Disclaimer
It is sad that I have to put this here, but I make no definitive
claims that any of the following is a) accurate, or b) will
work, for sure, totally, 100% of the time. This is posted in the
spirit of the event, and since I enjoyed it so much, I wanted to
share with my fellow server-mates. And as we all know, some
information is better than no information at all. ^^ On to the
fun!
Happy Holloween Event!
There is definitely a system in acquiring items from the costumed
NPCs in each town. We all know they like sweets, and anything
sweet, but what is the trick (lol) you actually getting
the item you want?
That's exactly it, it's a trick. There is no system, no rhyme or
reason as to what NPC will give you what item. However, there
is a system that I used, to increase my chances of getting
said items.
I'm only missing 1 of out 9 possible items you can recieve, 8 of
which are equippable. The following ones are listed below, so
it's safe to say I've done my fair share of testing and trial and
error. (I accept donations in kind as well!^^)
Jack-o-Lantern: 9
Pumpkin Head
Pumpkin Head II
Horror Head
Horror Head II
Trick Staff
Trick Staff II
Treat Staff
Treat Staff II: X (stop giving me the Trick Staff II, you costumed freaks!)
Money Spent: ;_;
oK, you've got questions, we've got answers...some of these may
be true in part or in whole, it's up to you to help figure out
which. I've tried to lay out as much truth or as close to it
as possible.
Q:
You can trade different sweets to NPCs to get items.
A:
Whoa, watch out for this one folks, it's a doozy. Yes, trade
donut, get hat, Homer drools. Rinse and repeat for either more
a) enjoyment or b) frustration.
Q:
Giving the same costumed NPC the same item and item, over and
over again will break his/her/its will to live and give up
<insertitemnamehere> eventually!
A:
Apparently, you don't read the Event News. In other words,
unless you feel like wasting a lot of kablinkies, commonly
referred to as 'gil', then do not give the same costumed NPC the
same boring Saruta Orange over and over and over again, lest you
get orange juice in your eye, and that stings!
Q:
Fruit is the cheapest, and thus the easiest method to get <insertitemnamehere>.
A:
Sure, you can trade fruit all day long, Johnny Appleseed, and
while you may get a decent lower level item, or two perhaps, if
you don't trade something worth eating, you won't get something
worth wearing. Have fun with all those Jack-O-Lanterns!
Q:
I cannot receive more than one equippable item per game day.
A:
Yes, you can receive more than one equippable item per game
day. I received both Horror head II and Trick Staff II in same
day. In the same line, I had NPCs (different ones) attempt to
give me the Trick Staff II twice in the same day, but I already
had it.
Q:
You can get different items, on different days, trading
different or same sweets, to a NPC.
A:
Yes, if the theory holds up, each NPCs ideal sweet they will
trade an item on changes each game day.
Q:
You cannot get more than one item from a NPC on the same game day.
A:
Currently, this is correct, unless you know something I don't.
Say, a SqEnix developer.^^
Q:
The better (read: more expensive) the sweet traded means you
will receive a better item, if any.
A:
You have just a good a chance of getting a High Quality item
by trading a Saruta Orange as you would trading a Wizard Cookie,
Rolanberry Pie, or some other ridiculously priced sweet.
Q:
Eating a Jack-O-Lantern will increase your chances of receiving
a better item!
A:
Yeah, and Jack-O-Lanterns will fly out of my bu... Well, I
honestly don't know. I mean, what else are you going to do with
it? I always ate one to free up inventory. On the other hand,
it gives -10 to Charisma, and how would that increase your chances
of impressing an NPC to get a better item? /puzzled
Q:
It's possible to trade X amount of gil in sweets before you
will recieve anything of value, and if you do, it will most
likely be a wonderful Jack-O-Lantern.
A:
Ahyup, hence the TRICK or TREAT aspect to the whole event,
it's a random system based on luck! Oh the joy!
Gannbatte!^^;
Q:
Trick Staff is junk.
A:
This is not a myth, folks, but a fact.^^ While the bat-on-a-stick
looks nice, it does nothing spectacular. Trade up for a Trick
Staff II, Treat Staff, or a Treat Staff II. Personally, I think
the Treat Staff is better than the Treat Staff II, because it
will never run out of charges, there is no limit on equip time,
and although you may have to wait for the Latent Effect: Warp
to kick in, you won't have to wait 5 game days! ^^
oK, I've had my fun. Now onto the system! Well, it's not
really a system, but a methodology at the least. Maybe more of
a guideline? How's about I just lay out what I did, and you can
decide if you want to try it out or not. After all, it's your
gil.^^ And, I suppose you can skimp out and replace some of the
better items with other fruits, but I make no guarantees that
they will work better (or worse).
Purchased a couple stacks of the following sweets:
Saruta Oranges
Yagudo Cherries
San d'Oria Grapes
Ginger Cookies
Cinna-Cookies
Acorn Cookies
Apple Pie
Pumpkin Pie
Goblin Chocolate
At the beginning of each game day, I simply moseyed around to
each costumed NPC in Windurst Waters and Windurst Woods, and
traded one sweet from each stack, starting at the top of my
auto-sorted inventory and working my way down, until I,
a) received an item and moved on, or
b) NPC was stingy and I still moved on. ^^
Approximately one fifth of the time, I was able to receive an
item to wear, or a jack-O-Lantern before I got to the last stack
of sweets.
If all the NPC did for me was change my costume over and over
again, I resigned myself to the fact, that the NPC in question
had a much more educated palette and needed to be satiated by
something a little more delictable. In other words, buy
different sweets from the Auction house and trade until the NPC
gives up an item! Typically, I just skipped over them to wait
until the next game day to try again. I usually stayed away from
the Trick NPCs, because they were just a pain in the taru-tushie
to bother with.
Sounds easy, eh? Well, not really. Like I said, it's a system
based on randomness and luck mostly, luck on which item you
choose to trade, and if that item is the one the NPC wants to
reward you on. It can take a lot of trading to get the good
stuff. For example, I had never traded a single thing to Quesse,
Chocobo Stable NPC, in Windurst Woods. One Ginger Cookie later,
and I had a brand new Horror head II in my possession! Conversely,
I've given Ahyeekih so much fruit and sweets, he/she/it could
open a farmer's market. It's all ... so ... random.
Gannbatte! ^_^
ps.
More information on NPCs selling sweets for rock bottom prices
coming.