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#1 May 21 2007 at 2:45 PM Rating: Decent
Any one have any Ideas of a Melee Hunter? Of course any thoughts since I know you guys are just going to laugh at this post.
#2 May 21 2007 at 2:54 PM Rating: Decent
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#3 May 21 2007 at 3:00 PM Rating: Decent
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Aethian, I <3 you. Yeah, read the post in my sig -OR- the one aethian linked to. Both have very good information. =P.

Maybe you should also look at the first page of threads, you may find another thread on the subject. Or maybe they're all the same.
#4 May 21 2007 at 3:08 PM Rating: Decent
Thx for the great post. I guess its all in the eye of the beholder. Oh well I will just mess with it more once I'm done getting my hunter to 70.
#5 May 21 2007 at 3:11 PM Rating: Decent
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skribs wrote:
Aethian, I <3 you. Yeah, read the post in my sig -OR- the one aethian linked to. Both have very good information. =P.

Maybe you should also look at the first page of threads, you may find another thread on the subject. Or maybe they're all the same.

/pat skribs. good boy, but its Aethien or, officially Æthien (forum doesnt accept Æ in a username =( )
#6 May 21 2007 at 3:14 PM Rating: Decent
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2,717 posts
In case you couldn't gather what I said in there, your melee DPS will be relying mainly on procs to continue DPS that can only occur if you are the one getting hit. Raptor strike wont add enough DPS to compensate for what you lose. A melee hunter in T5 gear (and equivilant) would rival a level 60 rogue in greens and instance blues.

The difference between a melee and a ranged hunter isn't like the difference between a cat or a wolf...it's the difference between a level 70 cat and a level 55 wolf. If, after reading the post mentioned, you still think a hunter is a viable melee unit, then you should follow these instructions:
1. Write down your account password.
2. Uninstall the game.
3. Give your disk and account to a friend.
4. Sell your computer.
5. Get a GED.

EDIT: Sorry Aethien.

Edited, May 21st 2007 4:15pm by skribs
#7 May 21 2007 at 3:19 PM Rating: Decent
There isn't a reason to be rude but what ever. I could have posted something mean too but I take every ones advice with a grain of salt. Oh well I guess you are one of those guys that need to make fun of people to be better.
#8 May 21 2007 at 3:24 PM Rating: Decent
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2,717 posts
Okay, let me put it to you this way: roll a rogue.

Evasian = Deterrence. Rogues dont have to spec for evasion. If they do, they can get it down to a 3:30 CD instead of 5 minutes.
Reposte (or whatever) = Counter-attack. Only reposte will probably deal more damage than CA, and will disarm (better for staying in melee combat than the immobilize).
SS > RS. Sinister strike will own raptor strike, because it's instant and doesn't have a cooldown.

Basically, you'll get much more out of a rogue. And a rogue doesn't require being hit to melee. So if you want to melee a hunter, roll a rogue. Don't post here thinking a hunter can melee, then after being referred to a thread that lays out how much you gimp yourself say "I guess it's a playstyle thing" (which is a paraphrase of what you said). I'll be rude if I want to. If you ignore what slaps you in the face saying "this is NOT the way to go" and you go there, people will call you an idiot.
#9 May 21 2007 at 3:29 PM Rating: Decent
You got to understand something though I said it was a great post. That person brought up enough things to show why ranged is good (I guess the word is UBER for the ones who talk that way). Yes of course you call me an idiot just cause I'm not doing what you are doing. Oh well I guess I will stick being the idiot shoot I might respec just so I can do some instances and then switch back. Oh well thx.
#10 May 21 2007 at 3:34 PM Rating: Decent
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2,717 posts
This isn't a playstyle issue. This is simply saying that as a melee hunter you will be 50% as effective as a ranged hunter or a melee rogue. It's not an issue of being "different" its an issue of going against what you normally do. Lets say you take a martial art. When you go to a meet, you wouldn't purposely cut off one arm first just because it's a different style. No, you need your tricks. Look at how many melee tricks are available vs ranged tricks. Then look how effective they are. You have a bigger toolbox full of better tools to use at a range. Going melee is like cutting off one arm.

