Huxli, Defender of Justice wrote:
At the same time, if RMT is that morally wrong, really do something about it. Stop playing MMOs. They are the biggest supported of the RMT business. If the mmo's lose enough revenue because of this maybe they will institute better in game mechanics to make gold selling not profitable. (My suggestion is not allow direct transfer of money and placing caps on trivial items.)
Honestly, I don't think it's morally wrong in and of itself either. It's just another commodity. The problem is that IGE is like the mob. They are extorting us, and "attacking" us in game with MPK tactics. It's not the RMT itself I have a problem with.. it's IGE; the CGFs; MPKers.
I'm also torn on how it should be dealt with, particularly because of my position on illigal drugs.
I believe there was a lesson to be learned from the prohibition that most people didn't learn. Prohibition simply boosted organized crime to astronomical proportions by providing them with a new product. The lesson is that prohibiting the sale of certain goods and services only creates and inflates the black market economy.
I believe that the black market today consists of two main products, with maybe a few high end stolen artifacts thrown in the middle. Those two things are guns and drugs. However, I firmly believe that the gun trade only exists because of the black markets need to protect itself, since they can't go to the police when they're robbed, they must protect their own product, and for that they need guns.
If we were to allow the sale of narcotics on the open market big drug companys like Phiser and Merck might immediately dominate the market. The street corner thugs would be out of a product to sell, and without the drug trade they wouldn't need guns anymore either. Organized crime would be squashed like a bug.
How does this relate to RMT. Easy.. it's basically a black market. Seedy bastards dominate the market because noone legitimate is allowed to. Legitimize RMT and IGE dies.
However, there is another way, and it's easier with games than it is with the real life drug trade. Destroy the product entirely. (pretty much impossible with drugs; we've been trying for decades and it's not working.. we're just wasting money trying)
Game money and rare items sell for real money because they're hard to get. Making every rare drop rare/ex wouldn't do it, because they'd still keep selling characters. The only thing left is to destroy rarity. Flood the market with every rare item till we're literally dropping them because they're worthless. If they're worthless they won't sell for real money.
But that would destroy the "fun" of having gear that's hard to get, and makes you stand out from everyone else. Yea, it would, but honestly I think there are more people that don't care about that than there are elitists that do. If everyone cared about the work involved in obtaining rare items there wouldn't be RMT, but they don't. They just want the item. Game makers can fix this one, at the expense of a few elitists, but they can fix it.
I see it as a choice between having elite gear and having RMT or having neither. You just can't get rid of one without losing the other; you just can't.
I can live without elite gear. I don't mind if everyone has the same armor as long as we can still have fun with it.
Edited, Fri May 5 13:22:25 2006 by ThePalace