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patch 2.1.0 and what it does to a mageFollow

#1 May 23 2007 at 2:21 PM Rating: Decent
Well ive downloaded the new path and their is of course a lot of changes. There is a lot of things to deal with as the big nerf of Ice Block and the big gain - faster cs cooldown.

Anyhow I would like to focus this thread on one subject: arctic winds in frost tree.

It now means increased damage (1. pct. per point) and decreased chance of melee hit (one per point as well)

Is this new talent a must?

For information im doing mostly pvp but I like to raid from time to time. My spec is 44 frost/ 17 arcane.

I cant seem to loose any more points from frost tree since I have all ready lost frost channeling, permafrost, and elemental precision for getting cs.

Is shatter the next one up or should I forget about arctic winds?

pls help




lvl 70 mage
#2 May 23 2007 at 2:43 PM Rating: Decent
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I think you are to lean into the frost tree. Really, frost is not THE raiding talent, and is actually towars the bottom of spec's to choose. That isn't to say you cant make it work, but it isn't the best. To me, you really need to be 45-50 in frost to pickup all the neccesary talents. Here. Notice in all those talents I put in, they better your chances at raiding and at PVP damage. To me, sacrificing 15 points for Imp CS isn't worth what you are already sacrificing to get it.
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#3 May 23 2007 at 10:20 PM Rating: Good
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dobes wrote:
Well ive downloaded the new path and their is of course a lot of changes. There is a lot of things to deal with as the big nerf of Ice Block and the big gain - faster cs cooldown.

Anyhow I would like to focus this thread on one subject: arctic winds in frost tree.

It now means increased damage (1. pct. per point) and decreased chance of melee hit (one per point as well)

Is this new talent a must?

For information im doing mostly pvp but I like to raid from time to time. My spec is 44 frost/ 17 arcane.

I cant seem to loose any more points from frost tree since I have all ready lost frost channeling, permafrost, and elemental precision for getting cs.

Is shatter the next one up or should I forget about arctic winds?

pls help




lvl 70 mage


You do not want to lose Frost Channeling nor Elemental precision for raids, and you do not want to give up permafrost for PvP.

Arctic winds is now a very good talent, and I'm sure there's a way to reasonably get it without sacrificing too much.
#4 May 23 2007 at 10:57 PM Rating: Decent
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Not sure if this would be viable or not, I just made this build up. I am not as experienced as some of the other guys here, but it gets you fairly deep into the arcane tree and gets you artic winds and even ice barrier. Any thoughts are greatly appreciated.
http://www.wowhead.com/?talent=Rw0Vcof0hZZVNRcofxobq
#5 May 23 2007 at 11:08 PM Rating: Decent
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Quote:
You do not want to lose Frost Channeling nor Elemental precision for raids,


Fire damage is still the way to go for raidin'

When i was concentrating on Arena's i took artic winds even without the now increased damage, 5% dodge is pretty much, especially since Mage's natural dodge due to agi is very low.

Now as deep fire its also nice PvPing, Blazing speed procs quite a lot, maybe its also something to think about. Dont know how deep fire works out in Arena's.

Edited, May 24th 2007 9:14am by Sjans
#6 May 23 2007 at 11:12 PM Rating: Good
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Sjans wrote:
Quote:
You do not want to lose Frost Channeling nor Elemental precision for raids,


Fire damage is still the way to go for raidin'


Of course it is. However, this person is PvP first, raid second, so I didn't feel the need to point it out. Smiley: tongue
#7 May 23 2007 at 11:18 PM Rating: Decent
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Just let him know alternative options, deep fire is quite nice, nicer than i thought and i actually take blazing speed over iceblock now with the hypothermia nerf. The new mana shield is nice for DoT's while trying to drop ooc.

