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This Build, And some questionsFollow

#1 May 10 2007 at 11:37 PM Rating: Decent
Hi there, i'm kinda new to the posting of these stuff. I usually just read. Anyway, i was lookin through some of the post and i came across a few builds.

I was wondering if this was a good one. Of course from now to 70 its beastmastery.
At 70 when i respec, would this build be okay?
http://www.wowhead.com/?talent=VZE0bRVzZIhhMxbzhVuI < i have no idea how to link it


Oh yea, and i have some questions. I'm lvl 45 atm, and i'm on skinning and mining.
186 mining and 299 skinning. I've been picking up quite a few leatherworking "receipes" or however its called. And i was thinking of picking up Lw, and dropping one gathering skill. However, i've been also thinking of picking up engineering and enchanting .for engineering I find it pretty unique, the gadgets and stuff, everytime party members die in instances it makes me wanna conjure out a pair of jumper cables. But i heard after awhile its kinda redundant. As for enchanting, i always get greens or blues from quest and mobs that at bop, and usually dont use them. thats when disenchanting comes about. If your lucky you get good mats. but i heard its pretty expensive to learn.

I always see people in major cities yelling things like "375 lw/enchanter lfw"
Or people selling scopes, all the more it makes me want to pick them up. When i view the trade skills, man i drool over the 300+ makeable items. But theres one think i hate bout crafting proffession, its the gathering of items. I cant be bothered running about the whole day getting stuff to craft an item for me. Especially enchanting which needs expensive mats. For lw its pretty mad sometimes too. Maybe its cus i'm a low lvl thats why they seem hard to come by.

I took up mining and skinning as its my first char in WoW, and i was advised by my friends to pick it up to earn some $$$ for myself. I plan to make loads of money, at lvl 70 then Maybe i'll create another char, a rogue probably and pick up Blacksmithing and Mining, by then i'll have enough funds to back him up. (i plan to make drakefist)

Yeah Thats mostly about it, hope some of you guys will kindly reply. kinda far fetched for a lvl 45 :/ meh i guess i have dreams too :) [link=Hi there, i'm kinda new to the posting of these stuff. I usually just read. Anyway, i was lookin through some of the post and i came across a few builds. ][/link]

Edited, May 11th 2007 3:37am by Aluminium

Edited, May 11th 2007 3:38am by Aluminium
#2 May 11 2007 at 12:18 AM Rating: Decent
Welcome,

I'm really able not to comment greatly on the build being only level 49 myself but you seem to have all the right points in the right places as far as I can see.

As for trade skills, you need to decide if you can afford to drop two trade skills.
Although enchanting (and disenchanting) can be used to make a lot of money, this is normally only done in a capitol by disenchanting cheap low level items and selling the materials.
You will in most cases make a lot more money sticking with mining/skinning than you will make from D/E green/blue drops.

I wouldn't recommend changing to a trade skill unless you have bags of cash to throw into it as pretty much all non gathering skills are money sinks.
Remember your level 60 mount will be 5-6 times more than your level 40 one.
#3 May 11 2007 at 6:39 AM Rating: Decent
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27,272 posts
a few things: imp. concussive shot is rubbish unless you PvP a lot.
master tactician is rubbish altogether.
you are on the right track, but your build isnt perfect yet.
monster and humanoid slaying are reasonable, but the only reason for me to pick them is becuase there are no better options.

trap mastery isnt nessecary, the times your trap is resisted are very rare anyway.
while Surefooted is one of the best talents in the whole tree.
+3% hit is valuable, especially for raiding.
this is what i would go for.
#4 May 11 2007 at 7:43 AM Rating: Decent
No NO no, why would you want to go survival spec? I mean to each his own, but if you are planning on grouping to do instances and raids, then you want to go BM or MM (BM for better crowd control and higher pet DPS and MM for higher hunter dps). Just as a side not if you are going to go survival, make sure you pick up deterrence, because it will come in great handy when fighting bosses, where you can get rid of the cool down for misdirection and rapid fire.
#5 May 11 2007 at 9:16 AM Rating: Decent
Don't know Survival. Personally, I could never have been a Surv Hunter, but in the right hands... Well, a Surv Hunter could be a very deadly weapon. Good DPS, very nice Trapping, almost impossible to kill... Where's Theo when you need him?
#6 May 11 2007 at 10:12 AM Rating: Decent
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666 posts
I've gone from Marksman, to Survival, to Marksman again. I'm contemplating going back to Survival for Raiding purposes.

