Ok Haste....
Haste is our lowest contributor point for point of all the dps stats that we stack.
Stat order would be
Agility/Armor Pen* > Feral AP** > Strength*** > Crit > Hit**** > Expertise***** > Haste > AP
*------ Agility and Armor pen are both first and are interchangeable depending on your current ArP levels on gear.
**----- Feral Attack Power is found on weapons and upgrading a weapon has a huge impact on your dps.
***---- Strength, although point for point creates more dps is typically not found on leather anyway and is not recommended to be stacked.
****--- Hit rating is low because we take less of a drop in dps due to low hit than other classes.
*****-- Expertise is also low because we can only be dodged since we'll always be behind the bosses(ok 90% of the time) and just like low hit, we take less of a drop in dps due to low expertise than other classes.
Haste does increase our white damage which tends to be ~30% of our dps. It also increases Omen of Clarity procs which creates more opportunities to use yellow damage abilities, namely shred.
That being said, Haste becomes slightly more attractive as we become hit capped and expertise soft capped. Since strength isn't something we find in large quantity,if at all on druid gear and Feral Attack power only pertains to weapons, then Haste ranks just below Crit which becomes less attractive at crit levels due to diminishing returns and crit hard cap.
Haste is never something to be sought out, enchanted or gemmed for, but in terms of stat ranking, increased haste when compared to hit rating or expertise which is already capped or crit which is already hitting hard diminishing returns(or capped) is an upgrade and should be seen as such.
(Just FYI, crit cap is typically seen as provided you are hit- and expertise-capped, there's still 24% chance of a Glancing Blow that you cannot push off the white hit table. That gives you a crit cap of 76%)
Edited, Oct 14th 2009 11:08pm by Galenmoon