Quote:
/slap
You have played enough to know what works well and what doesn't in a pt. And you have something in your set that we didn't. MNK. So your opinion on how you work within the pt would be quite helpful.
Ok! Ok! I just didn't want to "taint" the results because I am a MNK.
1. First you know MNK's are strong against skelly's.
2. I generally sub THF because my static lets me, but have heard that WAR is a much better sub in terms of straight DD.
3. SATA onto a PLD is wonderful and really helps with the hate. I only use when I am leveling my sub until my main gets to lvl 60.
4. We've had a few DRK's in some of our more recent parties and I can say that a good one can deal more damage than a MNK, plus they have STUN that can help stop some of that Ancient Magic. (You probably already know that being a BLM and all.)
5. I can't tell you how many time's Yoshi's convert has saved my ***. And how dispel really helps when I see my hits go from an average of 50-75 to 0-13.
6. We actually like having our PLD serve as our main tank, although now that I have Counterstance, + Counter equipment, and a higher level of HP's than most in my party, I can do limited tanking if we get into trouble. NOTE: I try not to steal hate and as I don't have provoke this generally isn't a problem.
7. We've kind of discovered that over the long term that last DD spot can almost be filled by anything. When we pickup members to party, we try to look for jobs that are helpful against the mobs we are fighting.
That's all I can really think of for now. I will update after I discuss further with Yosh.
Cat