Survival (as the name suggests) helps us survive more. It provides us more damage against certain targets, longer range, more HP, more crits, better avoidance, as well as boosting your traps. I consider survival to be the CC-All build.

The question you need to ask yourself is what you're going to be doing. Are you going to pvp, instances, raids, or just farming?

Suggested PVP Build:
http://www.wowhead.com/?talent=VZE0bRVzZIhhMxbzhVuI

Allows you a little better mana conservation as well as multiple ways to CC. You may wish to invest into Survival Instincs (decreases damage taken by 4%) but that's up to you. Surefooted is added for the 15% resist to impairing effects. I used to use a similar build to this, and found it very rewarding for pvp purposes.


Suggested Raid Build:
http://www.wowhead.com/?talent=mZVE0oVzZfhhMtc0hiuh

A few changes, but as you can see this is more raid oriented, focusing on extra damage for the raid as well as yourself. It allows for better CCing as well with your traps since they will last longer, and most will have the entrapment effect added to them. Full investment into Resourcefulness might prove to be very handy as you can double trap very easily, and even tripple trap when the occassion arises. If you want full Resourcefulness take 1 point out of the Marksman Tree, such as Imp. Hunter's Mark or Efficiency.

The best suggestion though is go with what works for you. If you find that having Master Tactician and Readiness is perfect for what you do, then by all means go for it. The only thing we can do is give you helpful suggestions and our opinions of why things may not work as well during gameplay as they do on paper (which is why we can always respec).

Edited, May 11th 2007 11:33am by Joobishwun
#7 May 11 2007 at 12:05 PM Rating: Decent
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27,272 posts
Sameernof wrote:
No NO no, why would you want to go survival spec? I mean to each his own, but if you are planning on grouping to do instances and raids, then you want to go BM or MM (BM for better crowd control and higher pet DPS and MM for higher hunter dps). Just as a side not if you are going to go survival, make sure you pick up deterrence, because it will come in great handy when fighting bosses, where you can get rid of the cool down for misdirection and rapid fire.

Your post is utter and absolute ******** and you clearly havent got a clue what your talking about.
SV is the best spec to improve your CC, and a good geared hunter can outdps an MM hunter, as well as provide more usefullness to the group as a whole.

and i think you meant to say to pick up readiness (see italized part) and again, pure *********
a hunter doesnt have long cooldowns at all, why the hell would you spend 6 points to be less troubled by that?


@joobishwun, see my first post for a spec that will probably do better for raiding.
(keeping the next patch in mind where Survival instincts gets an additional +2/4% to AP and Expose Weakness becomes 33/66/100% chance on crit.)

#8 May 11 2007 at 1:25 PM Rating: Decent
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666 posts
Quote:
@joobishwun, see my first post for a spec that will probably do better for raiding.
(keeping the next patch in mind where Survival instincts gets an additional +2/4% to AP and Expose Weakness becomes 33/66/100% chance on crit.)


I completely forgot about the added AP to Survival Instincts. I remembered the 100% chance on crit for Expose weakness, but the Survival Instincts just slipped my mind. I like your build as well Aethenian. I would just prefer to have 4 points into Efficiency rather then GFTT or Rapid Killing. But again that's just my preference =D
#9 May 11 2007 at 2:10 PM Rating: Decent
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27,272 posts
rapid fire is pretty much a must for raiding, as you will activate it multiple times during bossfights.

hell, i have used it 2 times at bosses in normal lvl 70 instances, heroic and raid bosses take a lot longer to kill.
#10 May 11 2007 at 4:38 PM Rating: Decent
How about my prof? I was thinking enchanting :o since engineering isnt really THAT good
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