03 AM Rating: Decent
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1,477 posts
It is a level 50 trait. Check the WHM forums - WHMs who are level 50 and 51 have it.

Zylle, maybe the WHM in your LS couldn't find it because he/she was looking under job abilities and only saw Divine Seal? Divine Veil is a Job Trait.
#22 Feb 24 2005 at 11:30 AM Rating: Decent
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292 posts
Yeah, it's possible he was looking in the wrong place. :) Thanks for the clarification.
#23 Feb 24 2005 at 12:08 PM Rating: Decent
I just want to say that our new trait is awsome!!!!!

I love it

ERASE-AGA^^

Gazoo
#24 Feb 24 2005 at 12:09 PM Rating: Decent
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1,477 posts
RiderOfRohan wrote:
I just want to say that our new trait is awsome!!!!!

I love it

ERASE-AGA^^

Gazoo


Gah, my post has gone unheeded! It should be Erasera! The same MP cost and same effectiveness as the single-target version but in group-target form! Erasera! Erasera!
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