BTW playing WoW again to the side, i missed people and LOTRO plays sooooo clunky. (gameplay wise, it runs smooth for the rest)


Edited, May 24th 2007 9:21am by Sjans
#8 May 24 2007 at 2:19 AM Rating: Decent
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Sjans wrote:
Quote:
You do not want to lose Frost Channeling nor Elemental precision for raids,


Fire damage is still the way to go for raidin'

When i was concentrating on Arena's i took artic winds even without the now increased damage, 5% dodge is pretty much, especially since Mage's natural dodge due to agi is very low.

Now as deep fire its also nice PvPing, Blazing speed procs quite a lot, maybe its also something to think about. Dont know how deep fire works out in Arena's.

Edited, May 24th 2007 9:14am by Sjans


True on all points. Fire when specc'd right is the powerhouse in raiding, but also if points are put in right, it is very nice in PVP as well and has a nice amount of control.

The only bad part is that you are very much more vulnerable. Frost has a lot of breathing room to it and some room for error. Why it is so great in PVP.
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#9 May 24 2007 at 6:33 AM Rating: Decent
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I actually gave up Imp Counterspell for Arctic Winds. Improved Counterspell is tough to drop for PvP, but I think it's worth it. A 5% damage boost is very noticable. If you do a lot of Arena though you may want to keep Imp CS and drop something else. I dropped Permafrost too but I dont remember what for. I went so long without it as Arcane/Frost that I felt it wasn't necessary anymore. Frost Channeling and Elemental Precision are way too good for PvE to give up imo. I think I was considering dropping Ice Floes, Arctic Reach and maybe a few points in Shatter or Frostbite to get Imp. CS, but ultimately decided it wasn't worth it.

Here is my current build. http://www.wowhead.com/?talent=Rf0VZZVAGcofxowqt You'll probably notice a slight bias towards PvE.

On a side note: I agree with MyTeddy about early Arcane and especially hate spending those 5 worthless points between Clearcasting and Imp. CS when there are so many useful talents in Deep Frost :-/

To Fug, Ive never been crazy about middle of the road Arcane builds. You're missing out on quite a bit in Deep Frost, and Arcane is really nice when you start putting 25-33 talents into it. If you really like those Arcane talents I'd recommend putting a few more in to get to Arcane Power and Spell Power. Also the Water Elemental has not bugged out on me once since the patch. It's so good for all aspects of the game that it's hard not to recommend picking it up when you're so close. A working Water Elemental is probably the single best talent in any tree with only Ice Block coming close (and Ice Block is strictly defensive while WE is Offensive and Defensive).
#10 May 25 2007 at 2:04 PM Rating: Decent
Improve Counterspell is nothing to sneeze at. It can totally give you the upper hand against casters. Also, you have to sacrafice talents in frost or fire, but practically everything leading to arcane is beneficial stats wise, either more resistance or less chance of resist. Less chance of arcane resist = better chance the target will resist sheep!

If you land an imp cs against a caster at the beginning of a fight, then he's 99% guaranteed to be sheeped. Follow up with a secondary sheep if he trinkets out. Once you have him sheeped, you wind up your biggest spell combos and you start the fight at a huge advantage.




Edited, May 25th 2007 6:28pm by srhadden
#11 May 26 2007 at 11:20 AM Rating: Good
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Fire works great in PvP. I don't have Blastwave OR Dragon's Breathe (OH NOES HE DID WHAT?!?!?) and I work very well in all PvP aspects, arena's included.
#12 Jun 01 2007 at 3:07 PM Rating: Decent
I have a full frost spec mage, and i like it a lot. Havent done any raiding yet but thats what i would like to do and like always PvP. Im at 66 now and i have 4 extra talent points that i havent used. Heres what it looks like 0/0/53 I just dont know where to put them. I was looking at Arctic Winds and it looks good. Well thats what ive been getting from the other people on the forums. So if anyone can give me an idea as to where i can put the other points, remember ill have another 4 points by the time i get to 70. I cant wait for that. Please let me know. Thx

Edited, Jun 1st 2007 7:11pm by hordemennace
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