i'm really just bumping this thread, but i'll also update my situation, as i really want this idea to work.
i am relocated, physically, and have gotten all my necessary hardware and software in one place. all that statnds between me and logging into the game is the attrocious re-install and setup, followed, hopefully, by a bismarck worldpass.
on roleplaying: the major beef with video RPGs, as opposed to tabletop RPGs, is that there is little to no roleplaying. i hope to become a major force for online LARP-style gaming on this server. to maintain the mystery and wide eyed enthusiasm for discovering this world through better gaming, and through as little level grinding as possible, though some will undoubtably be necessary. i will maintain a RPmule for this purpose, while playing a main character as far and high as i can, to develop resources for the roleplaying game. my suggestion to those interested is to create a similar RPmule, or choose a new RPmainclass, and keep that class on level with your RPgroup.
another option would be to use your existing character as a mentor to lower level groups, dreaming up quests for young adventurers to follow. maybe you can send a group of level fifteens to camp the spook. i don't know. use your imagination. what would have been a fun quest for a group at X level that is now just another NM camp, or farming ground, or whatever-boring-thing to you now? help us create new stories in vanadiel.
still other options exist to make this game, and this server, the best it can be. i just can't think of them right now, but i'm certain you will. because you love this game.
on theatre (the OP): awesome idea. much more complicated, but a weekly performance that reflects the events of our world could be a popular and refreshing release from 'the grind'. maybe we could do a satire lambasting the Jerries and the RedApples. or better, poke some non-partisan fun at HNMLS drama. laughing helps heal the hurt a lot of times.
my major philisophical thoughts on the theatre idea follow the line that /em actions, as well as acted out situations with non-linguistic context clues, can easily get core moral themes to communicate across language barriers. the story of the person in distress, saved by the sacrifice of a stranger, or that of the star crossed lovers, or a thousand more stories.
my point is that these sorts of groups have an amazing potential to bring the server together into a much richer group experience, in the short time (a year? two?) we have before Vanadiel becomes a ghost town, lost to the Next Big Thing.
to take the idea a step further, we are looking at, in this game, a form of global revolution. we have Euros, NAms, and JPs coexisting in an international non-space, able to communicate beyond the desires of our governments and media superstructures. i'm not saying that FFXI will save the world from NA power conspiracy, but it could open up lines of communication and common experience that defy the sort of blind hatred that seems to be fueling current global conflicts.
yeah yeah. i'm just saying i see the POTENTIAL.
so let's make some art, people.
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~ Stegan