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PvE Rawr - I take it this is bear tank, right? If so, I'd drop Savage Fury since it now only benefits kitties. With those, either max out Primal Tenacity or move them in Intensity along with that one point from PT. I dunno which is more beneficial in the long run, rage-on-demand or Fear resistance.
My thought here is that a pve feral build shouldn't focus on one form or the other. In raids you use kitty for trash and bear for bosses. In 5mans you want the option to do one or the other depending on prot warrior availability.
Intensity I consider less valuable because in BC instance tanking it seems you need the armor more than the rage. I only consider using enrage in trash fights or just before a pull. Never during.
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PvE Versatility extreme: I'ld only switch it out for this. The movment boost and +4% to dodge is worth more than Feral Aggresion IMO.
PvE RAWR: I'm thinking more of this
There aren't many outdoor dungeons to make use of NG but one point isn't much to give up for farming purposes I guess. I can see the dodge from Feral Swiftness being more valuable than the FB damage from Feral Aggression, but I'm not sure about how often stun and fear resistance comes into play in L70 pve content.
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PvE Raid Healer - ... Imp Regrowth might have been nice but I don't see where to take the points from. Maybe I'd drop some stuff in Balance and focus more on healing since it's such a crucial role.
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PvE Heal plz: I don't really know what would be better, but I'm not sure if brambles is worth the 3pts invested into it.
Brambles does make a good bit of difference in longer raid encounters.
We have had many discussions on the value of Imp Regrowth. I lean towards the idea that three crit regrowths is just as bad for us as three crit frostbolts is for a Mage (in a raid setting).
Imp Tranquility is another hot topic talent. I typically only use it in emergency situations but thinking more about it... I suppose if you end up in the main tank group for ToL benefits it might be used more often to keep the rest of the tank support group going.
the only other talents skipped are Furor and Nat Shapeshifter, both feral, and Nature's Focus, which I consider entirely a pvp talents since you are doing something very wrong if you are getting wailed on in pve healer role.
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PvP Balance - I thought the point of this build was to kill quickly with no regards to mana regen. However, you did take Intensity in the Resto tree so I'd drop that and take Dreamstate instead. You'll have way more Int than Spi so I think it'll be more effective. Otherwise pretty solid.
Good point.
Well I was going to update the links but wowhead went back down. I will update them tomorrow.