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Surprise Attacks versus alternativesFollow

#1 May 08 2007 at 11:19 AM Rating: Decent
I'm nowhere near the end game yet (currently 37) but I'm going to respec at 40 into primarily combat. Assume I'm playing both PvE and PvP (which is what I do now), although if a decision has to be made, I'm probably more a PvE person. The repsec will be straight to Adrenaline Rush, then fill in the rest.

I don't want to have to pay the respec fee again later so I'm trying to plan out how I will proceed after that. My issue is: Do I take Surprise Attacks or do I take an alternative? In my mind, there are 3 possibilities for me:

1. Surprise Attacks, rounded out with Imp Evis/Malice and then 12 pts into Sub
2. 30 pts into Assassination to take Seal Fate.
3. 8 pts into Assass for Imp Evis/Malice and then 22 into Sub to get to Prep/Hemo.

The problem comes down to: Is Surprise Attacks better than what I would give up? At the moment, I think I like the 3rd option better. On its face, it's awesome that finishers could no longer be dodged. And an extra 10% damage is good too. The problem: outside of SS, there is no staple attack whose damage is boosted by SA (can sorta count Gouge maybe). Now granted I've never gotten to 70 and been able to use Shiv, maybe it's awesome, but I see it more as a utility skill than a damage causer. And yes finishers being dodged can hurt. But as a combat rogue with swords/maces, my white damage is key. And if it is significantly high enough, missing the burst attack finisher might not kill me (as opposed to being a burst damage dagger rogue where missing the finisher can be your death I think). Appreciate thoughts on that.

To take it one step further, have to then explore options 2 and 3. In option 2, get the great Cold Blood/Seal Fate combo. That, plus including Quick Recovery means great CP generation plus much less energy lost on blown finishers. That seems to all have great synergy together. Included is Imp Kidney Shot to increase damage from all sources, giving me the option using that, then hitting Adrenaline Rush or will include party members in raid situations.

Option 3 takes the concept of Imp Kidney Shot one step further to increase the damage dealt + offering Preparation to eliminate cooldowns and Initiative to offer additional CP on opener. If I'm interpreting it correctly (a big if), the tradeoff there is between better CP generation through the Assassination tree versus improved utility skills + enhanced white damage via Hemo out of Sub tree.

If Surprise Attacks isn't that useful, does that make Mutilate the only worthwhile 41 pt rogue talent or is Shadowstep much better than I give it credit for?

Please let me know your thoughts on the matter.

Daniel
#2 May 08 2007 at 12:01 PM Rating: Decent
Get to end game, spec 41 Combat anything, then you would have answered your own question.
#3 May 08 2007 at 1:02 PM Rating: Decent
My intention was to discuss this talent in regards to alternatives to save myself from having to walk where others have already trod. But thanks for your input.

Daniel
#4 May 08 2007 at 1:18 PM Rating: Excellent
The problem here is that you're comparing a 41 points talent to 30 points' worth in a different tree.

41 in combat doesn't just mean surprise attack - it also means 10 filler points - with which you most likely pick Combat Potency. Slap on a fast weapon on your offhand, you've got incredible energy generation and you will be a pve king.

The other thing to consider is that if you only go 31 combat, you probably won't get Aggression... both Aggression and SA means +16% to SS.

See, it doesn't matter that SS is the only thing truly empowered by SA - because has a combat rogue, that's what you'll be using anyway.

Seal Fate is great... but not worth going that deep in combat for unless you're using daggers with imp BS or Mutilate. I don't know how well a 30/31 dagger build would do, but I can see it working somewhat.

8/31/22 seems a bit weird, although the idea of 2 Adrenaline Rush is pretty interesting...

To be honest, you might want to give up on that idea of not respeccing :P... my respecs have been at 50g for some time now :P.

#5 May 08 2007 at 10:20 PM Rating: Decent
Didn't mean to be rude but what I said is pretty much is that you will find that 41 Combat is the way to go for raiding.

Double Adrenaline Rush is umm worthless compared to what you are sacking in the Assassination tree for Preparation.

Yeah Seal Fate builds are dead because Mutilate owns it, hard. Seal Fate builds were used for utility and well Mutilate is a much better utility build.

If you want to learn more, go stalk the Armory for the top guilds' Rogues and look at their builds, most of them are 41 or 42 Combat because Surprise Attacks and the talents leading up to it (after AR) are very beneficial for raiding.

And I don't Shiv in raids, unless I want a poison on a target then and there (which is rare), dunno about the other Rogues but in raids Shiv is usually useless.
#6 May 09 2007 at 7:37 AM Rating: Decent
Those are all excellent points, thanks for the help.

Daniel
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