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Shammy PVPFollow

#1 May 04 2007 at 8:36 AM Rating: Decent
Being new to the horde i made a troll shaman on the neptulon server and need help with a decent pvp talent tree and items used by a shaman for pvp i have a little experiance of the game and after playing a shaman for a while i have found i love it! For the pvp aspect i would like to hit melee dmg and be able to soak up much will doing so.

Thank you for your attention

Scott
#2 May 04 2007 at 11:21 AM Rating: Decent
Go Enhancement. What level bracket are you going for? Enhancement owns pretty hard in PVP. Elemental is good for PVP too, but it's not good till later on in it.
#3 May 05 2007 at 8:04 AM Rating: Decent
Enhancement is best for lvling and for pvping in the 29-49 bracket.After that enhancement slowly becomes useless in pvp,and thats why u should change to elemental if u plan on pvping.I also have a shammy on neptulon im lvl 64 atm,and can tell u how to play ur class properly.

So until 30 stick with 1 h + shield,when u hit 30 and take windfury weapon buff switch to 2handers,you will be able to do incredible amount of damage if wf procs(crits),and thus lvling to 40 will be a child s play.At 40-41 u take stormstrike and dual wield.This is the time where u should start running instances.For that lvl RFD,ZF, have good drops for you that will improve your killing speed.Until the patch is released use WF2/WF1 on your weapons so they can proc separately and thus deal more damage.48-49 lvl is the time where you should start pvping.Look for str,stam,agi,intellect( spirit is useless)gear from instances.Then its the time to start bgs/arenas...Play with full enhancement build.

Use Groudning totem vs every spellcasting class,especially mages and locks.Tremor totem is a must vs locks too as it dispells fear.USE PURGE VS ANY CLASS.A MUST When u start combat,because usually recasting their buffs will cost a ******** of mana,and you will get advantage of the situation.Get the damage absorb trinket from AB for extra survivability and u will be fine.

Enjoy playing the most interesting class in the game...
#4 May 05 2007 at 8:24 AM Rating: Decent
I agree with SecondHand. Remeber to throw down a nature resist if fighting druid or other shammy, or windwall vs fighting class.
#5 May 06 2007 at 5:07 PM Rating: Decent
45 posts
Not to disagree with you RED, though I will. If you are looking for totems that will give you the most protection in PVP here goes


VS MAGE Grouding to soak up their first strike crit potential, then Earthbind,.. you want to keep them close as you can keep your shocks off of cd so you can ES them the second you see the hands glow. Use melee fire totem and LB CL to burn them down

VS LOCK again Grounding to soak up big dps and a DOT or two,... then quickly tremor, then searing,... as you want more dps on them while you are running,... keep es off of cd so you can silence them out of the fear locking they do

VS rouge this is where you use your poison cleansing totem , earthbind, and searing totem. Also keep fire shock on then so they cant vanish and bandage or your SOL

VS WAR earthbind to slow GOA to increase your armor , and searing to keep the dmg couting. keep distance and alternate FS and fire shock if you get enough time get a LB or CL in.

VS druid counter whatever they are doing if they go feral slow and kite, if they go caster close and dps

VS shammy PRAY you have more mana,..lol Counter what they do,... casters hate being close keep es off cd to silence the nukes / heals

VS hunter,.... frost shock get close and PWN hunters are nothing but fodder for our class.

Always keep searing down,.. its dmg you can keep going while your silenced, stunned, feared, etc,....
GL have fun
#6 May 06 2007 at 5:50 PM Rating: Decent
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782 posts
2ndhandsmoke, does make some basic good points, on tot selection when fighting.

This is my basic game plan on dropping tot's myself. Any melee class, Earth bind, which pretty much means Enh Sham's, war's, rogues, etc.

On rogues, Poison Tot...most rogues I've encountered on BG's don't use their anti-caster poisons, and tend opt for the crippling usually, either way...taking away that aspect of their fighting can prove rather annoying to them, which is great for us :)

As far as wind tot's goes...this is a toss up. Unless its a for sure caster (caster=Grounding tot of course), I usually throw down a nature resist (rogue, druid, sham), or a GoA. GoA I only endorse if your enh spec...as others spec's, there's not much that can help you in the Air tot catagory much.

For Fire tot's, I'm usually putting down searing. If its a Hunter and I run into their snake trap, then I throw down magma (best anti snake trap thing in the game, IMO). Occationally I might use a fire nova, just to change it up (or if I need some quick burst dmg to finish them off.

Note for tot's. Tot's are "nice" but againt "good" players, especially ones that know a sham's bag of tricks...totems can be BAD! Since tot's basiclly have NO HP, and can be 1 shotted, throwing down tot's can and will be taken out QUICKLY by ppl that are hip to a sham, and know what each tot can do for us. This will basically lead to running us OOM, which isn't hard to do thanks to our lack of MP pool depth, at which point regardless of spec...your SOL! Endurance matchs aren't something where good at. I sometimes fake some ppl out with a fire nova tot, after a searing tot or vice versa, due to their activation times and durations.
#7 May 07 2007 at 12:15 PM Rating: Default
Quote:
Note for tot's. Tot's are "nice" but againt "good" players, especially ones that know a sham's bag of tricks...totems can be BAD! Since tot's basiclly have NO HP, and can be 1 shotted, throwing down tot's can and will be taken out QUICKLY by ppl that are hip to a sham, and know what each tot can do for us. This will basically lead to running us OOM, which isn't hard to do thanks to our lack of MP pool depth, at which point regardless of spec...your SOL! Endurance matchs aren't something where good at. I sometimes fake some ppl out with a fire nova tot, after a searing tot or vice versa, due to their activation times and durations.


Don't forget the stoneclaw totem. If you keep coming up against someone taking out your totems, throw one of those down and Stun them.
#8 May 07 2007 at 2:40 PM Rating: Decent
Lol at the above poster,your opponent must have be a complete ****** to attack a stoneclaw totem...Ill better use my earthbind and do some kiting...
#9 May 13 2007 at 6:49 AM Rating: Decent
drop stoneclaw when balance druids drop the tree bomb on you. and i love fighting prot pallys who think that killing totems is how you kill shamans so i just lol at him when hes stunned
#10 May 14 2007 at 9:27 AM Rating: Decent
ok, so after like what the 49 bracket switching to Elemental is the best choice?
#11 May 15 2007 at 6:14 AM Rating: Decent
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61 posts
Enhancement is definately best for leveling and it's smart to switch to elemental at around 50ish. Elemental owns in end game and is best for PVP for sure.
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