Again, two issues at work here: inflation, and supply and demand.
As I've said before, I think that the server is experiencing inflation. Some items, as we've pointed out earlier, are suffering in price (possibly) due to monopolization - thats a separate issue.
The issue of teleports potentially costing more is one of inflation. If indeed there is some inflation, we're actually ******** white mages by only paying 500 gil per port, and anyone who refuses to pay more is actually the person we could accuse of greed. In a real world example, the price of milk used to almost nothing 70 years ago. Ten cents a quart, or something, for illustration, and today its perhaps a dollar for that much! So we'd say, damn the greedy milk producers! However, today the average person is making much more than the average person 70 years ago, theres a lot more money in the economy. So, perhaps, if we look at other prices, we'll find that milk hasn't increased by so much, and maybe even in real dollars has decreased because we've gotten better at producing it.
If I'm wrong and the server isn't actually experiencing inflation, then 500 gil six months ago is equivalent to 500 gil today, and most likely prices shouldn't or won't change.
And as for "supply and demand" being an excuse, how do you think the prices you remember from six months ago were orginally arrived at? Handed down by Altana from on high? SE, if your character isn't religious? It was the free market that gave us those original prices (derived from marginal cost and benefit, and depending something on the total amount of money the players who were looking at those items had or were willing to get), and the prices change, mostly, because of a shift in the demand curve (possibly complicated by factors like monopoly).
The real greed issue, I think, is RMT. To me, 100k gil, 500k gil, thats a lot. It takes work for me to get that together, farming, BC's, quests, missions, any of that. To someone buying gil, its not. A few hours at work to make money, a few clicks to buy the gil, and they can buy leaping boots. The boots go so fast that the next seller decides to list for more, the next gilbuyer points, clicks, and gets leaping boots. Of course, honest players are buying leaping boots, too. They have to be more creative, and find more ways to get gil, and spend more time. This doesn't seem fair to me, but the problem isn't the greed of sellers, its the greed of gilbuyers. To good players, like (I'd guess) you and me, leaping boots are worth a week or so of farming. To gilbuyers, leaping boots are worth some rather small amount of real money. Where do prices end up? At what the gilbuyers are willing to offer.
Edit:
Anonymous rate-downs. From people who think RMT helps the game? From people who don't think inflation is a problem? From people who think mentioning RMT is so last week? From people who don't believe in/understand the supply and demand model? From people who didn't like my joke Altana/SE prices joke? Agree/disagree with my points, please - I've done the courtesy of no rating on this thread because to many its a very emotional issue (even though it is just a game, after all). Whats the Family Guy quote? No hitting, Stewie, use your words?
Edited, Sat Feb 12 14:58:11 2005 by Velfire