EDIT: I guess the question is, why WOULD you want to melee on a hunter? I mean, if you want to melee, you have the options of warrior, rogue, paladin, druid, or shaman. That's 5 different choices. They are all more effective than a hunter, even without talent points on them. So the two questions to ask:
1. Why WOULD you want to melee on a hunter?
2. Why DONT you want to roll one of those classes?

Edited, May 21st 2007 4:44pm by skribs
#11 May 21 2007 at 4:03 PM Rating: Decent
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123 posts
Hello, Jamatran.

Hunters are gifted with shooting things. It's like a basketball player that specializes in shooting, but chooses not to. If I can score 50 points shooting a basketball versus getting 10 from posting up inside the paint, best believe I'm going to be taking my shots. If I can kill things much efficiently shooting with a bow, gun, or crossbow versus being up close with the enemy, swinging a sword, axe, or spear, best believe I'm going to be taking my shots. You could be unique as a melee hunter, but if being unique is going to make you less efficent, I, personally, do not think it's a wise trade-off.

If you still insist on meleeing, that's fine. Do you. I just hope it doesn't come at the expense of other players you may be grouping with.
#12 May 21 2007 at 4:13 PM Rating: Decent
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3,043 posts
Jamatran, if you're still reading this thread...

Playing a melee hunter is completely counter to the design of a hunter. It's working against all of a hunter's strengths. It will never be effective, plain and simple.

The only reason you could have to play as a melee hunter is for the difficulty of it. If you want fun, you'll have more fun on a class that can melee well.
#13 May 21 2007 at 4:13 PM Rating: Decent
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2,717 posts
It's sort of the same thing we were saying to the dude a while back who said "I dont use a shot rotation." If you melee as a hunter in solo, you'll have longer fights AND more down-time. Which the "fun" of could be equally as good on a rogue. If you melee as a hunter in PvP, where you need every trick you have, you are going to lose. Unless the opponent is a real idiot. And in group PvP, your group will be pissed at you. In group PvP, not only will everyone call you a noob, but they will probably kick you from the group. Also, any slack you make will have to be picked up by the rest of the group - either other DPSers will have to do 50% more apiece to keep up, or the healer's mana pool will suffer. If they can't keep up b/c you want to be "unique" you could wipe a lot. If anything, try a melee hunter at like level 20, not level 70 when you can get one-shotted if you try to get off a mongoose bite.

Although... in hunter vs. hunter a melee hunter MAY be able to win, if you can keep the opponent in close. But that's like taking a sniper on a FPS and running in Close-Quarters (granted, I used to do that on Americas Army cuz only snipers got pistols, and those were my best guns, but that's a different issue and game). You wanna play up close, get a sub-machine gun (i.e. rogue) or a shotgun (i.e. warrior), but don't use the sniper (hunter).

Edited, May 21st 2007 5:16pm by skribs
#14 May 22 2007 at 7:55 AM Rating: Decent
whatever next? A battle Mage? (Ive got a sword, why cant I?)
With that talent that increases my armour by half of my intelelect ILL RULE THE WORLD......
#15 May 22 2007 at 10:01 AM Rating: Decent
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385 posts

Did some one say there " wasn't " a debate about this issue on the last Melee Hunter post ? JK ...

Ok ... This is just getting rediculous ... Not to be mean but , honestly , it has been stated again and again that Hunters are NOT nor should ever be a primary melee attacker . It doesn't get any simpler than that . Playstyle or not ... Hunters are not melee inclined and any thoughts to the contrary are hugely wrong .

There have been many posts laying out all kinds of stats and percentages pointing this out as well as loads of people voicing thier opinions based on personal experience ... also supporting this fact .

Now if melee is indeed , your thing , the suggesion , naturally , would be to roll a Warrior or a Rogue and be happy in doing so .
#16 May 22 2007 at 12:25 PM Rating: Decent
I just want to say I'm all for people trying new things, but its pretty obvious Blizzard intended for hunters to be ranged fighters, and built them with aligned limitations and benefits. Heck, we have wing clip, traps, and a free tank to keep mobs at range. We have a few melee abilities, but they're generally on a slow cooldown to be used once while getting back to range. Doing new things is great, but you have to take into account your strengths and weaknesses to see what actually has a possibility of improving your playstyle, melee hunter just doesn't have those things, sorry!
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